Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Controller:HORI Fighting Stick Cube

From PCGamingWiki, the wiki about fixing PC games
Revision as of 12:16, 6 May 2023 by Yuuyatails (talk | contribs)
This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
HORI Fighting Stick Cube
HORI Fighting Stick Cube cover
XInput support
Connection method
Wired adapter
Predecessor
HORI Fighting Stick (Generation 2)
Successor
HORI Fighting Stick (Generation 4)

The HORI Fighting Stick Cube is an arcade game controller released by Hori on November 26, 2004.

Made specifically for the GameCube, it has a typical arcade-style joystick and button layout. Unlike the co-current third-generation Fighting Stick and the Fighting Stick EX, it does not have analog face button and analog joystick, nor the turbo function.

It was originally released as the Soulcalibur II Stick Cube on March 23, 2003, a collaboration model made specifically for the game Soulcalibur II on GameCube. A regular version was later released in the following year.

As it was made specifically for the GameCube, it requires a third-party adapter to be able to use on PC, but even then, some adapters will only work as a DirectInput device.

inputs

  • 1 × digital joystick on the main panel: , , ,
  • 6 × digital face buttons on the main panel: 𝐀, 𝐁, 𝐗, 𝐘, 𝐋, 𝐑
  • 1 × digital face button on the outer frame: 𝐙
  • 1 × digital functional button on the outer frame: sᴛᴀʀᴛ

Controller variations

The Soulcalibur II Stick Cube is a collaboration model made specifically for Soulcalibur II.
The Fighting Stick Cube is the regular model.

Use with PC platforms

Windows

Dolphin emulator has native support for GameCube Controller Adapter and will auto-detect the adapter once the controller was plugged in[1].
Zadig is a Windows application that installs generic USB drivers. It supports basic GameCube controls.

reWASD

Supports the Fighting Stick Cube via a MayFlash adapter, does not require manual driver installment.
reWASD does not work with third-party drivers.
Can emulate tje DS4 controller to play PS4 Remote Play, PS Now or Dualshock 4 compatible games. Including gyro and accelerometer control.
Can emulate the Xbox 360 controller to play XInput compatible games.
Not free of charge. 14-days trial.
Custom configs can be found in official Community Configs Library maintained by reWASD users.

Massive's Gamecube Adapter Driver

It's the unofficial Windows driver for the official Wii U GameCube Adapter (Wii U GCN USB adapter).
Compatible with Windows XP/Vista/7/8.
Only requires the black plug (gray is used to power the rumble motor).
Tied with the raphnet adapter for the lowest latency method of using a gamecube controller on PC.
Use up to 4 gamecube controllers on 1 USB port.
Compatible with x360ce (for use with games that only support xbox controllers).
Configurable Deadzones. Compatible with sample rate overclocking using a modified HIDUSB.sys.
Full comaptibility with the native dolphin driver.

XInput wrapping

Acting as native DirectInput controller, it's possible to use any of the generic wrappers. See the controller article for those.

Steam

With most adapters, Steam may recognize the Fighting Stick as a generic DirectInput device, thus requiring manual button mappings via Steam Input.

Hardware

Adapters

Wii U GameCube Adapter

Official GameCube-controller-port-to-USB adapter by Nintendo.
Supported on PC via the GCN-USB-Adapter driver for Windows and wii-u-gc-adapter driver for Linux.
More accurate than third-party adapters.
USB adapter supports up to four controllers.

Bliss-Box Gamer-Pro

Has an optional cable for peripherals that use the Gamecube controller port.
Allow hot swapping the controller while the adapter is connected, and has auto pause function which pause the game when it detect that the controller is unplugged.
The API tool software for the adapter has numerous functions available, including turbo, manual button remappings, swap around the D-pads and analog stick(s) and other features.
Has updatable firmware, which can be update using the Bliss-Box Flasher software.
Different button mappings for each type of controllers which automatically switch depending on the connected controller, but only with the 3.0 firmware and later.
Has Low Level API support where it is applicable.
It is plug and play and directly compatible with Windows, OSX, Linux, Raspberry Pi and most Android devices....
...but only act as a DirectInput device, requiring a third-party wrapper for XInput games on Windows.

Mayflash GameCube Controller Adapter

Directly compatible with PC and shows up as four DirectInput controllers.
Compatible with Wii U console and acts like Nintendo's official adapter.
Has a physical switch to toggle between support for PC and Wii U.

