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Difference between revisions of "Command & Conquer Remastered Collection"

From PCGamingWiki, the wiki about fixing PC games
 
(123 intermediate revisions by 33 users not shown)
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{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 +
|title        = Command & Conquer<br>Remastered Collection
 
|cover        = Command & Conquer Remastered Collection cover.png
 
|cover        = Command & Conquer Remastered Collection cover.png
 
|developers  =  
 
|developers  =  
{{Infobox game/row/developer|Petroglyph Games}}
+
{{Infobox game/row/developer|Westwood Studios|Original}}
 +
{{Infobox game/row/developer|Petroglyph Games|Remaster}}
 +
{{Infobox game/row/developer|Lemon Sky Studios|Remaster}}
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Electronic Arts}}
 
{{Infobox game/row/publisher|Electronic Arts}}
 +
{{Infobox game/row/publisher|Limited Run Games|Physical}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|GlyphX}}
 
{{Infobox game/row/engine|GlyphX}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|June 5, 2020}}
 
{{Infobox game/row/date|Windows|June 5, 2020}}
|taxonomy    =  
+
|reception    =
{{Infobox game/row/taxonomy/series|Command & Conquer}}
+
{{Infobox game/row/reception|Metacritic|command-conquer-remastered-collection|82}}
 +
{{Infobox game/row/reception|OpenCritic|9589/command-conquer-remastered-collection|85}}
 +
{{Infobox game/row/reception|IGDB|command-and-conquer-remastered-collection|}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase, Subscription gaming service }}
 +
{{Infobox game/row/taxonomy/microtransactions | None }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Top-down view }}
 +
{{Infobox game/row/taxonomy/controls          | Multiple select, Point and select }}
 +
{{Infobox game/row/taxonomy/genres            | RTS }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | Europe, Africa, Sci-fi }}
 +
{{Infobox game/row/taxonomy/series           | Command & Conquer }}
 
|steam appid  = 1213210
 
|steam appid  = 1213210
 
|steam appid side  =  
 
|steam appid side  =  
Line 17: Line 35:
 
|gogcom id side =  
 
|gogcom id side =  
 
|official site= https://www.ea.com/en-gb/games/command-and-conquer/command-and-conquer-remastered
 
|official site= https://www.ea.com/en-gb/games/command-and-conquer/command-and-conquer-remastered
|strategywiki =  
+
|hltb        = 75821
|wikipedia    =  
+
|igdb        = command-and-conquer-remastered-collection
|winehq      =  
+
|lutris      = command-conquer-remastered-collection
 +
|mobygames    = 146084
 +
|strategywiki = Command & Conquer: Remastered Collection
 +
|wikipedia    = Command & Conquer Remastered Collection
 +
|winehq      = 20093
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
  
'''Key points'''
+
{{Introduction
{{ii}} Remastered versions of [[Command & Conquer]] and [[Command & Conquer: Red Alert]].
+
|introduction      = '''''Command & Conquer Remastered Collection''''' is a remaster of the {{Glossary:RTS}} games ''[[Command & Conquer]]'' and ''[[Command & Conquer: Red Alert]]'' with their respective expansion packs (including previously console-exclusive content), featuring enhanced graphics, upscaled cinematics, remastered music and additional quality-of-life improvements (such as zooming function, replays, skirmish in ''Tiberian Dawn'' and more).<ref>{{Refurl|url=https://store.steampowered.com/app/1213210/Command__Conquer_Remastered_Collection/|title=Command & Conquer™ Remastered Collection on Steam|date=2020-06-07|snippet=Command & Conquer and Red Alert defined the RTS genre 25 years ago and are now both fully remastered in 4K by the former Westwood Studios team members at Petroglyph Games. Includes all three expansion packs, rebuilt multiplayer, a modernized UI, Map Editor, bonus gallery of unreleased FMV footage, and over seven hours of legendary remastered music by Frank Klepacki.}}</ref> It was remastered by [[Company:Petroglyph Games|Petroglyph Games]] and [[Company:Lemon Sky Studios|Lemon Sky Studios]].
 +
 
