Difference between revisions of "Conflict: Desert Storm II"
From PCGamingWiki, the wiki about fixing PC games
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|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Graphics not being rendered correctly=== | ||
+ | {{Fixbox|description=Use crosire's d3d8to9 do wrap DX8 to DX9|ref={{cn|date=April 2020}}|fix= | ||
+ | # Download the crosire [https://github.com/crosire/d3d8to9/releases d3d8to9 DLL]. Version 1.11.0 is known to work. | ||
+ | # Place it in the same folder as game's executable. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{++}} This also allows for proper ReShade support with depth buffer detection. | ||
}} | }} | ||
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{{Fixbox|description=Alternate registry entry and hex codes|ref={{cn|date=Apr 2020}}|fix= | {{Fixbox|description=Alternate registry entry and hex codes|ref={{cn|date=Apr 2020}}|fix= | ||
− | # Go to <code> | + | # Go to <code>Computer\HKEY_CURRENT_USER\Software\Classes\VirtualStore\MACHINE\SOFTWARE\WOW6432Node\SCi Games\CDS II\Device Settings</code>. |
# Edit the entry '''ResolutionIndex''' and change the value to one of from a list below (note that the values are '''hexadecimal'''): | # Edit the entry '''ResolutionIndex''' and change the value to one of from a list below (note that the values are '''hexadecimal'''): | ||
#* <code>17</code> - 1280x720 | #* <code>17</code> - 1280x720 |
Revision as of 15:29, 3 May 2020
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Developers | |
---|---|
Pivotal Games | |
Publishers | |
SCi Games | |
Gotham Games | |
Release dates | |
Windows | September 19, 2003 |
Conflict | |
---|---|
Conflict: Desert Storm | 2002 |
Conflict: Desert Storm II | 2003 |
Conflict: Vietnam | 2004 |
Conflict: Global Terror | 2005 |
Conflict: Denied Ops | 2008 |
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_LOCAL_MACHINE\SOFTWARE\SCi Games\CDS II[Note 1] |
Save game data location
System | Location |
---|---|
Windows |
Video settings
Issues fixed
Graphics not being rendered correctly
Use crosire's d3d8to9 do wrap DX8 to DX9[citation needed] |
---|
Notes
|
Widescreen resolution
Edit registry entries[citation needed] |
---|
Notes
|
Alternate registry entry and hex codes[citation needed] |
---|
Notes
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | DirectSound3D |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | ||
Processor (CPU) | Intel Pentium III 1 GHz | Intel Pentium IV 1,4 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 1,3 GB | 2 GB |
Video card (GPU) | 32 MB of VRAM | 64 MB of VRAM |
Notes
- ↑ Applications writing to
HKEY_LOCAL_MACHINE\SOFTWARE
will be redirected to other locations based on various criterias, see the glossary page for more details.