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Difference between revisions of "Controller:DualShock 2"

From PCGamingWiki, the wiki about fixing PC games
(→‎Other information: PS3/PC Gamepad Adapter)
(small adjustments)
Line 11: Line 11:
 
'''Key points'''
 
'''Key points'''
 
{{ii}} Main difference between the Dualshock 1 and 2 controllers is that the face buttons are pressure sensitive on the Dualshock 2.
 
{{ii}} Main difference between the Dualshock 1 and 2 controllers is that the face buttons are pressure sensitive on the Dualshock 2.
{{--}} Requires [[#Adapters|adapter]] to connect to PC. Not every USB adapter supports pressure sensitive buttons.
+
{{++}} Features 12 analog buttons. The buttons are pressure-sensitive, with up to 255 levels of sensitivity.
{{--}} Lacks native XInput support, requiring the use of a XInput wrapper (see [[#Windows|Windows]]) for games that do not support DirectInput or the controller natively.
+
{{++}} Has twin Dual Shock motors rumble.
{{++}} [https://github.com/PCSX2/pcsx2/wiki/Pressure-sensitive-buttons-with-DS3 PS2 emulators for PC] support pressure sensitive buttons. DualShock 2 support is still in progress.
+
{{--}} Requires [[#Adapters|adapter]] to connect to PC. Not every USB adapter supports pressure-sensitive buttons.
 +
{{--}} Lacks native XInput support, requiring the use of an XInput wrapper (see [[#Windows|Windows]]) for games that do not support DirectInput or the controller natively.
 +
{{++}} [https://github.com/PCSX2/pcsx2/wiki/Pressure-sensitive-buttons-with-DS3 PS2 emulators for PC] support pressure-sensitive buttons. DualShock 2 support is still in progress.
  
 
'''Inputs'''
 
'''Inputs'''
Line 21: Line 23:
 
* 4 × pressure-sensitive directional buttons (d-pad): {{Key|↑}}, {{Key|↓}}, {{Key|←}}, {{Key|→}}
 
* 4 × pressure-sensitive directional buttons (d-pad): {{Key|↑}}, {{Key|↓}}, {{Key|←}}, {{Key|→}}
 
* 3 × digital buttons: {{Key|sᴛᴀʀᴛ}}, {{Key|sᴇʟᴇᴄᴛ}}, {{Key|ᴀɴᴀʟᴏɢ}}
 
* 3 × digital buttons: {{Key|sᴛᴀʀᴛ}}, {{Key|sᴇʟᴇᴄᴛ}}, {{Key|ᴀɴᴀʟᴏɢ}}
 +
 +
==Availability==
 +
{{ii}} '''{{store link|Amazon|B00004YRQ9}}'''
 +
{{ii}} '''{{store link|Amazon.co.uk|B00004YRQ9}}'''
  
 
==Controller variations==
 
==Controller variations==
Line 57: Line 63:
  
 
==Steam==
 
==Steam==
{{ii}} Can be recognized as Xbox 360 controller but after manual assignment. Controller cannot be found in [https://support.steampowered.com/kb_article.php?ref=5199-TOKV-4426 Supported Controller Database], so Steam recognizes it as standard DirectInput device.
+
{{ii}} Can be recognized as Xbox 360 controller but after manual assignment. The controller cannot be found in [https://support.steampowered.com/kb_article.php?ref=5199-TOKV-4426 Supported Controller Database], so Steam recognizes it as a standard DirectInput device.
 
{{--}} Do not support pressure-sensitive face buttons.
 
{{--}} Do not support pressure-sensitive face buttons.
  
Line 70: Line 76:
 
===Adapters===
 
===Adapters===
 
====[https://bliss-box.net/store/Gamer-Pro-Kit-Power-of-the-4-Play-in-a-smaller-space-p129163061 Bliss-Box Gamer-Pro]====
 
====[https://bliss-box.net/store/Gamer-Pro-Kit-Power-of-the-4-Play-in-a-smaller-space-p129163061 Bliss-Box Gamer-Pro]====
{{++}} Directly compatible with PC. No driver needed, just plug and play. It’s ready to use right out of the box, no special software required with the exception of firmware updates.
+
{{++}} Directly compatible with PC. No driver needed, just plug and play. It’s ready to use right out of the box, no special software is required with the exception of firmware updates.
{{++}} Supports pressure sensitive face buttons.
+
{{++}} Supports pressure-sensitive face buttons.
 