 +
|release history  = Following the official release of the source code under the GPL version 3.0 license on May 27, 2020,<ref>{{Refurl|url=https://github.com/electronicarts/CnC_Remastered_Collection/commit/b190e877f700ca920cef214b2186418979d6589f|title=License file · electronicarts/CnC_Remastered_Collection@b190e87|date=2020-06-07}}</ref><ref>{{Refurl|url=https://www.ea.com/games/command-and-conquer/command-and-conquer-remastered/news/remaster-update-modding|title=Remaster Update and Open Source / Mod Support|date=2020-06-07|snippet=Today we are proud to announce that alongside the launch of the Remastered Collection, Electronic Arts will be releasing the TiberianDawn.dll and RedAlert.dll and their corresponding source code under the GPL version 3.0 license.}}</ref> the game was released on June 5, 2020 on [[Origin]] and [[Steam]]. At launch, the game was missing LAN support which had been a feature of the original games, and the developer intended to implement it post-release,<ref>{{Refurl|url=https://www.reddit.com/r/commandandconquer/comments/gnevp8/remaster_update_and_open_source_mod_support/|title=Remaster Update and Open Source / Mod Support : commandandconquer|date=2020-06-09|snippet=Earlier this year, we had every intention of including LAN Play in the launch version of the game, but sadly this feature did not make it in time.}}</ref> having done so in patch 744746. In September 2020, Electronic Arts announced the release of the last and final patch for the games.<ref>{{Refurl|url=https://www.ea.com/games/command-and-conquer/command-and-conquer-remastered/news/september-patch-notes|title=Major Patch Launching Today and Patch Notes|date=2021-01-30}}</ref>
 +
 
 +
Eurogamer described ''Command & Conquer Remastered'' as "one of the best modernisation efforts [they] have ever seen", being "faithful to the original where it matters in terms of the core gameplay and audio-visual design, but [enhancing] the definition and usability to bring the game bang up to date".<ref>{{Refurl|url=https://www.eurogamer.net/articles/digitalfoundry-2020-command-and-conquer-remastered-analysis|title=Command and Conquer Remastered: modernised, improved - and unmissable|date=2020-06-09}}</ref>
 +
 
 +
|current state    = Modding is natively supported on the Steam Workshop. Mods for the Origin version can be manually added to the {{file|\Mods\|folder}} folder.<ref>{{Refurl|url=https://www.ea.com/games/command-and-conquer/command-and-conquer-remastered/modding-faq|title=COMMAND & CONQUER™ REMASTERED COLLECTION MODDING FAQ|date=2020-06-07}}</ref> They are restricted to singleplayer and LAN modes, with the official online server disabling mod usage by design.
 +
}}
  
 
'''General information'''
 
'''General information'''
 +
{{mm}} [https://www.ea.com/games/command-and-conquer/command-and-conquer-remastered/features List of new features on official website]
 +
{{mm}} [https://help.ea.com/en/help/command-and-conquer/command-and-conquer-remastered/command-and-conquer-remastered-get-started/ Publisher's "Getting Started" guide]
 +
{{mm}} [https://help.ea.com/en/command-and-conquer/command-and-conquer-remastered/ Publisher's Support Site]
 +
{{mm}} [https://answers.ea.com/t5/Command-Conquer-Games/bd-p/cc-tiberium-alliances Publisher's Help Forum]
 +
{{mm}} [https://cnc.fandom.com/wiki/Command_%26_Conquer_Wiki Command & Conquer Wiki] - A wiki for everything Command & Conquer-related
 +
{{mm}} [https://cnc.community/command-and-conquer-remastered C&C Remastered Collection section on CNC.community]
 +
{{mm}} [https://cncnz.com/games/cnc-remastered-collection/ C&C Remastered Collection section on CNCNZ.com]
 +
{{mm}} [https://www.gamereplays.org/cnctiberiandawnremastered/ Tiberian Dawn Remastered section on GameReplays.org]
 +
{{mm}} [https://www.gamereplays.org/cncredalertremastered/ Red Alert Remastered section on GameReplays.org]
 
{{mm}} [https://steamcommunity.com/app/1213210/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/1213210/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Gamesplanet | 4469-1 | Origin | | | Windows }}
+
{{Availability/row| Microsoft Store | / | Microsoft Store, Origin | Included exclusively with {{Store feature|Xbox Game Pass}} as part of its version of EA Play. | | Windows }}
{{Availability/row| GMG | command-conquer-remastered-collection-pc | Steam, Account | | | Windows }}
+
{{Availability/row| Origin | command-and-conquer/command-and-conquer-remastered | Origin | Included with {{Store feature|EA Play}}.<br>[https://www.ea.com/games/command-and-conquer/command-and-conquer-remastered/buy/pc Manual link for EA App purchase]. |  | Windows }}
{{Availability/row| Humble | command-conquer-remastered-collection | Origin | | | Windows }}
+
{{Availability/row| Steam | 1213210 | Steam | Included with {{Store feature|EA Play}}. |  | Windows }}
{{Availability/row| Origin | command-and-conquer/command-and-conquer-remastered | Origin | Included with {{Store feature|Origin Access Premier}}. | | Windows }}
+
{{Availability/row| Gamesplanet | 4469-1 | Origin | | | Windows | unavailable }}
{{Availability/row| Steam | 1213210 | Steam, Account | | | Windows }}
+
{{Availability/row| GMG | command-conquer-remastered-collection-pc | Origin | | | Windows | unavailable }}
 +
{{Availability/row| Humble | command-conquer-remastered-collection | Origin | | | Windows | unavailable }}
 +
}}
 +
 
