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Difference between revisions of "Controller:Nintendo 64 Controller"

From PCGamingWiki, the wiki about fixing PC games
(Joystick rarely have the full range 360 degrees)
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==Other information==
 
==Other information==
====Technical information====
+
===Technical information===
Mayflash N64 Controller Adapter:
+
====Mayflash N64 Controller Adapter:====
 
{{Standard table|Controller button|Button label and axis|content=
 
{{Standard table|Controller button|Button label and axis|content=
 
{{Standard table/row|A|Button 2}}
 
{{Standard table/row|A|Button 2}}
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{{Standard table/row|L|Button 5}}
 
{{Standard table/row|L|Button 5}}
 
{{Standard table/row|R|Button 6}}
 
{{Standard table/row|R|Button 6}}
 +
{{Standard table/row|Z|Button 7}}
 
{{Standard table/row|Start|Button 10}}
 
{{Standard table/row|Start|Button 10}}
 
{{Standard table/row|Left stick|X-axis, Y-axis}}
 
{{Standard table/row|Left stick|X-axis, Y-axis}}
 
{{Standard table/row|C|Z-rotation}}
 
{{Standard table/row|C|Z-rotation}}
 +
{{Standard table/row|D-pad up|POV up}}
 +
{{Standard table/row|D-pad down|POV down}}
 +
{{Standard table/row|D-pad left|POV left}}
 +
{{Standard table/row|D-pad right|POV right}}
 +
}}
 +
 +
====[[#Bliss-Box Gamer-Pro|Bliss-Box Gamer-Pro]] Adapter====
 +
{{ii}} Firmware 3.23 and greater.
 +
{{ii}} Standard mapping:
 +
{{Standard table|Controller button|Button label and axis|content=
 +
{{Standard table/row|A|Button 2}}
 +
{{Standard table/row|B|Button 1}}
 +
{{Standard table/row|L|Button 7}}
 +
{{Standard table/row|R|Button 8}}
 +
{{Standard table/row|Z|Button 5}}
 +
{{Standard table/row|Start|Button 6}}
 +
{{Standard table/row|Left stick|X-axis, Y-axis}}
 +
{{Standard table/row|C up|Button 9}}
 +
{{Standard table/row|C down|Button 4}}
 +
{{Standard table/row|C left|Button 3}}
 +
{{Standard table/row|C right|Button 10}}
 +
{{Standard table/row|D-pad up|POV up}}
 +
{{Standard table/row|D-pad down|POV down}}
 +
{{Standard table/row|D-pad left|POV left}}
 +
{{Standard table/row|D-pad right|POV right}}
 +
}}
 +
{{ii}} Alternative mapping:
 +
{{Standard table|Controller button|Button label and axis|content=
 +
{{Standard table/row|A|Button 1}}
 +
{{Standard table/row|B|Button 3}}
 +
{{Standard table/row|L|Button 9}}
 +
{{Standard table/row|R|Button 10}}
 +
{{Standard table/row|Z|Button 5}}
 +
{{Standard table/row|Start|Button 10}}
 +
{{Standard table/row|Left stick|X-axis, Y-axis}}
 +
{{Standard table/row|C up|Button 7}}
 +
{{Standard table/row|C down|Button 2}}
 +
{{Standard table/row|C left|Button 4}}
 +
{{Standard table/row|C right|Button 8}}
 
{{Standard table/row|D-pad up|POV up}}
 
{{Standard table/row|D-pad up|POV up}}
 
{{Standard table/row|D-pad down|POV down}}
 
{{Standard table/row|D-pad down|POV down}}

Revision as of 17:58, 4 February 2022

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Nintendo 64 Controller
Nintendo 64 Controller cover
XInput support
Predecessor
SNES Controller
Virtual Boy Controller
Successor
GameCube Controller
Nintendo 64 Controller on Wikipedia

Key points

Requires adapter to connect to PC.
Lacks native XInput support, requiring the use of a XInput wrapper (see XInput wrappers) for games that do not support DirectInput or the controller natively.
Joystick rarely have the full range 360 degrees[1].
Nintendo Switch revision supports bluetooth connection and has built-in rumble pak.

