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Company of Heroes 2 - The Western Front Armies

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Revision as of 23:12, 9 November 2021 by Garrbot (talk | contribs) (→‎API: updated template usage)
Company of Heroes 2 - The Western Front Armies
Company of Heroes 2 - The Western Front Armies cover
Developers
Relic Entertainment
macOS (OS X) Feral Interactive
Linux Feral Interactive
Publishers
Sega
OS X, Linux Feral Interactive
Engines
Essence Engine 3.0
Release dates
Windows June 24, 2014
macOS (OS X) January 28, 2016[1]
Linux January 28, 2016[1]
Reception
Metacritic 80
OpenCritic 81
IGDB 81
Taxonomy
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Bird's-eye view
Controls Multiple select, Point and select
Genres RTS
Art styles Realistic
Themes Europe, Historical, World War II
Series Company of Heroes
Company of Heroes 2 - The Western Front Armies on IGDB
Company of Heroes 2 - The Western Front Armies on MobyGames
Company of Heroes 2 - The Western Front Armies on Wikipedia
Company of Heroes
Company of Heroes 2006
Company of Heroes: Opposing Fronts 2007
Company of Heroes: Tales of Valor 2009
Company of Heroes 2 2013
Company of Heroes 2: The Western Front Armies 2014
Company of Heroes 2: Ardennes Assault 2014
Company of Heroes 2: The British Forces 2015
Armor of Heroes 2020
Company of Heroes 3 2023

Key points

Standalone multiplayer expansion for Company of Heroes 2.
Both armies included in the package can be purchased separately.
Multiplayer is cross-platform between OS X and Linux only.[1]

General information

Official forums
CoH2.org - home to the competitive multiplayer community, with tips and a replay repository
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Europe only.
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
Icon overlay.png
Master Collection also available.
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
All versions require Steam DRM.

DLC and expansion packs

Name Notes
Oberkommando West
Windows
macOS (OS X)
Linux
US Forces
Windows
macOS (OS X)
Linux

Essential improvements

Skip intro videos

Launch the game with -nomovies parameter[citation needed]

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\Company of Heroes 2\
macOS (OS X)
Linux $XDG_DATA_HOME/feral-interactive/CompanyOfHeroes2/
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\Company of Heroes 2\Savegames\
macOS (OS X)
Linux $XDG_DATA_HOME/feral-interactive/CompanyOfHeroes2/

Save game cloud syncing

System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud
Windows only.[2]

Video

In-game video settings.
In-game video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Can also use the -window parameter or toggle with Alt+ Enter. To lock the mouse to the game window use -lockmouse as well.
Borderless fullscreen windowed
Use the -window -fullwindow parameter.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)

Input

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
No option. Follows Windows default behavior.
Mouse sensitivity
For scroll speed.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Master, music, speech, effects
Surround sound
Up to 8.1
Subtitles
Closed captions
Mute on focus lost
Only when in fullscreen.

Localizations

Language UI Audio Sub Notes
English
Czech
French
German
Italian
Polish
Russian
Spanish
Turkish
Fan translation. Details missing—please edit this page and add it.

Network

Multiplayer is cross-platform between OS X and Linux only.[1]

Multiplayer types

Type Native Players Notes
LAN play
Online play
8 Co-op, Versus
2 players max for Co-op.

Connection types

Other information

API

Technical specs Supported Notes
Direct3D 11
OpenGL
OS X and Linux only.
Shader Model support 5
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Physics Havok
Audio Miles Sound System
Interface Scaleform
Multiplayer Steamworks

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista
Processor (CPU) Intel Core 2 Duo 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 30 GB
Video card (GPU) Nvidia GeForce 8800 GT
ATI Radeon HD 2900 XT
512 MB of VRAM
DirectX 10 compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.10.3
Processor (CPU) Intel 1.8 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 35 GB
Video card (GPU) Nvidia GeForce 600 series
AMD Radeon HD 7000 series
512 MB of VRAM
Linux
Minimum Recommended
Operating system (OS) Ubuntu 14.04 64-bit, SteamOS
Processor (CPU) Intel Core 2 Duo 2.6 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 35 GB
Video card (GPU) Nvidia GeForce 600 series
Intel Iris Pro
1 GB of VRAM


References