Commandos: Strike Force
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Developers | |
---|---|
Pyro Studios | |
Publishers | |
Retail, original digital | Eidos Interactive |
Retail (Russia) | Noviy Disk |
Retail re-release | Sold Out Software |
Second digital | Merge Games |
Engines | |
RenderWare | |
Release dates | |
Windows | March 15, 2006 |
Reception | |
Metacritic | 62 |
IGDB | 69 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter, Stealth, Tactical shooter |
Vehicles | Naval/watercraft |
Art styles | Realistic |
Themes | Eastern Europe, Europe, World War II |
Series | Commandos |
Commandos: Strike Force is a singleplayer and multiplayer first-person action, FPS, shooter, stealth and tactical shooter game in the Commandos series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 7 DRM. | |||
ZOOM Platform | Pre-packaged with dgVoodoo 2. | |||
GamersGate (unavailable) | ||||
Green Man Gaming (unavailable) | SecuROM PA DRM. | |||
Steam (unavailable) |
- A free demo version is available from Archive.org.
Essential improvements
Patches
- The latest official patch is 1.2, available from Patches-Scrolls and Commandos HQ.
Skip intro videos
Move, rename or delete files |
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Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Config[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/6820/pfx/[Note 2] |
- Configuration files are encrypted. Use these files for tweaks.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\CSF Data\Games |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/6820/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See the WSGF entry or use the community-created solution. | ||
Multi-monitor | See the WSGF entry or use the community-created solution. | ||
Ultra-widescreen | See the WSGF entry or use the community-created solution. | ||
4K Ultra HD | See the WSGF entry or use the community-created solution. | ||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Up to 16x. | ||
Anti-aliasing (AA) | MSAA from 2X to 16X, other methods hackable through AMD Catalyst or the Nvidia Control Panel. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Locks framerate to 30 or 60 FPS on 60 Hz monitor, needs more testing. | ||
60 FPS and 120+ FPS | Turn off V-sync. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Windowed
Use custom config files[1] |
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|
Field of view (FOV)
Use custom config files[1] |
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Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
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Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 3.0. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Retail only. link #1 | |||
French | ||||
German | ||||
Hungarian | Fan translation. | |||
Italian | ||||
Brazilian Portuguese | Translation. | |||
Russian | Retail and ZOOM Platform only. | |||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 16 | |||
Online play | 16 | The official Quazal multiplayer service has been shut down. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video | |
Multiplayer | Quazal |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000, XP | |
Processor (CPU) | Intel Pentium 4 1.8 GHz AMD Athlon XP 1.8 GHz |
Intel Pentium 4 2.4 GHz AMD Athlon XP 2.4 GHz |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 3.46 GB | |
Video card (GPU) | Nvidia GeForce 4 Ti ATI Radeon 9 series 64 MB of VRAM DirectX 9.0c compatible Shader model 1.1 support |
Nvidia GeForce 6 Series ATI Radeon X Series 128 MB of VRAM |
Sound (audio device) | DirectX 9.0c compatible | |
Other | 4X DVD-ROM | 8X DVD-ROM |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (6820) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Verified by User:Suicide machine on August 13, 2016