Difference between revisions of "Company:GameTek"
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Revision as of 04:10, 10 September 2015
GameTek
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1987 |
1998/07 |
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Games developed
Games published
Game |
Developer |
Publisher |
Engine |
Release dates |
Corridor 7: Alien Invasion |
Capstone Software |
IntraCorp, GameTek, GT Interactive, Ziggurat Interactive |
Wolfenstein 3D engine |
1 March 1994 5 May 2021 5 May 2021
|
Frontier: Elite II |
Frontier Developments |
GameTek |
|
1 January 1993
|
Frontier: First Encounters |
Frontier Developments |
GameTek |
|
1 April 1995
|
Humans 2: The Jurassic Levels |
Imagitec Design |
GameTek, Mirage Software, Piko Interactive, Bleem! |
|
1 January 1992 13 July 2017 13 July 2017 13 July 2017
|
Humans III: Evolution - Lost in Time |
Imagitec Design |
GameTek, Piko Interactive, Bleem! |
|
1 January 1995 13 July 2017 13 July 2017 13 July 2017
|
Ninja Gaiden II: The Dark Sword of Chaos |
Tecmo |
GameTek |
|
1 January 1991
|
Prophecy I: The Viking Child |
Imagitec Design, Wired |
Imagitec Design, GameTek, Piko Interactive, Bleem! |
|
1 July 1991 25 October 2017 25 October 2017 25 October 2017
|
Quarantine (1994) |
Imagexcel |
GameTek |
|
1 January 1994
|
Ripper |
Take-Two Interactive |
Take-Two Interactive, GameTek |
|
29 February 1996 1 January 1996
|
Super Jeopardy! |
GameTek, MRH Software |
GameTek |
|
1 January 1991
|
Super Street Fighter II Turbo |
Capcom |
GameTek |
|
5 May 1995
|
The Humans |
Imagitec Design |
Mirage Technologies (Multimedia), GameTek UK, GameTek, Piko Interactive, Bleem! |
|
1 January 1992 13 July 2017 13 July 2017 13 July 2017
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