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Difference between revisions of "Conflict: Desert Storm II"

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m (Retail DRM)
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{{Infobox game/row/developer|Pivotal Games}}
 
{{Infobox game/row/developer|Pivotal Games}}
 
|publishers  =  
 
|publishers  =  
{{Infobox game/row/publisher|Square Enix{{!}}SCi}}
+
{{Infobox game/row/publisher|SCi Games}}
 
{{Infobox game/row/publisher|Gotham Games}}
 
{{Infobox game/row/publisher|Gotham Games}}
 
|engines      =  
 
|engines      =  
Line 11: Line 11:
 
{{Infobox game/row/date|Windows|September 19, 2003}}
 
{{Infobox game/row/date|Windows|September 19, 2003}}
 
|steam appid  =  
 
|steam appid  =  
|gogcom page  =  
+
|gogcom id    =  
|winehq      =  
+
|strategywiki = Conflict: Desert Storm II
 
|wikipedia    = Conflict: Desert Storm II
 
|wikipedia    = Conflict: Desert Storm II
 +
|winehq      = 13602
 
}}
 
}}
 
{{Series|Conflict}}
 
{{Series|Conflict}}
Line 19: Line 20:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | disc check | [[DRM]]: [[SecuROM]] disc check}}
+
{{Availability/row| Retail | | disc check | {{DRM|SecuROM}} disc check | | Windows }}
 
}}
 
}}
  
Line 25: Line 26:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/config|Windows|{{p|HKLM}}\SOFTWARE\SCi Games\CDS II}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/saves|Windows|}}
}}
 
 
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
|origin                =
 
|origin notes          =
 
|steam cloud          =
 
|steam cloud notes    =
 
|uplay                =
 
|uplay notes          =
 
|gamesave manager      =
 
|gamesave manager notes=
 
 
}}
 
}}
  
 
==Video settings==
 
==Video settings==
 +
{{Image|Conflict- Desert Storm 2 - launcher settings.png|Settings in a launcher.}}
 
{{Video settings
 
{{Video settings
 
|wsgf link                  =  
 
|wsgf link                  =  
Line 52: Line 42:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = false
+
|widescreen resolution      = hackable
|widescreen resolution notes=  
+
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].
 
|multimonitor              = unknown
 
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
 
|ultrawidescreen            = unknown
 
|ultrawidescreen            = unknown
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = unknown
+
|4k ultra hd                = true
|4k ultra hd notes          =  
+
|4k ultra hd notes          = Main menu is zoomed. Hexadecimal 4b  Decimal 75
 
|fov                        = false
 
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
Line 72: Line 62:
 