 +
==Monetization==
 +
{{Monetization
 +
|ad-supported          =
 +
|dlc                    =
 +
|expansion pack        =
 +
|freeware              =
 +
|free-to-play          =
 +
|one-time game purchase = The game requires an upfront purchase to access.
 +
|sponsored              =
 +
|subscription          =
 +
|subscription gaming service = Available via [[EA Play]].
 
}}
 
}}
  
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===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{p|userprofile\Documents}}\CnCRemastered\Profile\|{{p|HKCU}}\Software\Petroglyph\CnCRemastered\}}
 
}}
 
}}
 +
 +
{{ii}} Most audio settings are stored in {{registry|{{p|HKCU}}\Software\Petroglyph\CnCRemastered\Profile0\PGAudio\}}.
 +
{{ii}} Some shared settings are stored in {{registry|{{p|HKCU}}\Software\Petroglyph\CnCRemastered\Profile0\PGLib\}}.
 +
{{ii}} Settings that are game-specific are generally stored in:
 +
:* Red Alert - {{registry|{{p|HKCU}}\Software\Petroglyph\CnCRemasteredCNC_RA_Profile0\Player\}}
 +
:* C&C - {{registry|{{p|HKCU}}\Software\Petroglyph\CnCRemasteredCNC_TD_Profile0\Player\}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Origin|{{p|userprofile\Documents}}\CnCRemastered\Save\}}
 +
{{Game data/saves|Steam|{{p|steam}}\userdata\{{p|uid}}\1213210\}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing  
 
{{Save game cloud syncing  
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             =  
+
|gog galaxy               =  
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 = unknown
+
|origin                   = true
|origin notes           =  
+
|origin notes             =  
|steam cloud           = true
+
|steam cloud               = true
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               = unknown
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
 
==Video==
 
==Video==
 +
{{Image|Command and Conquer Remastered Collection - General settings.png|General settings}}
 +
{{Image|Command and Conquer Remastered Collection - Graphics settings.png|Graphics settings}}
 
{{Video
 
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
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|widescreen resolution      = true
 
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
|multimonitor              = unknown
+
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = false
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = {{Term|Pillarboxed}}.
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = n/a
|fov notes                  =  
+
|fov notes                  = Both C&C and Red Alert are fully 2D games, but a zoom is possible using mouse wheel.
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = n/a
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|vsync                      = unknown
+
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
|120 fps notes              =  
+
|120 fps notes              = <ref name="DigitalFoundry">{{Refurl|url=https://www.youtube.com/watch?v=TjZQZgeSMx8&t=577|title=Command & Conquer Remastered - One Of The Greatest Remasters Ever Made by Digital Foundry|date=2020-06-08|snippet=(...)you can change your in-game resolution, which supports up and beyond 4k and even support for a 120 fps or higher in my testing}}</ref>
 
|hdr                        = unknown
 
|hdr                        = unknown
 
|hdr notes                  =  
 
|hdr notes                  =  
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==Input==
 
==Input==
 
{{Input
 
{{Input
|key remap                = unknown
+
|key remap                = limited
|key remap notes          =  
+
|key remap notes          = All keys are rebindable with the exception of '''Force Fire''' ({{key|CTRL}}) and '''Force Move''' ({{key|ALT}}) modifier keys. Game respects keyboard layout settings.<ref name="Sui" />
|acceleration option      = unknown
+
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = false
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = unknown
+
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
|controller support        = unknown
+
|controller support        = false
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = false
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = false
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = false
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = false
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
 
|xinput controllers        = unknown
 
|xinput controllers        = unknown
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|steam cursor detection notes =  
 
|steam cursor detection notes =  
 
}}
 
}}
 +
<gallery>
 +
Command and Conquer Remastered Collection - Bindings settings CnC.png|Binding settings (Command and Conquer)
 +
Command and Conquer Remastered Collection - Bindings settings RA.png|Binding settings (Red Alert)
 +
</gallery>
  