Inputs

  • 1 × analog stick
  • 10 × digital buttons: 𝐀, 𝐁, 𝐂 ▲, 𝐂 ▼, 𝐂 ◄, 𝐂 ▶, 𝐋, 𝐑, 𝐙, sᴛᴀʀᴛ
  • 4 × digital directional buttons (d-pad): , , ,

Controller variations

Nintendo 64 Controller for Switch with additional screenshot button, home button, pairing button, and ZR button, which serves as the - button.
Nintendo 64 Controller for Switch with additional screenshot button, home button, pairing button, and ZR button, which serves as the - button.
In September 2021, when Nintendo 64 games and Sega Genesis titles were added to Nintendo Switch Online alongside the Expansion Pack, wireless Nintendo 64 Controllers and SEGA Genesis Control Pads were released for use with their respective services. The Switch N64 controller doesn't actually have an opening in the Rumble Pak area since rumble is built into the controller. The Rumble Pak slot is filled in with plastic and there are buttons on top of the controller that are necessary for interacting with the Switch interface like the screenshot button, home button, pairing button, and ZR button, which serves as the - button. There's also a USB-C port up there and the controller comes with a six-foot charging cable so you can easily charge it up using your Switch dock.[2]

Use with PC platforms

Windows

XInput wrapping

Acting as native DirectInput controller, it's possible to use any of the generic wrappers. See the controller article for those.

Management tools for raphnet USB adapters

The management tool can perform a vibration/rumble test, can update an adapter's firmware and perform read/write operations on N64 mempaks. The built-in mempak editor supports common .N64 and .MPK mempak image file formats. Downloading cheats from gamefaqs and using them on the real N64 system is therefore possible! The editor also supports importing and exporting individual saves (notes) in separate files. All features:
  • Adapter version display
  • Adapter firmware update
  • Displays the type of controller connected
  • Vibration test (N64 Rumble Pak and Gamecube vibration)
  • Read/Write N64 Controller Pak ("memory paks"), memory pak editor
  • N64 Transfer Pak support:
    • Read ROM from ROM-Only, MBC1, MBC2, MBC3, MBC5 and POCKET CAMERA gameboy cartridges.
    • Read/Write save RAM for MBC1, MBC2, MBC3, MBC5 and POCKET CAMERA gameboy cartridges.
  • Gamecube to N64 adapter management (firmware update, version display)

RetroUSB's N64 Tool

This beta app to test Rumble Paks and upload/download save files on Controller Paks
Rumble Paks does not work in games yet. Application owner is asking for help "program device drivers", as he "needs something like XBCD to add rumble support in games".

Hardware

Adapters

Mayflash N64 Controller Adapter

Directly compatible with PC. No driver needed, just plug and play.
Two players can play simultaneously.
Compatible with PS3 console.
No extra power supply required.

USB N64 RetroPort

Works with authentic Nintendo controllers. Many common third party controllers have been tested working but are not officially supported.
Beta "N64 Tool" allows test Rumble Paks and upload/download save files on Controller Paks.
No drivers to install or update.

Bliss-Box Gamer-Pro

Directly compatible with PC. No driver needed, just plug and play.

n64 Arduino Switch

By connecting an original N64 controller to an Arduino UNO R3 running this code, and plugging the USB from the Arduino into a Nintendo Switch, you can use your original N64 controller as a Switch controller for PC.
The button mappings were made using The Legend of Zelda: Ocarina of Time on Nintendo Switch Online and the buttons are mapped 1:1.
Controller is converting the joystick x/y axis. Based on an article talking about how joysticks rarely have the full range and how developers should only rely on about 1/2 of the full axis range. To fix this, developer added logic so the joystick will start at 2x sensitivity and auto-scale sensitivity per-side of each axis to allow even old joysticks to get full range.

Expansions

Rumble Pak

Removable device which provides force feedback while playing video games. Games that support the Rumble Pak cause it to vibrate in select situations, such as when firing a weapon or receiving damage, to immerse the player in the game.
It requires two AAA batteries and is inserted into the controller's memory cartridge slot, which prevents simultaneous use of the Controller Pak.
The Rumble Pak is estimated to provide 50-60 hours of continuous rumbling before the batteries must be replaced.

Steam

Can be recognized as Xbox 360 controller but after manual assignment. Controller cannot be found in Supported Controller Database, so Steam recognizes it as standard DirectInput device.

Steam Link compatibility

Works partially over Mayflash N64 Controller Adapter.[3]
Works without any drivers on any operating system that supports Steam.
Can be used just to send input from a controller to a PC. Go into Streaming options, hit 𝗖 and disable video and audio streaming.
Won't work great unless you connect it to LAN or a low latency Wi-Fi.

Support In Games

Support for some controller features may be only available on certain systems. Refer to game-specific articles for details.

