Difference between revisions of "Command & Conquer: Red Alert 3"
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|minproc = 2.2 GHz Intel Pentium 4, AMD Athlon 2200+ | |minproc = 2.2 GHz Intel Pentium 4, AMD Athlon 2200+ | ||
|minmem = 1 GB | |minmem = 1 GB | ||
− | |minHD = | + | |minHD = 10 GB |
|minGPU = NVIDIA GeForce 6800, ATI Radeon X1800 or higher end DirectX 9.0c compatible gfx card | |minGPU = NVIDIA GeForce 6800, ATI Radeon X1800 or higher end DirectX 9.0c compatible gfx card | ||
− | + | ||
− | + | |recHD = 10 GB | |
− | + | |recGPU = Intel Pentium 4 2.6 GHz or better, AMD Athlon XP 2800+ or better | |
− | |recHD = | ||
− | |recGPU = | ||
}} | }} | ||
Revision as of 17:01, 6 September 2013
Cover image missing, please upload it | |
Developers | |
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EA Los Angeles | |
Publishers | |
Electronic Arts | |
Engines | |
SAGE 2.0 | |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
⤏ Go to series page | |
Command & Conquer | 1995 |
Command & Conquer: Red Alert | 1996 |
Command & Conquer: Sole Survivor | 1997 |
Command & Conquer: Tiberian Sun | 1999 |
Command & Conquer: Red Alert 2 | 2000 |
Command & Conquer: Renegade | 2002 |
Command & Conquer: Generals | 2003 |
Command & Conquer 3: Tiberium Wars | 2007 |
Command & Conquer: Red Alert 3 | 2008 |
Command & Conquer: Red Alert 3 - Uprising | 2009 |
Command & Conquer 4: Tiberian Twilight | 2010 |
OpenRA (unofficial) | 2010 |
Command & Conquer (2013) | Cancelled |
Command & Conquer Remastered Collection | 2020 |
Renegade X (unofficial) | EA |
General information
- Steam Users' Forums for game series
- Steam Community Discussions
- Official Forums for game series
Availability
Improvements
Mods
An expansion/overhaul mod, with entirely rebalanced gameplay, expanded factions, new gametypes, graphical overhauls, and five new factions; stealth-based Confederate Revolutionaries, tower defense-inspired Atomic Kingdom of China, economy-focused Mediterranean Syndicate, Order of the Talon and Electrical Protectorate.
The original Red Alert recreated in the SAGE 2.0 engine
A partial mod conversion of Command & Conquer: Red Alert 3. This mod tries to fix, improve and add content which vanilla Red Alert 3 missed, forgot, or unable to do.
Which ranges from:
- Missing features from older RA titles
- Graphical improvements
- Sound and particle effects
- Balance changes
- Addition of new/campaign only units.
Game data
Video settings
Widescreen resolution
Instructions |
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Input settings
Audio settings
System requirements
References
- Pages needing cover images
- Pages with no release dates
- Games
- Invalid template usage (Series)
- Invalid section order
- Invalid template usage (Fixbox)
- Missing section (Availability)
- Missing section (Save game cloud syncing)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)
- Missing section (API)
- Missing section (System requirements)
- Windows
- OS X