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Difference between revisions of "Clive Barker's Undying"

From PCGamingWiki, the wiki about fixing PC games
m (→‎Widescreen + High Resolution Patch 1.2: Journal -> this is positive)
 
(67 intermediate revisions by 22 users not shown)
Line 1: Line 1:
 
{{Infobox game
 
{{Infobox game
|cover        = Clive Barkers Undying cover.jpg
+
|cover        = Clive Barker's Undying (PC Cover).png
 
|developers  =  
 
|developers  =  
{{Infobox game/row/developer|EA Los Angeles}}
+
{{Infobox game/row/developer|DreamWorks Interactive}}
 
{{Infobox game/row/porter|Westlake Interactive|Mac OS}}
 
{{Infobox game/row/porter|Westlake Interactive|Mac OS}}
 
{{Infobox game/row/porter|Westlake Interactive|OS X}}
 
{{Infobox game/row/porter|Westlake Interactive|OS X}}
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Electronic Arts}}
 
{{Infobox game/row/publisher|Electronic Arts}}
 +
{{Infobox game/row/publisher|Sold Out Software|Retail re-release}}
 
{{Infobox game/row/publisher|Aspyr Media|Mac OS}}
 
{{Infobox game/row/publisher|Aspyr Media|Mac OS}}
 
{{Infobox game/row/publisher|Aspyr Media|OS X}}
 
{{Infobox game/row/publisher|Aspyr Media|OS X}}
Line 17: Line 18:
 
|reception    =  
 
|reception    =  
 
{{Infobox game/row/reception|Metacritic|clive-barkers-undying|85}}
 
{{Infobox game/row/reception|Metacritic|clive-barkers-undying|85}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | FPS, Survival horror, Immersive Sim, Shooter }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | Horror, Supernatural, Interwar, Europe, Fantasy }}
 +
{{Infobox game/row/taxonomy/series            | Clive Barker }}
 
|steam appid  =  
 
|steam appid  =  
 
|gogcom id    = 1207659191
 
|gogcom id    = 1207659191
 
|strategywiki =  
 
|strategywiki =  
 +
|official site= https://web.archive.org/web/20010405040431/http://www.undying.ea.com/
 
|hltb        = 1752
 
|hltb        = 1752
 +
|lutris      = clive-barkers-undying
 
|igdb        = clive-barker-s-undying
 
|igdb        = clive-barker-s-undying
|mobygames    = clive-barkers-undying
+
|mobygames    = 3457
 
|wikipedia    = Clive Barker's Undying
 
|wikipedia    = Clive Barker's Undying
 
|winehq      = 858
 
|winehq      = 858
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
{{Series|Clive Barker}}
+
 
 +
{{Introduction
 +
|introduction      =
 +
 
 +
|release history  =
 +
 
 +
|current state    =
 +
}}
  
 
'''General information'''
 
'''General information'''
 +
{{mm}} [https://web.archive.org/web/20010604042420/http://undying.ea.com/main_frame.html Official site] - Retrieved with Wayback Machine from June 4, 2001.
 
{{GOG.com links|1207659191|clive_barkers_undying}}
 
{{GOG.com links|1207659191|clive_barkers_undying}}
  
Line 37: Line 58:
 
{{Availability/row| GOG.com | clive_barkers_undying | DRM-free | Comes pre-configured with [https://www.zeus-software.com/downloads/nglide nGlide]. |  | Windows }}
 
{{Availability/row| GOG.com | clive_barkers_undying | DRM-free | Comes pre-configured with [https://www.zeus-software.com/downloads/nglide nGlide]. |  | Windows }}
 
}}
 
}}
 +
 
===Demo===
 
===Demo===
 
A demo is available [https://www.gamepressure.com/download.asp?ID=401 here].
 
A demo is available [https://www.gamepressure.com/download.asp?ID=401 here].
  