Games with Dual Controller Style

Dual controller style with two Nintendo 64 controllers.
Dual controller style with two Nintendo 64 controllers.
Nintendo 64 Controller has only one stick, so to have control on movement and camera, game GoldenEye 007 has implemented dual controller support. Dual controller style are designed to be played with a hand on the center grip of each controller. They allow for analog movement, turning, looking, and strafing whereas only two of those can be available at a time on a single controller.
Two analog sticks support is a standard for PC controllers, so using controllers in Dual Controller Style allows to play PC games in more natural way than using one controller.
Emulated game GoldenEye 007 supports Dual Controller Style. See more.
Emulated games Perfect Dark, Robotron 64, Sin & Punishment and Star Wars Episode One Racer allows to control camera and movement in Dual Controller Style. See more.
ReWASD application allows to merge two controllers into one virtual, what will allow to achieve Dual Controller Style for two Nintendo 64 controllers.
ReWASD application does not support Nintendo 64 controller yet. But support is planned[4].

Games with Nintendo button prompts

Total number of games:
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.

The controller's button positions and colors, and the amount of buttons, differ considerably from those of other Nintendo controllers. As such, the list below should be treated with some caution.
Please note, that this is only list for games that offer Nintendo button prompts.
Some may require use of Switch Pro Controller emulation. Refer to game-specific articles for details.
Game Series Developer Publisher First release Available on
20XX 20XX Batterystaple Games, Fire Hose Games August 16, 2017
Windows
American Truck Simulator Truck Simulator SCS Software February 2, 2016
Windows
macOS (OS X)
Linux
Angry Video Game Nerd I & II Deluxe Angry Video Game Nerd FreakZone Games Screenwave Media October 30, 2020
Windows
macOS (OS X)
Linux
Anodyne 2: Return to Dust Anodyne Melos Han-Tani, Marina Kittaka Analgesic Productions August 12, 2019
Windows
macOS (OS X)
Linux
Another Metroid 2 Remake: Return of Samus Metroid Milton "DoctorM64" Guasti August 6, 2016
Windows
macOS (OS X)
Linux
Ara Fell Stegosoft Games DANGEN Entertainment June 2, 2016
Windows
macOS (OS X)
Linux
Auralux: Constellations Auralux War Drum Studios, Edward McNeill June 1, 2016
Windows
Axiom Verge 2 Axiom Verge Thomas Happ Games August 11, 2021
Windows
Linux
Bad End Theater NomnomNami October 26, 2021
Windows
macOS (OS X)
Linux
Baldur's Gate 3 Baldur's Gate Larian Studios August 3, 2023
Windows
macOS (OS X)
Billy Hatcher and the Giant Egg Sonic Team Sega March 31, 2006
Windows
Black Mesa Half-Life mods and fangames Crowbar Collective March 6, 2020
Windows
Linux
Blasphemous Blasphemous The Game Kitchen Team17 September 10, 2019
Windows
macOS (OS X)
Linux
Bloodstained: Ritual of the Night Bloodstained ArtPlay, DICO, Disruptive Games, WayForward Technologies 505 Games June 18, 2019
Windows
Boomerang X DANG! Devolver Digital July 8, 2021
Windows
Bug Fables: The Everlasting Sapling Moonsprout Games DANGEN Entertainment November 21, 2019
Windows
Cardfight!! Vanguard Dear Days Lancarse, FuRyu Corporation Bushiroad November 16, 2022
Windows
Carrion Phobia Game Studio Devolver Digital July 23, 2020
Windows
macOS (OS X)
Linux
Cat Quest II Cat Quest The Gentlebros PQube Limited, Kepler Interactive September 24, 2019
Windows
macOS (OS X)
Celeste Celeste Extremely OK Games January 25, 2018
Windows
macOS (OS X)
Linux

More...

Other information

Technical information

Mayflash N64 Controller Adapter:

Controller button Button label and axis
A Button 2
B Button 3
L Button 5
R Button 6
Z Button 7
Start Button 10
Left stick X-axis, Y-axis
C Z-rotation
D-pad up POV up
D-pad down POV down
D-pad left POV left
D-pad right POV right

Bliss-Box Gamer-Pro Adapter

Firmware 3.23 and greater.
Standard mapping:
Controller button Button label and axis
A Button 2
B Button 1
L Button 7
R Button 8
Z Button 5
Start Button 6
Left stick X-axis, Y-axis
C up Button 9
C down Button 4
C left Button 3
C right Button 10
D-pad up POV up
D-pad down POV down
D-pad left POV left
D-pad right POV right
Alternative mapping:
Controller button Button label and axis
A Button 1
B Button 3
L Button 9
R Button 10
Z Button 5
Start Button 10
Left stick X-axis, Y-axis
C up Button 7
C down Button 2
C left Button 4
C right Button 8
D-pad up POV up
D-pad down POV down
D-pad left POV left
D-pad right POV right


References