 
==Audio==
 
==Audio==
 +
{{Image|Command and Conquer Remastered Collection - Audio settings.png|Audio settings}}
 
{{Audio
 
{{Audio
|separate volume          = unknown
+
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
 
|surround sound          = unknown
 
|surround sound          = unknown
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = unknown
+
|subtitles                = true
|subtitles notes          =  
+
|subtitles notes          = Clicking on the text instead of the checkbox incorrectly toggles the box without saving the setting. It may also not get stored when changed in the main menu.<ref>{{Refurl|url=https://steamcommunity.com/app/1213210/discussions/0/2290590708532800978/#c2290590708533115674|title=How to turn off Subtitles|date=2020-06-05}}</ref>
|closed captions          = unknown
+
|closed captions          = false
|closed captions notes    =  
+
|closed captions notes    = Some of the cutscenes include occasional closed captions for the sounds.
|mute on focus lost      = unknown
+
|mute on focus lost      = true
|mute on focus lost notes =  
+
|mute on focus lost notes = Other audio settings may need to be changed for the setting to apply.<ref name="Sui">{{Refcheck|user=Suicide machine|date=2020-06-05}}</ref>
 
|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
 +
|royalty free audio      = always on
 +
|royalty free audio notes =
 
}}
 
}}
  
Line 244: Line 315:
 
  |language  = Spanish
 
  |language  = Spanish
 
  |interface = true
 
  |interface = true
  |audio    = false
+
  |audio    = hackable
 
  |subtitles = true
 
  |subtitles = true
  |notes    =  
+
  |notes    = Spanish Tiberian Dawn EVA and unit voices (based on the official [[Tiberian Sun]] dub) can be downloaded as mod plugin from the [https://steamcommunity.com/sharedfiles/filedetails/?id=2216572358 Steam Workshop] or [https://www.moddb.com/games/command-conquer-remastered/addons/spanish-speech-td ModDB].
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Japanese
 +
|interface = false
 +
|audio    = hackable
 +
|subtitles = false
 +
|notes    = The Japanese [https://steamcommunity.com/sharedfiles/filedetails/?id=2119143328 game audio] and [https://steamcommunity.com/sharedfiles/filedetails/?id=2132239551 video dubs] from the official dub of the original Tiberian Dawn can be downloaded as mod plugins from the Steam Workshop.
 
  |fan      =  
 
  |fan      =  
 +
}}
 +
{{L10n/switch
 +
|language  = Slovak
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|fan      = true
 +
|notes    = Fan translation, [https://www.lokalizacie.sk/preklady/53-command--conquer-remastered-collection/ download].
 
}}
 
}}
 
}}
 
}}
Line 253: Line 340:
 
==Network==
 
==Network==
 
{{Network/Multiplayer
 
{{Network/Multiplayer
|local play          = unknown
+
|local play          = false
 
|local play players  =  
 
|local play players  =  
 
|local play modes    =  
 
|local play modes    =  
 
|local play notes    =  
 
|local play notes    =  
|lan play            = unknown
+
|lan play            = true
|lan play players    =  
+
|lan play players    = 8
|lan play modes      =  
+
|lan play modes      = Versus
|lan play notes      =  
+
|lan play notes      = Introduced in build 744746
 
|online play          = true
 
|online play          = true
|online play players  =  
+
|online play players  = 8
 
|online play modes    = Versus
 
|online play modes    = Versus
|online play notes    =  
+
|online play notes    = Cross-play between Steam and Origin players is enabled.
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
}}{{Network/Connections
+
}}
|matchmaking        =  
+
{{ii}} Most maps in C&C Tiberian Dawn are designed around 4 players, with fan maps' maximum limit being 6. Maps in Red Alert are designed around having 2-8 players (with the maximum being 8 for fan maps as well).
|matchmaking notes  =  
+
 
|p2p                =  
+
{{Network/Connections
 +
|matchmaking        = true
 +
|matchmaking notes  = Private lobbies (password protected) were added on June 23, 2020.<ref name="June23Patch">{{Refurl|url=https://steamcommunity.com/app/1213210/discussions/0/2518023667603095158/|title=June 23, 2020 Patch Notes|date=2020-06-23}}</ref>
 +
|p2p                = false
 