{{++}} Supports vibration (Rumble/Force Feedback).
 
{{++}} Supports vibration (Rumble/Force Feedback).
{{++}} Hot swapping capabilities. Auto-pause if controller is disconnected.
+
{{++}} Hot swapping capabilities. Auto-pause if the controller is disconnected.
 
{{++}} Easily upgradable via firmware update.
 
{{++}} Easily upgradable via firmware update.
 
{{++}} Future proof /expandable (all that is required is a new cable and a firmware update).
 
{{++}} Future proof /expandable (all that is required is a new cable and a firmware update).
{{++}} Each port is independently upgradable so they can run different firmware’s if needed.
+
{{++}} Each port is independently upgradable so they can run different firmware if needed.
{{--}} The 4-play requires press {{Key|reset}} button (that is next to the HDMI port) after connecting controller.
+
{{--}} The 4-play requires pressing {{Key|reset}} button (that is next to the HDMI port) after connecting the controller.
{{--}} In the older firmware and explained in the 1.0 manual, user can assign only 4 pressure sensitive buttons to the dial, slider, z axis, z2 axis. However the 2.0 firmware has the ability to read all 12 pressure sensitive buttons but it needs to be utilized by dedicated application<ref>[https://www.tapatalk.com/groups/blissbox/viewtopic.php?p=4668#p4668 Dual shock 2 and analog buttons?]</ref>.
+
{{--}} In the older firmware and explained in the 1.0 manual, user can assign only 4 pressure-sensitive buttons to the dial, slider, z-axis, z2 axis. However, the 2.0 firmware has the ability to read all 12 pressure-sensitive buttons but it needs to be utilized by a dedicated application<ref>[https://www.tapatalk.com/groups/blissbox/viewtopic.php?p=4668#p4668 Dual shock 2 and analog buttons?]</ref>.
  
 
====[https://mayflash.com/product/showproduct.php?id=44 Mayflash 3 in 1 Magic Joy Box]====
 
====[https://mayflash.com/product/showproduct.php?id=44 Mayflash 3 in 1 Magic Joy Box]====
 
{{ii}} Just plug and play, no driver needed.
 
{{ii}} Just plug and play, no driver needed.
 
{{--}} Only for one player.
 
{{--}} Only for one player.
{{--}}  Supports only pressure-sensitive axis, which can be assigned to two from 12 pressure-sensitive buttons (2 triggers or two from 12 pressure sensitive face buttons). Assigning two buttons as "analog", locking other buttons in "digital" mode.
+
{{--}}  Supports only pressure-sensitive axis, which can be assigned to two from 12 pressure-sensitive buttons (2 triggers or two from 12 pressure-sensitive face buttons). Assigning two buttons as "analog", locking other buttons in "digital" mode.
 
{{++}} Compatible with Windows 98, ME, 2000, XP, Vista and Windows 7, Windows 8 32 bit and 64 bit, Windows 10.
 
{{++}} Compatible with Windows 98, ME, 2000, XP, Vista and Windows 7, Windows 8 32 bit and 64 bit, Windows 10.
 
{{++}} Support all buttons on the game controller.
 
{{++}} Support all buttons on the game controller.
{{++}} Support both digital and analog modes (for pressure sensitive buttons), three players can play simultaneously (but requires [[Controller:Xbox Controller|Xbox]] and [[Controller:GameCube Controller|GameCube]] controllers).
+
{{++}} Support both digital and analog modes (for pressure-sensitive buttons), three players can play simultaneously (but requires [[Controller:Xbox Controller|Xbox]] and [[Controller:GameCube Controller|GameCube]] controllers).
  
 
====Mayflash Super Dual Box Pro====
 
====Mayflash Super Dual Box Pro====
 
{{ii}} Converts any PS/PS2 game controller for use on PC. Compatible with Windows XP/2000/ME/9X.
 