|vsync                      = unknown
 
|vsync                      = unknown
 
|vsync notes                =  
 
|vsync notes                =  
|high frame rate            = unknown
+
|60 fps                    = true
|high frame rate notes     =  
+
|60 fps notes              =
 +
|120 fps                    = unknown
 +
|120 fps notes              =
 +
|hdr                        = unknown
 +
|hdr notes                 =  
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
==Issues fixed==
 +
===Graphics not being rendered correctly===
 +
{{Fixbox|description=Use crosire's d3d8to9 do wrap DX8 to DX9|ref={{cn|date=April 2020}}|fix=
 +
# Download the crosire [https://github.com/crosire/d3d8to9/releases d3d8to9 DLL]. Version 1.11.0 is known to work.
 +
# Place it in the same folder as game's executable.
 +
 +
'''Notes'''
 +
{{++}} This also allows for proper ReShade support with depth buffer detection.
 +
}}
 +
 +
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 +
{{Fixbox|description=Edit registry entries|ref={{cn|date=July 2016}}|fix=
 +
# Go to <code>{{p|HKLM}}\SOFTWARE\SCi Games\CDS II\Device Settings</code>.
 +
# Edit the entry '''ResolutionIndex''' and change the value to one of from a list below (decimal):
 +
#* <code>34</code> - 1152x648
 +
#* <code>37</code> - 1280x720
 +
#* <code>40</code> - 1280x768
 +
#* <code>43</code> - 1280x800
 +
#* <code>46</code> - 1280x960
 +
#* <code>52</code> - 1360x768
 +
#* <code>55</code> - 1360x1024
 +
#* <code>58</code> - 1366x768
 +
#* <code>61</code> - 1440x900
 +
#* <code>64</code> - 1600x900
 +
#* <code>67</code> - 1680x1050
 +
#* <code>70</code> - 1776x1000
 +
#* <code>73</code> - 1920x1080
 +
#* <code>4b</code> - 3840x2160
 +
 +
'''Notes'''
 +
{{ii}} Editing graphical settings in a launcher will revert the changes.
 +
{{--}} Menus are broken on widescreen resolutions.
 +
{{ii}} 4k has been tested only on windows 10 fall creators update.
 +
}}
 +
 +
{{Fixbox|description=Alternate registry entry and hex codes|ref={{cn|date=Apr 2020}}|fix=
 +
# Go to <code>Computer\HKEY_CURRENT_USER\Software\Classes\VirtualStore\MACHINE\SOFTWARE\WOW6432Node\SCi Games\CDS II\Device Settings</code>.
 +
# Edit the entry '''ResolutionIndex''' and change the value to one of from a list below (note that the values are '''hexadecimal'''):
 +
#* <code>17</code> - 1280x720
 +
#* <code>21</code> - 1920x1080
 +
 +
'''Notes'''
 +
{{--}} Same issues as described above.
 
}}
 
}}
  
 
==Input settings==
 
==Input settings==
 +
{{Image|Conflict- Desert Storm 2 - mouse settings.png|Mouse settings.}}
 
{{Input settings
 
{{Input settings
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = true
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse menu                = unknown
+
|mouse sensitivity        = unknown
 +
|mouse sensitivity notes  =
 +
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = unknown
 
|controller support        = unknown
 
|controller support notes  =  
 
|controller support notes  =  
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|controller remap          = unknown
 
|controller remap          = unknown
 
|controller remap notes    =  
 
|controller remap notes    =  
 +
|controller sensitivity    = unknown
 +
|controller sensitivity notes=
 
|invert controller y-axis  = unknown
 
|invert controller y-axis  = unknown
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = unknown
|touchscreen notes        =  
+
|xinput controllers notes  =
 +
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers         = unknown
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=
 +
|controller hotplug        = unknown
 +
|controller hotplug notes  =
 +
|haptic feedback          = unknown
 +
|haptic feedback notes    =
 +
|simultaneous input        = unknown
 +
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =  
 
}}
 
}}
  
 
==Audio settings==
 
==Audio settings==
 +
{{Image|Conflict- Desert Storm II - audio settings.png|Audio settings.}}
 
{{Audio settings
 
{{Audio settings
|separate volume          = unknown
+
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
|surround sound          = unknown
+
|surround sound          = true
|surround sound notes    =  
+
|surround sound notes    = Up to 7.0 output with [[Glossary:Sound_card#DirectSound_hardware_path|DirectSound3D restoration software.]]
|subtitles                = unknown
+
|subtitles                = false
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = true
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
|eax support              =  
+
|eax support              = true
|eax support notes        =  
+
|eax support notes        = DirectSound3D.
 
}}
 
}}
  
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{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
  |interface = yes
+
  |interface = true
  |audio    = yes
+
  |audio    = true
  |subtitles =  
+
  |subtitles = false
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 +
}}
 +
 +
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      =
 +
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|metal support          =
 +
|metal support notes    =
 +
|vulkan versions        =
 +
|vulkan notes          =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  =
 +
|shader model notes    =
 +
|windows 32-bit exe    = true
 +
|windows 64-bit exe    = false
 +
|windows exe notes      =
 +
|macos 32-bit app      =
 +
|macos 64-bit app      =
 +
|macos app notes        =
 +
|linux 32-bit executable=
 +
|linux 64-bit executable=
 +
|linux executable notes =
 +
}}
 +
 +
===Middleware===
 +
{{Middleware
 +
|physics          =
 +
|physics notes    =
 +
|audio            = DirectSound3D
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        =
 +
|cutscenes notes  =
 +
|multiplayer      =
 +
|multiplayer notes=
 