|p2p notes          =  
 
|p2p notes          =  
|dedicated          =  
+
|dedicated          = false
 
|dedicated notes    =  
 
|dedicated notes    =  
|self-hosting      =  
+
|self-hosting      = true
 
|self-hosting notes =  
 
|self-hosting notes =  
|direct ip          =  
+
|direct ip          = false
 
|direct ip notes    =  
 
|direct ip notes    =  
 
}}{{Network/Ports
 
}}{{Network/Ports
Line 282: Line 372:
 
|udp  =  
 
|udp  =  
 
|upnp =  
 
|upnp =  
 +
}}
 +
 +
==Issues fixed==
 +
===Crash at launch===
 +
{{Fixbox|description=Disable any third-party overlays (especially MSI Afterburner / Riva Tuner or Dxtory)|ref=<ref name="Sui" /><ref>{{Refurl|url=https://steamcommunity.com/app/1213210/discussions/0/2290590708532659974/#c2290590708533190151|title=crashes on the launcher|date=2020-06-05}}</ref>|fix=
 +
}}
 +
 +
===Unable to initialise Windows Audio===
 +
{{Fixbox|description=Download and install [[DirectX#Legacy versions|DirectX End-User Runtime Libraries]]|ref=<ref name="XaudioIssue">{{Refurl|url=https://steamcommunity.com/app/1213210/discussions/0/2290590708532519738/#c2442587820570259307|title=Unable to initialise Windows Audio. XAudio2Create(), 0x80040154|date=2020-06-14}}</ref>}}
 +
{{Fixbox|description=Change audio device output frequency|ref=<ref name="XaudioIssue" />|fix=
 +
# Press {{key|Win|R}} and type in {{code|mmsys.cpl}}.
 +
# Right click on your default sound device and click '''Properties'''.
 +
# Select '''Advanted''' tab.
 +
# Change output format to '''24-bit, 48000 Hz''' or '''24-bit, 96000 Hz'''.
 
}}
 
}}
  
Line 287: Line 391:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 11
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 309: Line 413:
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|windows 32-bit exe    = unknown
+
|windows 32-bit exe    = true
|windows 64-bit exe    = unknown
+
|windows 64-bit exe    = false
 +
|windows arm app        = false
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       = unknown
+
|macos intel 32-bit app = unknown
|macos 64-bit app       = unknown
+
|macos intel 64-bit app = unknown
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable= unknown
 
|linux 32-bit executable= unknown
 
|linux 64-bit executable= unknown
 
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
 +
 +
===Middleware===
 +
{{Middleware
 +
|physics          =
 +
|physics notes    =
 +
|audio            = XAudio2
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        = Bink Video 2
 +
|cutscenes notes  =
 +
|multiplayer      =
 +
|multiplayer notes=
 +
|anticheat        =
 +
|anticheat notes  =
 +
}}
 +
 +
===[[Glossary:Command line arguments|Command line arguments]]===
 +
{{ii}} The following can be applied to {{file|ClientG.exe}} and {{file|ClientLauncherG.exe}}:
 +
{| class="wikitable"
 +
|-
 +
! Command<ref name="CNCRCarguments">[https://ppmforums.com/topic-49827/info-command-line-arguments/ INFO: Command Line Arguments | Project Perfect Mod]</ref> !! Description
 +
|-
 +
| FULLSCREEN || Runs the game in fullscreen mode
 +
|-
 +
| TIBERIANDAWN || Immediately runs ''Command & Conquer'' (''Tiberian Dawn'') and skips the selection launcher ({{file|ClientLauncherG.exe}} only)
 +
|-
 +
| REDALERT || Immediately runs ''Red Alert'' and skips the selection launcher
 +
|-
 +
| RUN_EDITOR || Immediately runs the map editor and skips the selection launcher ({{file|ClientLauncherG.exe}} only)
 +
|-
 +
| SCREENWIDTH=[number] || Sets resolution width
 +
|-
 +
| SCREENHEIGHT=[number] || Sets resolution height
 +
|-
 +
| MOD="[path]" || Forces the loading of selected mod (must point to its {{file|.json}} file, quotations included
 +
|-
 +
| MAX_FPS=[number] || Sets maximum framerate (debugging only)
 +
|-
 +
| PRELOAD=[number 0-10] || Sets the percentage range (0=0%, 10=100%) of assets to be preloaded on game startup (debugging only)
 +
|-
 +
| IGNOREASSERTS || Ignores all debugging asserts (debugging only)
 +
|}
 +
 +
{{ii}} The following can be applied to {{file|InstanceServerG.exe}}:
 +
{| class="wikitable"
 +
|-
 +
! Command<ref name="CNCRCarguments"/> !! Description
 +
|-
 +
| NO_EVENT_HANDLER || Disables the crash handler; necessary for debugging modded {{file|.dll}} files in external applications
 +
|-
 +
| MOD_DEBUG || Disables the local {{file|.dll}} server instance timeout for debugging in external applications. Also enables a frame stepping debug feature ({{key|F1}} for pausing the game, {{key|F2}} for moving forward by one frame). ''Available in patch 2 and newer''
 +
|}
  