 
==Essential improvements==
 
==Essential improvements==
===Exemplary Setup of GOG version===
+
===Exemplary setup of GOG version===
 
{{Fixbox|description=An exemplary way to set the GOG version up for widescreen on modern systems. Other solutions are also possible (see below).|fix=
 
{{Fixbox|description=An exemplary way to set the GOG version up for widescreen on modern systems. Other solutions are also possible (see below).|fix=
# Download the [https://www.moddb.com/mods/widescreen-high-resolutions/downloads/widescreen-patch-12 Widescreen + High Resolution Patch 1.2], unpack it and paste its ''System'' folder to the game folder. Override existing files.
+
# Download the [https://www.moddb.com/mods/widescreen-high-resolutions/downloads/widescreen-patch-12 Widescreen + High Resolution Patch 1.2], unpack it and paste its {{folder|System}} folder to {{folder|{{p|game}}}}. Override existing files.
# Go into the System folder and delete all files starting with ''nglide...'', like nglide_config.exe.
+
# Go into {{folder|{{p|game}}/System/}} and delete all files starting with {{code|nglide}}, like {{file|nglide_config.exe}}.
# Go to <code>{{p|game}}\Help\</code> and delete or rename <code>Intro.bik</code>.
+
# Go to {{folder|{{p|game}}\Help\}} and delete or rename {{file|Intro.bik}}.
# Launch the game and go into the video settings. Check if your driver is ''3dfx'' (on the right). If not, click ''change driver''. In the upcoming menu, select ''Show all devices'' and then ''3dfx glide for Windows''. Now run the game with these settings.
+
# Launch the game and go into the video settings. Check if the driver is ''3dfx'' (on the right). If not, click ''change driver''. In the upcoming menu, select ''Show all devices'' and then ''3dfx glide for Windows''. Now run the game with these settings.
# Now when going into the video menu, you should see your driver as ''3dfx'' and be able to select a resolution like 1920x1080 (click on the arrows to scroll down). You should also set graphics to 32 Bit and in the ''Advanced'' tab (on the left) you can set everything to maximum (but ignore the FPS setting).
+
# Now when going into the video menu, the driver should show as ''3dfx'' and should be possible to select a resolution like 1920x1080 (click on the arrows to scroll down). # Set graphics to 32 Bit and in the ''Advanced'' tab (on the left), set everything to maximum (but ignore the FPS setting).
# Now you can play the game normally in widescreen.
 
 
}}
 
}}
  
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{{++}} [http://www.undyingitalia.it/public/index.php?pid=2 Texture Updater] updates original textures with detail textures to improve image quality.
 
{{++}} [http://www.undyingitalia.it/public/index.php?pid=2 Texture Updater] updates original textures with detail textures to improve image quality.
  
===[https://www.moddb.com/mods/widescreen-high-resolutions/downloads/widescreen-patch-12 Widescreen + High Resolution Patch 1.2]===
+
===[https://www.moddb.com/mods/undying-renewal1 Undying Renewal]===
{{++}} Includes a fix for [[Glossary:Widescreen resolution|Widescreen Resolutions]] with FOV automatically calculated based on the current resolution
+
{{++}} Includes the widescreen patch above from the same creator, which allows for high and widescreen resolutions, has [[dgVoodoo 2]] already set for supporting both Direct3D and Glide renderers, and properly scales the journal.
{{++}} Adds more resolutions to Video options, supporting high resolutions
+
{{++}} Adds Vulkan renderer.
{{++}} Includes dgvoodoo2 already set for supporting both Direct3D and Glide renderers
+
{{++}} Makes changes to gameplay that can be turned off. (see [https://l0m-dev.com/UndyingLauncher/ changelog])
{{++}} Journal scales properly
+
{{++}} Improves loading times.
 +
{{++}} Adds cut features.
 +
{{++}} Launcher allows for easy access to custom maps.
  
 
===Peixoto's patch===
 
===Peixoto's patch===
[https://www.buymeacoffee.com/Peixoto Peixoto's patch] '''Forced resolution''' allows high resolution without shrinking the HUD\menus.
+
[https://www.patreon.com/user?u=44312848 Peixoto's patch] '''Forced resolution''' allows high resolution without shrinking the HUD\menus.
  
 
===Skip intro videos===
 
===Skip intro videos===
 
{{Fixbox|description=Delete/rename video file|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Delete/rename video file|ref={{cn|date=July 2016}}|fix=
# Go to <code>{{p|game}}\Help\</code>.
+
# Go to {{folder|{{p|game}}\Help\}}.
# Delete or rename <code>Intro.bik</code>.
+
# Delete or rename {{file|Intro.bik}}.
 
