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Difference between revisions of "Controller:DualSense"

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(→‎DualSenseX: features)
(→‎DualSenseX: speaker support)
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====[https://github.com/Paliverse/DualSenseX/ DualSenseX]====
 
====[https://github.com/Paliverse/DualSenseX/ DualSenseX]====
 
{{++}} Supports the DualSense in both wired and wireless modes.
 
{{++}} Supports the DualSense in both wired and wireless modes.
 +
{{++}} Allows to use the controller's speaker and headset port as separate audio outputs.
 
{{++}} All buttons can be set to emulate keyboard presses.
 
{{++}} All buttons can be set to emulate keyboard presses.
 
{{++}} Can emulate the [[Controller:DualShock 4|DualShock 4]] and the [[Controller:Xbox 360 Controller|Xbox 360 controller]].
 
{{++}} Can emulate the [[Controller:DualShock 4|DualShock 4]] and the [[Controller:Xbox 360 Controller|Xbox 360 controller]].

Revision as of 09:28, 30 December 2021

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DualSense
DualSense cover
XInput support
Predecessor
DualShock 4
DualSense on Wikipedia

Key points

Controllers can be used wired (via USB-C) or wirelessly with Bluetooth.
The support for supplementary features like the internal speaker, headphone jack, gyroscope, lightbar, adaptive triggers and haptic feedback varies between models, type of connection, and games/software.
Supported natively in some games (see support in games).
Capable of making full use of Steam Input due to many overlapping features with the Steam Controller.
Lacks native XInput support, requiring the use of a XInput wrapper in games that don't support it.

General information

DualSense wireless controller | The innovative new controller for PS5 | PlayStation

Inputs

  • Motion sensing: 6 axis motion sensing (3 axis accelerometer, 3 axis gyroscope)
  • Dual-microphone array
  • 2 point capacitive touchpad with click mechanism
  • 2 × analog sticks
  • 2 × analog triggers: L2, R2
  • 13 × digital buttons: , , ×, , L1, R1, L3, R3, sʜᴀʀᴇ, ᴏᴘᴛɪᴏɴs, PlayStation, ᴛᴏᴜᴄʜᴘᴀᴅ, ᴍɪᴄʀᴏᴘʜᴏɴᴇ
  • 4 × digital directional buttons (d-pad): , , ,

Use with PC platforms

Windows

Connecting the controller should automatically download and install latest drivers for the controller.

reWASD

Supports the DualSense in both wired and wireless modes, does not require installing drivers manually.
Microphone and PlayStation buttons can be remapped.
Can emulate the DualShock 4 for PS4 Remote Play, PS Now or other compatible games. Includes gyro and accelerometer control.
Can also emulate the Xbox 360 controller to play XInput compatible games.
Adaptive triggers are partially implemented.
Haptic feedback unimplemented.
Custom configs can be found in the Community Configs Library.

DualSenseX

Supports the DualSense in both wired and wireless modes.
Allows to use the controller's speaker and headset port as separate audio outputs.
All buttons can be set to emulate keyboard presses.
Can emulate the DualShock 4 and the Xbox 360 controller.
Adaptive Triggers are functional and can be switched to various modes. It is also possible to manually set the values.
The controller can be hidden while emulating a virtual controller through HidHide to avoid double-inputs.
Working Haptic Feedback.
Use of Haptic Feedback disables vibration unless disabled within the app.
Developers are working on Razer Chroma RGB API support for Light bar.[1]
Gyro is unimplemented.
Application is not emulating Xbox One controller, so is unable to emulate their Impulse Trigger Vibration.[2]
Trackpad as mouse input is not implemented yet.[3]

XInput wrapping

As a native DirectInput controller, it's possible to use any of the generic wrappers under the Controller article.

macOS

Custom application application unlocks full support for DualSense on macOS devices.