 
==System requirements==
 
==System requirements==
Line 324: Line 486:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = 8.1, 10
+
|minOS    = 8.1
 
|minCPU  = Intel Core 2 Duo E4600 2.4 GHz
 
|minCPU  = Intel Core 2 Duo E4600 2.4 GHz
 
|minCPU2  = AMD Athlon 64 X2 6400 2.4 GHz
 
|minCPU2  = AMD Athlon 64 X2 6400 2.4 GHz
Line 333: Line 495:
 
|minDX    = 11
 
|minDX    = 11
  
|recOS    =  
+
|recOS    = 10
 
|recCPU  = Intel Core i5-4690K
 
|recCPU  = Intel Core i5-4690K
 
|recCPU2  = AMD Ryzen 7 1700
 
|recCPU2  = AMD Ryzen 7 1700
 
|recRAM  =  
 
|recRAM  =  
 
|recHD    =  
 
|recHD    =  
|recGPU  = NVIDIA GeForce GTX 660
+
|recGPU  = Nvidia GeForce GTX 660
 
|recGPU2  = AMD Radeon HD 7850
 
|recGPU2  = AMD Radeon HD 7850
|notes    =  
+
|recDX    =
 +
|notes    = {{ii}} A 64-bit operating system is required.
 
}}
 
}}
 +
 +
===Maps===
 +
{{++}} The game has support for user-added maps, both multiplayer maps and single player scenarios. The ability to upload these to the Workshop is limited to Steam users, though.
 +
{{++}} The game contains an inbuilt map editor.
 +
{{ii}} [https://github.com/Nyerguds/MobiusMapEditor/ An enhanced version of the map editor] is available, with a vastly upgraded feature set, better error detection, improved support for opening the games' original missions, and the ability to run independent from the Remaster using assets from the classic games.
  
 
{{References}}
 
{{References}}

Latest revision as of 10:33, 3 January 2024

Command & Conquer
Remastered Collection
Command & Conquer Remastered Collection cover
Developers
Original Westwood Studios
Remaster Petroglyph Games
Remaster Lemon Sky Studios
Publishers
Electronic Arts
Physical Limited Run Games
Engines
GlyphX
Release dates
Windows June 5, 2020
Reception
Metacritic 82
OpenCritic 85
Taxonomy
Monetization One-time game purchase, Subscription gaming service
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Top-down view
Controls Multiple select, Point and select
Genres RTS
Themes Europe, Africa, Sci-fi
Series Command & Conquer
Command & Conquer Remastered Collection on HowLongToBeat
Command & Conquer Remastered Collection on IGDB
Command & Conquer Remastered Collection guide on StrategyWiki
Command & Conquer Remastered Collection on MobyGames
Command & Conquer Remastered Collection on Wikipedia
Command & Conquer 1995
Command & Conquer: Red Alert 1996
Command & Conquer: Sole Survivor 1997
Command & Conquer: Tiberian Sun 1999
Command & Conquer: Red Alert 2 2000
Command & Conquer: Renegade 2002
Command & Conquer: Generals 2003
Command & Conquer 3: Tiberium Wars 2007
Command & Conquer: Red Alert 3 2008
Command & Conquer: Red Alert 3 - Uprising 2009
Command & Conquer 4: Tiberian Twilight 2010
OpenRA (unofficial) 2010
Command & Conquer (2013) Cancelled
Command & Conquer Remastered Collection 2020
Renegade X (unofficial) EA

Command & Conquer Remastered Collection is a remaster of the RTS games Command & Conquer and Command & Conquer: Red Alert with their respective expansion packs (including previously console-exclusive content), featuring enhanced graphics, upscaled cinematics, remastered music and additional quality-of-life improvements (such as zooming function, replays, skirmish in Tiberian Dawn and more).[1] It was remastered by Petroglyph Games and Lemon Sky Studios.