}}
 
}}
  
===DirectX 11 Additional Improvements===
+
===Subtitles===
* [https://www.moddb.com/mods/unreal-directx11-renderer-for-ut-ug-rune-and-dx DirectX 11 Renderer]. The renderer itself
+
* Official subtitle support only covers 40% of the game, but unofficial patches provide complete subtitles for all dialog, scripted or otherwise.<ref>{{Refurl|url=https://www.gog.com/forum/clive_barkers_undying/no_subtitles/post3|title=No subtitles?, page 1 - Forum - GOG.com|date=May 2023}}</ref> Such patches can be found in the  [[#Localizations|localizations section]].
* [https://www.moddb.com/mods/normal-and-height-maps-for-clive-barkers-undying Normal and height maps for Clive Barker's Undying]. Provides normal mapping and height maps for Parallax Occlusion
+
{{++}} Compatible with other mods and enhancements.
* [https://www.moddb.com/mods/clive-barkers-undying-esrgan-pack Clive Barker's Undying ESRGAN Pack]. AI Upscaled vanilla textures. Compatible with normal and height maps, Texture Updater (Detail textures) and mods like Undying Renewal. There are some minor issues with decals, but overall its playable.
+
{{ii}} Patch overwrites three files ({{file|CreatureSFX.uax}}, {{file|LevelMechanics.uax}} and {{file|Voiceover.uax}}), so back them up just in case.
{{--}} If you are using widescreen patch with DirectX 11 renderer - you need to disable Coronas in the renderer settings or they will be misaligned.
+
{{ii}} The unofficial patches only provide full support for one language at a time, there is no patch to provide full support for all available languages.<ref>{{Refurl|url=https://www.gog.com/forum/clive_barkers_undying/no_subtitles/post84|title=No subtitles?, page 6 - Forum - GOG.com|date=May 2023}}</ref>
  
 
==Game data==
 
==Game data==
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             = false
+
|gog galaxy               = false
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           =  
+
|steam cloud               =  
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               =  
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Clive Barkers Undying - Video.png|Video settings.}}
 
{{Image|Clive Barkers Undying - Video.png|Video settings.}}
 
{{Image|Clive Barkers Undying - Advanced Video.png|Advanced video settings.}}
 
{{Image|Clive Barkers Undying - Advanced Video.png|Advanced video settings.}}
{{Video settings
+
{{Video
 
|wsgf link                  = https://www.wsgf.org/dr/clive-barkers-undying
 
|wsgf link                  = https://www.wsgf.org/dr/clive-barkers-undying
 
|widescreen wsgf award      = limited
 
|widescreen wsgf award      = limited
Line 119: Line 142:
 
|4k ultra hd wsgf award    = incomplete
 
|4k ultra hd wsgf award    = incomplete
 
|widescreen resolution      = hackable
 
|widescreen resolution      = hackable
|widescreen resolution notes= Non-4:3 resolutions are stretched unless external fix is used. See [[#Widescreen + High Resolution Patch 1.2|Widescreen Patch 1.2]].
+
|widescreen resolution notes= Non-4:3 resolutions are stretched unless external fix is used.{{dubious|date=2024-03-11|reason=How are non-4:3 resolutions in Unreal Engine 1 stretched if every single Unreal Engine game has always been Vert- since the start? Is this referring to the Glide or Direct3D renderer? If this is referring to Glide, the API doesn't support non-4:3/5:4 resolutions by default, it reverts back to a 4:3/5:4 resolution automatically. Anyways, more testing is needed.}} See [[#Widescreen + High Resolution Patch 1.2|Widescreen Patch 1.2]].
 
|multimonitor              = unknown
 
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
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|antialiasing              = false
 
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|vsync                      = true
+
|upscaling                  = false
|vsync notes                = Enable by default.
+
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = always on
 +
|vsync notes                =  
 
|60 fps                    = true
 
|60 fps                    = true
|60 fps notes              = 3dfx Glide rendering is capped at 62.5 FPS.
+
|60 fps notes              = Glide renderer is capped at 62.5 FPS.
 
|120 fps                    = hackable
 
|120 fps                    = hackable
|120 fps notes              = +60fps breaks cutscenes, they advance too quickly and cut off voice overs.See (Direct3D only) - https://steamcommunity.com/sharedfiles/filedetails/?id=2048525175 (only changing 0AD7A33B to 00000000 needed).
+
|120 fps notes              = Going above 60 FPS breaks cutscenes, they advance too quickly and cut off voiceovers. See [https://steamcommunity.com/sharedfiles/filedetails/?id=2048525175 Steam guide] (only changing {{code|0AD7A33B}} to {{code|00000000}} needed).
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
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===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
{{ii}} The default FOV is 90° when outputting a 4:3 image.
 
{{ii}} The default FOV is 90° when outputting a 4:3 image.
{{ii}} Handled Automatically by [[#Widescreen + High Resolution Patch|Widescreen Patch 1.2]]
+
{{ii}} Handled Automatically by [[#Widescreen + High Resolution Patch|Widescreen Patch 1.2]].
  