{{ii}} Converts any PS/PS2 game controller for use on PC. Compatible with Windows XP/2000/ME/9X.
{{ii}} Works with PS/PS2 gamepads, steering wheels and dancing mats.
+
{{ii}} Works with PS/PS2 gamepads, steering wheels, and dancing mats.
{{--}}  Supports only pressure-sensitive axis, which can be assigned to two from 12 pressure-sensitive buttons (2 triggers or two from 12 pressure sensitive face buttons). Assigning two buttons as "analog", locking other buttons in "digital" mode.
+
{{--}}  Supports only pressure-sensitive axis, which can be assigned to two from 12 pressure-sensitive buttons (2 triggers or two from 12 pressure-sensitive face buttons). Assigning two buttons as "analog", locking other buttons in "digital" mode.
 
{{++}} Supports Auto-fire function for all buttons via PC interface.
 
{{++}} Supports Auto-fire function for all buttons via PC interface.
 
{{++}} Re-maps all the buttons as you need.
 
{{++}} Re-maps all the buttons as you need.
 
{{++}} Allows 2 players to play at the same time.
 
{{++}} Allows 2 players to play at the same time.
{{++}} Supports pressure sensitive face buttons.
+
{{++}} Supports pressure-sensitive face buttons.
 
{{++}} Supports vibration (Rumble/Force Feedback).
 
{{++}} Supports vibration (Rumble/Force Feedback).
  
Line 110: Line 116:
  
 
==Support in games==
 
==Support in games==
{{ii}} Games with generic DirectInput support are supported by the controller, however button placements may be out of place and need to be rebound. Refer to game-specific articles for rebinding support.
+
{{ii}} Games with generic DirectInput support are supported by the controller, however, button placements may be out of place and need to be rebound. Refer to game-specific articles for rebinding support.
  
 
===Games with pressure sensitive face buttons support===
 
===Games with pressure sensitive face buttons support===

Revision as of 22:15, 26 March 2022

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
DualShock 2
DualShock 2 cover
XInput support
Predecessor
DualShock
Successor
Sixaxis
DualShock 3
DualShock 2 on Wikipedia

Key points

Main difference between the Dualshock 1 and 2 controllers is that the face buttons are pressure sensitive on the Dualshock 2.
Features 12 analog buttons. The buttons are pressure-sensitive, with up to 255 levels of sensitivity.
Has twin Dual Shock motors rumble.
Requires adapter to connect to PC. Not every USB adapter supports pressure-sensitive buttons.
Lacks native XInput support, requiring the use of an XInput wrapper (see Windows) for games that do not support DirectInput or the controller natively.
PS2 emulators for PC support pressure-sensitive buttons. DualShock 2 support is still in progress.

Inputs

  • 2 × clickable analog sticks (8-bit precision): L3, R3
  • 4 × pressure-sensitive shoulder buttons: L1, R1, L2, R2
  • 4 × pressure-sensitive action buttons: , , ×,
  • 4 × pressure-sensitive directional buttons (d-pad): , , ,
  • 3 × digital buttons: sᴛᴀʀᴛ, sᴇʟᴇᴄᴛ, ᴀɴᴀʟᴏɢ

Availability

Amazon.com
Amazon.co.uk

Controller variations

The Analog Controller (SCPH-10520) is a variant of the DualShock 2 controller, lacking force feedback.

Use with PC platforms

Windows

XInput wrapping

Acting as native DirectInput controller, it's possible to use any of the generic wrappers. See the controller article for those.

DualShock XInput Wrapper

Play.com USB adapter only
Step One
Instructions[citation needed]
  1. Plug-in the desired controller and let Windows install any default drivers if needed.
  2. Download the DualShock XInput Wrapper.
  3. Extract the ScpServer folder inside the root directory of the main Local Disk location.
Step Two
Make sure to follow these steps in the right order, choose the appropriate system from the list.
Do not erase the ScpServer folder after installing the wrapper, if needed it can be hidden instead.
Windows 8 and Windows 10

Run ScpServer\Binaries\SCPDriver.exe and install the driver.