Following the official release of the source code under the GPL version 3.0 license on May 27, 2020,[2][3] the game was released on June 5, 2020 on Origin and Steam. At launch, the game was missing LAN support which had been a feature of the original games, and the developer intended to implement it post-release,[4] having done so in patch 744746. In September 2020, Electronic Arts announced the release of the last and final patch for the games.[5]

Eurogamer described Command & Conquer Remastered as "one of the best modernisation efforts [they] have ever seen", being "faithful to the original where it matters in terms of the core gameplay and audio-visual design, but [enhancing] the definition and usability to bring the game bang up to date".[6]

Modding is natively supported on the Steam Workshop. Mods for the Origin version can be manually added to the \Mods\ folder.[7] They are restricted to singleplayer and LAN modes, with the official online server disabling mod usage by design.

General information

List of new features on official website
Publisher's "Getting Started" guide
Publisher's Support Site
Publisher's Help Forum
Command & Conquer Wiki - A wiki for everything Command & Conquer-related
C&C Remastered Collection section on CNC.community
C&C Remastered Collection section on CNCNZ.com
Tiberian Dawn Remastered section on GameReplays.org
Red Alert Remastered section on GameReplays.org
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Microsoft Store
Microsoft Store
Origin
Included exclusively with Xbox Game Pass for PC as part of its version of EA Play.
Windows
Origin
Origin
Included with EA Play.
Manual link for EA App purchase.
Windows
Steam
Icon overlay.png
Included with EA Play (Steam).
Windows
Gamesplanet logo.svg (unavailable)
Origin
Windows
Green Man Gaming (unavailable)
Origin
Windows
Humble Store (unavailable)
Origin
Windows

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.
Subscription gaming service Available via EA Play.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\CnCRemastered\Profile\
HKEY_CURRENT_USER\Software\Petroglyph\CnCRemastered\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1213210/pfx/[Note 1]
Most audio settings are stored in HKEY_CURRENT_USER\Software\Petroglyph\CnCRemastered\Profile0\PGAudio\.
Some shared settings are stored in HKEY_CURRENT_USER\Software\Petroglyph\CnCRemastered\Profile0\PGLib\.
Settings that are game-specific are generally stored in:

Save game data location

System Location
Origin %USERPROFILE%\Documents\CnCRemastered\Save\
Steam <Steam-folder>\userdata\<user-id>\1213210\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1213210/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Origin
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud
Xbox Cloud

Video

General settings
General settings
Graphics settings
Graphics settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Pillarboxed.
4K Ultra HD
Field of view (FOV)
Both C&C and Red Alert are fully 2D games, but a zoom is possible using mouse wheel.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
[8]
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Keyboard and mouse State Notes
Remapping
All keys are rebindable with the exception of Force Fire (Ctrl) and Force Move (Alt) modifier keys. Game respects keyboard layout settings.[9]
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Clicking on the text instead of the checkbox incorrectly toggles the box without saving the setting. It may also not get stored when changed in the main menu.[10]
Closed captions
Some of the cutscenes include occasional closed captions for the sounds.
Mute on focus lost
Other audio settings may need to be changed for the setting to apply.[9]
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Polish
Russian
Spanish
Spanish Tiberian Dawn EVA and unit voices (based on the official Tiberian Sun dub) can be downloaded as mod plugin from the Steam Workshop or ModDB.
Japanese
The Japanese game audio and video dubs from the official dub of the original Tiberian Dawn can be downloaded as mod plugins from the Steam Workshop.
Slovak
Fan translation, download.

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
8 Versus
Introduced in build 744746
Online play
8 Versus
Cross-play between Steam and Origin players is enabled.
Most maps in C&C Tiberian Dawn are designed around 4 players, with fan maps' maximum limit being 6. Maps in Red Alert are designed around having 2-8 players (with the maximum being 8 for fan maps as well).

Connection types

Type Native Notes
Matchmaking
Private lobbies (password protected) were added on June 23, 2020.[11]
Peer-to-peer
Dedicated
Self-hosting
Direct IP

Issues fixed

Crash at launch

Disable any third-party overlays (especially MSI Afterburner / Riva Tuner or Dxtory)[9][12]

Unable to initialise Windows Audio

Download and install DirectX End-User Runtime Libraries[13]
Change audio device output frequency[13]
  1. Press Win+R and type in mmsys.cpl.
  2. Right click on your default sound device and click Properties.
  3. Select Advanted tab.
  4. Change output format to 24-bit, 48000 Hz or 24-bit, 96000 Hz.