 
{{Fixbox|description=Set custom FOV|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Set custom FOV|ref={{cn|date=July 2016}}|fix=
 
# Press {{key|Tab}} while playing.
 
# Press {{key|Tab}} while playing.
# Type in and enter <code>fov x</code> (replace x with your desired FOV).
+
# Type in and enter <code>fov x</code> (replace x with the desired FOV).
 
#* To match the original FOV, use <code>100.3</code> (16:10), <code>106.2</code> (16:9), or <code>121.1</code> (21:9).
 
#* To match the original FOV, use <code>100.3</code> (16:10), <code>106.2</code> (16:9), or <code>121.1</code> (21:9).
 
}}
 
}}
Line 162: Line 188:
 
# Download and run [https://sourceforge.net/projects/dxwnd/ DxWnd].
 
# Download and run [https://sourceforge.net/projects/dxwnd/ DxWnd].
 
# Click on Edit and Add.
 
# Click on Edit and Add.
# Set the Path to <code>{{p|game}}\System\Undying.exe</code>.
+
# Set the Path to {{file|{{p|game}}\System\Undying.exe}}.
 
# Set Do not notify on task switch.
 
# Set Do not notify on task switch.
 
# Set Desktop for borderless fullscreen windowed.
 
# Set Desktop for borderless fullscreen windowed.
Line 171: Line 197:
 
===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]===
 
===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]===
 
{{Fixbox|description=Enable Vsync|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Enable Vsync|ref={{cn|date=July 2016}}|fix=
# Go to <code>{{p|game}}\System\</code>
+
# Open {{file|{{p|game}}\System\System.ini}}.
# Open <code>System.ini</code>.
+
# Change <code>UseVSync=False</code> to <code>UseVSync=True</code>.
# Change <code>UseVSync=False</code> to <code>UseVSync=True</code>
+
# Save the changes.
# Save your changes.
 
 
}}
 
}}
  
===DirectX 11 graphics===
+
==Input==
The unofficial [https://www.gamepressure.com/download.asp?ID=76535 DirectX11 Renderer] can greatly improve graphics. For compatibility with widescreen resolutions, you have to disable coronas in system.ini.<ref>https://www.gog.com/forum/clive_barkers_undying/directx11_renderer_for_undying_has_been_released/post3</ref>
+
{{Input
 
 
==Input settings==
 
{{Input settings
 
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
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|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|touchscreen              = unknown
+
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = false
 
|controller support        = false
Line 244: Line 266:
 
}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|Clive Barkers Undying - Audio.png|Audio settings.}}
 
{{Image|Clive Barkers Undying - Audio.png|Audio settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    = Ambient, effects, voices
+
|separate volume notes    = Ambient, Effects and Voices sliders.
 
|surround sound          = true
 
|surround sound          = true
|surround sound notes    = Up to 7.0 with [https://community.pcgamingwiki.com/files/file/68-creative-alchemy/ Creative ALchemy]
+
|surround sound notes    = Up to 7.0 with [https://community.pcgamingwiki.com/files/file/68-creative-alchemy/ Creative ALchemy].
|subtitles                = true
+
|subtitles                = hackable
|subtitles notes          = Only 40% of the dialog is subtitled.<ref>[https://www.gog.com/forum/clive_barkers_undying/no_subtitles/post3 No subtitles?, page 1 - Forum - GOG.com]</ref>
+
|subtitles notes          = Unofficial patches provide complete support for the English, Spanish, Italian, and German languages.
 
|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
Line 258: Line 280:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              = true
 
|eax support              = true
|eax support notes       = EAX 1.0.
+
|eax support notes         = EAX 1.0.
 +
|royalty free audio        = unknown
 +
|royalty free audio notes  =
 
}}
 
}}
 
{{ii}} May require [[Glossary:Sound card#DirectSound hardware path|DirectSound3D restoration software]] to restore proper audio functionality on Windows Vista and later.
 