Windows 7[citation needed]
  1. Download and install the Xbox 360 Controller Drivers.
  2. Run ScpServer\Binaries\SCPDriver.exe, check the Force Install checkbox and install the driver.
Windows XP and Windows Vista[citation needed]
  1. Run ScpServer\Binaries\SCPDriver.exe, check the Force Install checkbox and install the driver.
  2. Download and install the Xbox 360 Controller Drivers.

Steam

Can be recognized as Xbox 360 controller but after manual assignment. The controller cannot be found in Supported Controller Database, so Steam recognizes it as a standard DirectInput device.
Do not support pressure-sensitive face buttons.

Steam Link compatibility

Works natively over Mayflash PS2 Controller Adapter.[1]
Buttons are mapped incorrectly and must be remapped manually.
Works without any drivers on any operating system that supports Steam.
Can be used just to send input from a controller to a PC. Go into Streaming options, hit and disable video and audio streaming.
Won't work great unless you connect it to LAN or a low latency Wi-Fi.

Hardware

Adapters

Bliss-Box Gamer-Pro

Directly compatible with PC. No driver needed, just plug and play. It’s ready to use right out of the box, no special software is required with the exception of firmware updates.
Supports pressure-sensitive face buttons.
Supports vibration (Rumble/Force Feedback).
Hot swapping capabilities. Auto-pause if the controller is disconnected.
Easily upgradable via firmware update.
Future proof /expandable (all that is required is a new cable and a firmware update).
Each port is independently upgradable so they can run different firmware if needed.
The 4-play requires pressing reset button (that is next to the HDMI port) after connecting the controller.
In the older firmware and explained in the 1.0 manual, user can assign only 4 pressure-sensitive buttons to the dial, slider, z-axis, z2 axis. However, the 2.0 firmware has the ability to read all 12 pressure-sensitive buttons but it needs to be utilized by a dedicated application[2].

Mayflash 3 in 1 Magic Joy Box

Just plug and play, no driver needed.
Only for one player.
Supports only pressure-sensitive axis, which can be assigned to two from 12 pressure-sensitive buttons (2 triggers or two from 12 pressure-sensitive face buttons). Assigning two buttons as "analog", locking other buttons in "digital" mode.
Compatible with Windows 98, ME, 2000, XP, Vista and Windows 7, Windows 8 32 bit and 64 bit, Windows 10.
Support all buttons on the game controller.
Support both digital and analog modes (for pressure-sensitive buttons), three players can play simultaneously (but requires Xbox and GameCube controllers).

Mayflash Super Dual Box Pro

Converts any PS/PS2 game controller for use on PC. Compatible with Windows XP/2000/ME/9X.
Works with PS/PS2 gamepads, steering wheels, and dancing mats.
Supports only pressure-sensitive axis, which can be assigned to two from 12 pressure-sensitive buttons (2 triggers or two from 12 pressure-sensitive face buttons). Assigning two buttons as "analog", locking other buttons in "digital" mode.
Supports Auto-fire function for all buttons via PC interface.
Re-maps all the buttons as you need.
Allows 2 players to play at the same time.
Supports pressure-sensitive face buttons.
Supports vibration (Rumble/Force Feedback).

Expansions

SplitFish Motion FX Adapter

DualShock 2 with SplitFish Motion FX Adapter.
DualShock 2 with SplitFish Motion FX Adapter.
Just clip the motion tilt-sensor adapter onto your wired Sony dual shock controller and experience faster game response and a whole new layer of control. Television sensor strips are not required.
Compatible with all PS2 games.
Cross hair tilt indicator.
Adjustable motion sensitivity: sᴇʟᴇᴄᴛ+/sᴇʟᴇᴄᴛ+×. One button operation.
Swap between motion control and analog stick. Great for flight sims & driving games.
Amazon.com
Amazon.co.uk

Support in games

Games with generic DirectInput support are supported by the controller, however, button placements may be out of place and need to be rebound. Refer to game-specific articles for rebinding support.

Games with pressure sensitive face buttons support

For a list of games, see List of games that support Pressure-Sensitive Face Buttons.