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio XAudio2
Cutscenes Bink Video 2

Command line arguments

The following can be applied to ClientG.exe and ClientLauncherG.exe:
Command[14] Description
FULLSCREEN Runs the game in fullscreen mode
TIBERIANDAWN Immediately runs Command & Conquer (Tiberian Dawn) and skips the selection launcher (ClientLauncherG.exe only)
REDALERT Immediately runs Red Alert and skips the selection launcher
RUN_EDITOR Immediately runs the map editor and skips the selection launcher (ClientLauncherG.exe only)
SCREENWIDTH=[number] Sets resolution width
SCREENHEIGHT=[number] Sets resolution height
MOD="[path]" Forces the loading of selected mod (must point to its .json file, quotations included
MAX_FPS=[number] Sets maximum framerate (debugging only)
PRELOAD=[number 0-10] Sets the percentage range (0=0%, 10=100%) of assets to be preloaded on game startup (debugging only)
IGNOREASSERTS Ignores all debugging asserts (debugging only)
The following can be applied to InstanceServerG.exe:
Command[14] Description
NO_EVENT_HANDLER Disables the crash handler; necessary for debugging modded .dll files in external applications
MOD_DEBUG Disables the local .dll server instance timeout for debugging in external applications. Also enables a frame stepping debug feature (F1 for pausing the game, F2 for moving forward by one frame). Available in patch 2 and newer

System requirements

Windows
Minimum Recommended
Operating system (OS) 8.1
Processor (CPU) Intel Core 2 Duo E4600 2.4 GHz
AMD Athlon 64 X2 6400 2.4 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 32 GB
Video card (GPU) Nvidia GeForce GT 420
ATI Radeon HD 5570
DirectX 11 compatible
A 64-bit operating system is required.

Maps

The game has support for user-added maps, both multiplayer maps and single player scenarios. The ability to upload these to the Workshop is limited to Steam users, though.
The game contains an inbuilt map editor.
An enhanced version of the map editor is available, with a vastly upgraded feature set, better error detection, improved support for opening the games' original missions, and the ability to run independent from the Remaster using assets from the classic games.


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1213210/ in addition to or instead of this directory. The app ID (1213210) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Command & Conquer™ Remastered Collection on Steam - last accessed on 2020-06-07
    "Command & Conquer and Red Alert defined the RTS genre 25 years ago and are now both fully remastered in 4K by the former Westwood Studios team members at Petroglyph Games. Includes all three expansion packs, rebuilt multiplayer, a modernized UI, Map Editor, bonus gallery of unreleased FMV footage, and over seven hours of legendary remastered music by Frank Klepacki."
  2. License file · electronicarts/CnC_Remastered_Collection@b190e87 - last accessed on 2020-06-07
  3. Remaster Update and Open Source / Mod Support - last accessed on 2020-06-07
    "Today we are proud to announce that alongside the launch of the Remastered Collection, Electronic Arts will be releasing the TiberianDawn.dll and RedAlert.dll and their corresponding source code under the GPL version 3.0 license."
  4. Remaster Update and Open Source / Mod Support : commandandconquer - last accessed on 2020-06-09
    "Earlier this year, we had every intention of including LAN Play in the launch version of the game, but sadly this feature did not make it in time."
  5. Major Patch Launching Today and Patch Notes - last accessed on 2021-01-30
  6. Command and Conquer Remastered: modernised, improved - and unmissable - last accessed on 2020-06-09
  7. COMMAND & CONQUER™ REMASTERED COLLECTION MODDING FAQ - last accessed on 2020-06-07
  8. Command & Conquer Remastered - One Of The Greatest Remasters Ever Made by Digital Foundry - last accessed on 2020-06-08
    "(...)you can change your in-game resolution, which supports up and beyond 4k and even support for a 120 fps or higher in my testing"
  9. 9.0 9.1 9.2 Verified by User:Suicide machine on 2020-06-05
  10. How to turn off Subtitles - last accessed on 2020-06-05
  11. June 23, 2020 Patch Notes - last accessed on 2020-06-23
  12. crashes on the launcher - last accessed on 2020-06-05
  13. 13.0 13.1 Unable to initialise Windows Audio. XAudio2Create(), 0x80040154 - last accessed on 2020-06-14
  14. 14.0 14.1 INFO: Command Line Arguments | Project Perfect Mod