}}
 
}}
  
Line 133: Line 261:
  
 
|minOS    =  
 
|minOS    =  
|minCPU  = Pentium III 1 GHz
+
|minCPU  = Intel Pentium III 1 GHz
|minRAM  = 256 MB RAM
+
|minRAM  = 256 MB
|minHD    =  
+
|minHD    = 1,3 GB
 
|minGPU  =  
 
|minGPU  =  
|minVRAM  = 32MB
+
|minVRAM  = 32 MB
  
 
|recOS    =  
 
|recOS    =  
|recCPU  =  
+
|recCPU  = Intel Pentium IV 1,4 GHz
|recRAM  =  
+
|recRAM  = 512 MB
|recHD    =  
+
|recHD    = 2 GB
 
|recGPU  =  
 
|recGPU  =  
 +
|recVRAM  = 64 MB
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Revision as of 15:29, 3 May 2020

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Conflict: Desert Storm II
Conflict: Desert Storm II cover
Developers
Pivotal Games
Publishers
SCi Games
Gotham Games
Release dates
Windows September 19, 2003
Conflict: Desert Storm II guide on StrategyWiki
Conflict: Desert Storm II on Wikipedia
Conflict
Conflict: Desert Storm 2002
Conflict: Desert Storm II 2003
Conflict: Vietnam 2004
Conflict: Global Terror 2005
Conflict: Denied Ops 2008

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM DRM disc check
Windows

Game data

Configuration file(s) location

System Location
Windows HKEY_LOCAL_MACHINE\SOFTWARE\SCi Games\CDS II[Note 1]

Save game data location

System Location
Windows

Video settings

Settings in a launcher.
Settings in a launcher.

Template:Video settings

Issues fixed

Graphics not being rendered correctly

Use crosire's d3d8to9 do wrap DX8 to DX9[citation needed]
  1. Download the crosire d3d8to9 DLL. Version 1.11.0 is known to work.
  2. Place it in the same folder as game's executable.

Notes

This also allows for proper ReShade support with depth buffer detection.

Widescreen resolution

Edit registry entries[citation needed]
  1. Go to HKEY_LOCAL_MACHINE\SOFTWARE\SCi Games\CDS II\Device Settings.
  2. Edit the entry ResolutionIndex and change the value to one of from a list below (decimal):
    • 34 - 1152x648
    • 37 - 1280x720
    • 40 - 1280x768
    • 43 - 1280x800
    • 46 - 1280x960
    • 52 - 1360x768
    • 55 - 1360x1024
    • 58 - 1366x768
    • 61 - 1440x900
    • 64 - 1600x900
    • 67 - 1680x1050
    • 70 - 1776x1000
    • 73 - 1920x1080
    • 4b - 3840x2160

Notes

Editing graphical settings in a launcher will revert the changes.
Menus are broken on widescreen resolutions.
4k has been tested only on windows 10 fall creators update.
Alternate registry entry and hex codes[citation needed]
  1. Go to Computer\HKEY_CURRENT_USER\Software\Classes\VirtualStore\MACHINE\SOFTWARE\WOW6432Node\SCi Games\CDS II\Device Settings.
  2. Edit the entry ResolutionIndex and change the value to one of from a list below (note that the values are hexadecimal):
    • 17 - 1280x720
    • 21 - 1920x1080

Notes

Same issues as described above.

Input settings

Mouse settings.
Mouse settings.

Template:Input settings

Audio settings

Audio settings.
Audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Other information

API

Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio DirectSound3D

System requirements

Windows
Minimum Recommended
Operating system (OS)
Processor (CPU) Intel Pentium III 1 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 1,3 GB
Video card (GPU) 32 MB of VRAM

Notes

  1. Applications writing to HKEY_LOCAL_MACHINE\SOFTWARE will be redirected to other locations based on various criterias, see the glossary page for more details.

References