Pressure-sensitive face buttons are not recognized by PC games yet.
Emulators like PCSX2, RPCS3 and Cxbx-Reloaded do not recognize pressure-sensitive face buttons from DualShock 2 yet. Controller will require DualShock 3 emulation to be recognized.
See GiantBomb's List - Games where pressure sensitive buttons play an important part.

Games with DualShock button prompts

Total number of games:
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Function: CargoSQLQuery::run Query: SELECT `cargo__Input`.`_pageID` AS `cargo_backlink_page_id_Input`,`cargo__Infobox_game`.`_pageID` AS `cargo_backlink_page_id_Infobox_game`,COUNT(*) FROM `cargo__Infobox_game` LEFT OUTER JOIN `cargo__Input` ON ((`cargo__Infobox_game`.`_pageName`=`cargo__Input`.`_pageName`)) WHERE `cargo__Input`.`DualShock_prompts`='true' OR `cargo__Input`.`DualShock_prompts`='limited' OR `cargo__Input`.`DualShock_prompts`='hackable' ORDER BY `cargo__Input`.`_pageID`,`cargo__Infobox_game`.`_pageID`,COUNT(*) LIMIT 100

.

Please note, that this is only list for games that offer DualShock button prompts.
Some may require use of DualShock 4 emulation. Refer to game-specific articles for details.
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Function: CargoSQLQuery::run Query: SELECT `cargo__Input`.`_pageID` AS `cargo_backlink_page_id_Input`,`cargo__Infobox_game`.`_pageID` AS `cargo_backlink_page_id_Infobox_game`,`cargo__Infobox_game`.`_pageName` AS `_pageName`,`Series__full` AS `Series`,`Developers__full` AS `Developers`,`Publishers__full` AS `Publishers`,`Released__full` AS `Released`,`Available_on__full` AS `Available on`,`cargo__Infobox_game`.`Released__precision` AS `Released__precision` FROM `cargo__Infobox_game` LEFT OUTER JOIN `cargo__Input` ON ((`cargo__Infobox_game`.`_pageName`=`cargo__Input`.`_pageName`)) WHERE `cargo__Input`.`DualShock_prompts`='true' OR `cargo__Input`.`DualShock_prompts`='limited' OR `cargo__Input`.`DualShock_prompts`='hackable' ORDER BY `cargo__Input`.`_pageID`,`cargo__Infobox_game`.`_pageID`,`cargo__Infobox_game`.`_pageName`,`cargo__Infobox_game`.`Series__full` ,`cargo__Infobox_game`.`Developers__full` LIMIT 100

Other information

Technical information

PS3/PC Gamepad Driver

Controller button Button label and axis
Square Button 4
Cross Button 3
Circle Button 2
Triangle Button 1
L1 Button 5
R1 Button 6
L2 Button 7
R2 Button 8
Select Button 9
Start Button 10
Left stick Button 11, X-axis, Y-axis
Right stick Button 12, Z-axis, Z-rotation
D-pad up POV up
D-pad down POV down
D-pad left POV left
D-pad right POV right

Bliss-Box Gamer-Pro Adapter

Firmware 3.23 and greater.
Standard mapping:
Controller button Button label and axis
Square Button 3
Cross Button 1
Circle Button 2
Triangle Button 4
L1 Button 7
R1 Button 8
L2 Button 9, X-rotation
R2 Button 10, Y-rotation
Select Button 5
Start Button 6
Left stick Button 15, X-axis, Y-axis
Right stick Button 16, Z-axis, Z-rotation
D-pad up POV up
D-pad down POV down
D-pad left POV left
D-pad right POV right
Alternative mapping:
Controller button Button label and axis
Square Button 1
Cross Button 2
Circle Button 8
Triangle Button 4
L1 Button 3
R1 Button 7
L2 Button 9, X-rotation
R2 Button 10, Y-rotation
Select Button 5
Start Button 6
Left stick Button 15, X-axis, Y-axis
Right stick Button 16, Z-axis, Z-rotation
D-pad up POV up
D-pad down POV down
D-pad left POV left
D-pad right POV right


References