DSM

Requires macOS 11.3 or later.
Works with both Bluetooth Connection and USB
Features:
  • Menu Bar Icon with Connection Status and Battery Level Information
  • View Battery level percentage
  • 20 different Trigger Effects you can set for both L2 and R2
  • Set the Touchpad into 2 different modes Static Color or Rainbow
  • Enable any of the Player LED's below the Touchpad
  • Test both Left and Right motors to make sure they're working
  • Adjust strength of the motors
  • Set the Mic LED into 3 different Modes: ON/OFF/Pulse
  • Enable the Speaker/Headset/Mic (USB Only)
  • Adjust Speaker/Headset and Mic volume (USB Only)
  • Enable Audio Haptics (USB Only)

Linux

Controller is natively supported since kernel 5.12.

Steam

Steam Input

Has rumble, trackpad and gyro support. Can also be used wirelessly.[4]
Supports the adaptive triggers.

Steam Link compatibility

Wired or wireless works.[5] Press PlayStation+Share to power up and be detected by Steam Link. All buttons are mapped correctly.
Works without any drivers on any operating system that supports Steam.
Can be used just to send input from a controller to a PC. Go into Streaming options, hit and disable video and audio streaming.
Won't work great unless you connect it to LAN or a low latency Wi-Fi.
Touchpad and gyro will not be pass through to steam when using Steam Link on android.

Support in games

Games with generic DirectInput support are supported by the controller, however button placements may be out of place and need to be rebound. Refer to game-specific articles for rebinding support.

Adaptive Triggers and Haptic Feedback

DualSenseSupport demonstrates how the haptics can be used on PC.
Requires a wired connection.
DualSenseX Game Demo demonstrates how the Adaptive Triggers can be used on PC, requires DualSenseX to work.
Works via USB and BT connection

Games with adaptive triggers and haptic feedback

Game Haptic Feedback Adaptive Triggers Connection Notes
Metro Exodus Enhanced Edition True icon.svg True icon.svg Unknown icon.svg Requires a hardware accelerated raytracing-capable graphics card to run. Full adaptive trigger on guns and all interactions, normal vibration. Unable to use workbench with DualSense currently and must use keyboard & mouse.
Assassin's Creed Valhalla True icon.svg True icon.svg Unknown icon.svg Adaptive triggers on bows and haptic feedback on combat and water.
Call of Duty: Black Ops Cold War False icon.svg True icon.svg Wired Adaptive Triggers for gunfire.
F1 2021 True icon.svg True icon.svg Unknown icon.svg
Deathloop True icon.svg True icon.svg Unknown icon.svg
Call of Duty: Vanguard True icon.svg True icon.svg Unknown icon.svg
Far Cry 6 True icon.svg True icon.svg Unknown icon.svg
Genshin Impact True icon.svg True icon.svg Unknown icon.svg V 2.2. Subtle Haptic Feedback, don't forget to configure full-range speaker in "Configure Speakers" for controller.

Adaptive triggers during fishing.

Rainbow Six Siege False icon.svg True icon.svg , Wired Adaptive Triggers for gunfire.
The Riftbreaker False icon.svg True icon.svg Wired Adaptive Triggers for gunfire.
The Smurfs: Mission Vileaf False icon.svg True icon.svg Unknown icon.svg Adaptive Triggers for Smurfizer.
Final Fantasy 14 True icon.svg True icon.svg Unknown icon.svg As of patch 6.0.
Final Fantasy VII Remake Intergrade True icon.svg True icon.svg Unknown icon.svg

Light bar

Number of games which support light bar is limited and light bar support is still not a PC standard.
Aurora is a third party, open source solution for handling RGB lighting which is extending list of supported games. List can be found in project's Github page.
Steam Input configuration is allowing control of the light bar.

Games with Light Bar support

Error: No field named "DualShock_4_light_bar_support" found for the database table "Input".

Games with DualSense button prompts

Please note, that this is only list for games that offer DualSense/DualShock button prompts.
Error: No field named "DualShock_prompts" found for the database table "Input".


References