8BitDo GBros. Adapter

Third-party adapter that can connect the PC via either micro-USB or Bluetooth (requires batteries for the latter).
Can switch between Switch mode and XInput mode.
It has built in home and screenshot buttons.
Turbo functionality is available for Windows.

Support In Games

Games with generic DirectInput support are supported by the controller, however button placements may be out of place and need to be rebound. Refer to game-specific articles for rebinding support.

Games with Nintendo button prompts

Total number of games:
Error 1140: In aggregated query without GROUP BY, expression #1 of SELECT list contains nonaggregated column 'pcgamingwiki_cargo.cargo__Input._pageID'; this is incompatible with sql_mode=only_full_group_by (mysql01.mysql.pcgamingwiki-14662257-production.svc.cluster.local)

Function: CargoSQLQuery::run Query: SELECT `cargo__Input`.`_pageID` AS `cargo_backlink_page_id_Input`,`cargo__Infobox_game`.`_pageID` AS `cargo_backlink_page_id_Infobox_game`,COUNT(*) FROM `cargo__Infobox_game` LEFT OUTER JOIN `cargo__Input` ON ((`cargo__Infobox_game`.`_pageName`=`cargo__Input`.`_pageName`)) WHERE `cargo__Input`.`_ID` IN (SELECT `_rowID` FROM `cargo__Input__Other_button_prompts` WHERE `_value`LIKE 'Nintendo') ORDER BY `cargo__Input`.`_pageID`,`cargo__Infobox_game`.`_pageID`,COUNT(*) LIMIT 100

.

Please note, that this is only list for games that offer Nintendo button prompts.
Some may require use of Switch Pro Controller emulation. Refer to game-specific articles for details.
Game Series Developer Publisher First release Available on
Marvel Cosmic Invasion Marvel Tribute Games DotEmu, Gamirror Games December 1, 2025
Windows
Tales of Xillia Remastered Tales Namco Tales Studio, DokiDoki Groove Works Bandai Namco Entertainment October 31, 2025
Windows
Necesse Mads Skovgaard Mads Skovgaard, Hooded Horse, Fair Games ApS October 16, 2025
Windows
macOS (OS X)
Linux
Little Nightmares III Little Nightmares Supermassive Games Bandai Namco Entertainment October 10, 2025
Windows
Yooka-Replaylee Yooka-Laylee Playtonic Games PM Studios, Playtonic Friends October 9, 2025
Windows
Lego Party Lego SMG Studio Fictions September 30, 2025
Windows
Hades II Hades Supergiant Games September 25, 2025
Windows
macOS (OS X)
Pac-Man World 2 Re-Pac Pac-Man World, Pac-Man Now Production, Namco Hometek Bandai Namco Entertainment September 25, 2025
Windows
Sonic Racing: CrossWorlds Sonic Racing, Sonic the Hedgehog Sonic Team Sega September 25, 2025
Windows
Trails in the Sky 1st Chapter The Legend of Heroes Nihon Falcom GungHo Online Entertainment, Clouded Leopard Entertainment September 19, 2025
Windows
Hollow Knight: Silksong Hollow Knight Team Cherry September 4, 2025
Windows
macOS (OS X)
Linux
Everybody's Golf: Hot Shots Hyde, Bandai Namco Entertainment Bandai Namco Entertainment September 4, 2025
Windows
Shinobi: Art of Vengeance Shinobi Lizardcube SEGA August 29, 2025
Windows
Super Robot Wars Y Super Robot Wars Bandai Namco Forge Digitals Bandai Namco Entertainment August 28, 2025
Windows
OFF (2025) Fangamer, Unproductive Fun Time, Mortis Ghost Fangamer August 15, 2025
Windows
Artis Impact Mas August 7, 2025
Windows
The House of the Dead 2: Remake The House of the Dead MegaPixel Studio Forever Entertainment August 7, 2025
Windows
Shadow Labyrinth Pac-Man Bandai Namco Studios, Engines, SaibaLuck, Ayanehonpo Bandai Namco Entertainment July 17, 2025
Windows
Patapon 1 + 2 Replay Pyramid, Japan Studio, SAS, Bandai Namco Entertainment Bandai Namco Entertainment July 11, 2025
Windows
Raidou Remastered: The Mystery of the Soulless Army Devil Summoner Atlus, I.T.L Sega June 19, 2025
Windows

More...


References