{{ii}} May require [[Glossary:Sound card#DirectSound hardware path|DirectSound3D restoration software]] to restore proper audio functionality on Windows Vista and later.
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  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
  |subtitles = true
+
  |subtitles = hackable
  |notes    =  
+
  |notes    = Use the [https://www.mediafire.com/file/sr6wqregsoh6no4/Undying_Subtitles_Patch_v2.1.zip/file English Subtitles patch] for full support. Installer version [https://www.mediafire.com/file/ydkmka2fzwz2lkd/Undying+English-Subtitle-Patch+FINAL+v2.1.rar/file here].
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
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  |audio    = true
 
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
  |notes    = Only on French retail copy. French patch for GOG.com version [https://www.mediafire.com/file/xf728wt7xz8dp1h/CB+Undying+Patch+FR.rar here].
+
  |notes    = Retail only; [https://www.mediafire.com/file/xf728wt7xz8dp1h/CB+Undying+Patch+FR.rar download for GOG.com version].
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = Fan translation; [https://www.compiware-forum.de/downloads/file/771-clive-barker-s-undying-german-patch/ download].
 +
|fan      = true
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = Fan translation; [https://www.mediafire.com/file/hiyaw8m5zmqy3rw/Undying_ITA_Integrale_v.1.0.rar/file/ download 1] and [https://www.undyingitalia.it/public/index.php?ind=downloads&op=entry_view&iden=66 download 2].
 +
|fan      = true
 +
}}
 +
{{L10n/switch
 +
|language  = Japanese
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = unknown
 +
|notes    = Retail only.
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
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  |audio    = true
 
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
  |notes    = Only on Russian retail copy.
+
  |notes    = Retail only.
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
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  |audio    = false
 
  |audio    = false
 
  |subtitles = hackable
 
  |subtitles = hackable
  |notes    = [http://www.clandlan.net/foros/topic/65253-traduccion-completa-para-undying/ Download 1] and [http://traducciones.clandlan.net/index.php?page=academia%2Fsearch&search=Clive+Barker%27s+Undying download 2].
+
  |notes    = Fan translations: by ''Fjapo'' [https://community.pcgamingwiki.com/files/file/2253-clive-barkers-undying-fixes-spanish/ download], and by ''darkpadawan'' [https://drive.google.com/file/d/1ggXeal0y44z9X0AzVEcep0IT9Zrw5xeg/view?usp=drive_link download] (From ''Clan Dlan'' archives) and [http://www.mediafire.com/download/jcduj8m2j1ird3p/Undying_tradu.7z backup download].
 
  |fan      = true
 
  |fan      = true
 
}}
 
}}
Line 298: Line 346:
  
 
==Issues fixed==
 
==Issues fixed==
 
+
===Disable mouse acceleration===
===Disable Mouse Acceleration===
 
 
{{Fixbox|description=Enable DirectInput|fix=
 
{{Fixbox|description=Enable DirectInput|fix=
# Launch Undying and load a save.
+
# Download and extract [https://github.com/elishacloud/dinputto8/releases/latest/download/dinput.zip dinput.dll] to {{folder|{{p|game}}\System\}}.
# Open console by pressing <code>Tab</code> key and enter <code>preferences</code>.
+
# Open {{file|{{p|game}}\System\System.ini}}.
# expand the <code>Display</code> selection and change <code>UseDirectInput</code> parameter to <code>True</code>.
+
# Change <code>UseDirectInput=False</code> to <code>UseDirectInput=True</code>.
# Close Preferences window.
 
 
}}
 
}}
  
 
==="3d hardware initialization failed" error===
 
==="3d hardware initialization failed" error===
 
{{Fixbox|description=Use dgVoodoo|ref=<ref name="2017-09-07">{{Refcheck|user=Keith|date=2017-09-07|comment=}}</ref>|fix=
 
{{Fixbox|description=Use dgVoodoo|ref=<ref name="2017-09-07">{{Refcheck|user=Keith|date=2017-09-07|comment=}}</ref>|fix=
# Download and extract [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo].
+
# Download [[dgVoodoo 2]].
# Open the <code>MS</code> folder and copy the contents to <code>{{p|game}}\System\</code>.
+
# Extract {{file|dgVoodooCpl.exe}} and the contents of the {{folder|MS\x86}} subfolder to {{folder|{{p|game}}\System}}.
# Run <code>dgVoodooCpl.exe</code>.
+
# Run {{file|dgVoodooCpl.exe}}.
# Click on '''Add''' and select the installation folder.
+
# Click on '''Add''' and select {{folder|{{p|game}}}}.
 
# Disable '''Capture mouse''' in the General tab.
 
# Disable '''Capture mouse''' in the General tab.
 
# Go to the DirectX tab and disable '''dgVoodoo Watermark'''.
 
# Go to the DirectX tab and disable '''dgVoodoo Watermark'''.
Line 319: Line 365:
  
 
===Windows 8 low frame rate in fullscreen===
 
===Windows 8 low frame rate in fullscreen===
{{Fixbox|description=Use dgVoodoo|ref=<ref name="2017-09-07"/>|fix=
+
{{Fixbox|description=Use [[dgVoodoo 2]]|ref=<ref name="2017-09-07"/>|fix=
See [[#"3d hardware initialization failed" error|"3d hardware initialization failed" error]] to fix.
+
* See [[#"3d hardware initialization failed" error|"3d hardware initialization failed" error]] to fix.
 
}}
 
}}
  
 
===Gamma doesn't work on Windows 8 and later===
 
===Gamma doesn't work on Windows 8 and later===
{{Fixbox|description=Use dgVoodoo|ref=<ref name="2017-09-07"/>|fix=
+
{{Fixbox|description=Use [[dgVoodoo 2]]|ref=<ref name="2017-09-07"/>|fix=
See [[#"3d hardware initialization failed" error|"3d hardware initialization failed" error]] to fix.
+
* See [[#"3d hardware initialization failed" error|"3d hardware initialization failed" error]] to fix.
 +
}}
 +
 
 +
{{Fixbox|description=Use DDrawCompat|ref=<ref>{{Refurl|url=https://github.com/narzoul/DDrawCompat|title=GitHub|date=May 2023}}</ref>|fix=
 +
# Download [https://github.com/narzoul/DDrawCompat/releases/ DDrawCompat].
 +
# Extract the contents from the <code>.zip</code> file to {{folder|{{p|game}}\System\}}.
 
}}
 
}}
  
 
===No mouse access with ReShade===
 
===No mouse access with ReShade===
 
{{Fixbox|description=Rename ReShade files|ref=<ref>{{Refurl|url=https://reshade.me/forum/troubleshooting/4004-max-payne-1-cursor-stuck-in-middle#27962|title=ReShade Forum - Max Payne 1 - cursor stuck in middle|date=2020-01-27}}</ref>|fix=
 
{{Fixbox|description=Rename ReShade files|ref=<ref>{{Refurl|url=https://reshade.me/forum/troubleshooting/4004-max-payne-1-cursor-stuck-in-middle#27962|title=ReShade Forum - Max Payne 1 - cursor stuck in middle|date=2020-01-27}}</ref>|fix=
# Rename <code>dxgi.dll</code> and <code>dxgi.ini</code> to <code>dinput.dll</code> and <code>dinput.ini</code>.
+
# Rename {{file|dxgi.dll}} and {{file|dxgi.ini}} to {{file|dinput.dll}} and {{file|dinput.ini}}, respectively.
 
}}
 
}}
 +
 +
===Game runs to fast/Cutscenes are too fast cutting off characters voice lines===
 +
{{Fixbox|description=Cap the framerate to 60 FPS|ref={{cn|date=September 2021}}}}
 +
{{Fixbox|description=Set monitor refresh rate to 60 Hz|ref={{cn|date=July 2020}}}}
  
 
===White borders appearing===
 
===White borders appearing===
When using the Scrye spell or after some cutscenes, the screen gets outlined in white under certain conditions. This can be ended by going to the pause menu.<ref>https://www.gog.com/forum/clive_barkers_undying/border_around_screen</ref> One way to prevent this is using the [[#Widescreen + High Resolution Patch 1.2|Widescreen Patch with dgVoodoo]], e.g. like [[#Exemplary Setup of GOG version|this]].
+
{{ii}} When using the Scrye spell or after some cutscenes, the screen gets outlined in white under certain conditions. This can be ended by going to the pause menu.<ref>{{Refurl|url=https://www.gog.com/forum/clive_barkers_undying/border_around_screen|title=gog.com|date=May 2023}}</ref>  
 +
{{Fixbox|description=Use the [[#Widescreen + High Resolution Patch 1.2|Widescreen Patch with dgVoodoo]]|ref={{cn|date=2024-03-11}}|fix=
 +
'''Notes'''
 +
{{ii}} An examplary setup can be found [[#Exemplary Setup of GOG version|here]].
 +
}}
 +
 
 +
===Black screen on startup===
 +
{{Fixbox|description=Change sound settings|ref=<ref>{{Refurl|url=https://www.gog.com/forum/clive_barkers_undying/game_wont_start|title=gog.com|date=May 2023}}</ref>|fix=
 +
# Open {{file|{{p|game}}\System\System.ini}} in a text editor.
 +
# Search for <code>[Galaxy.GalaxyAudioSubsystem]</code>.
 +
# Set {{code|UseDirectSound=False}}.
 +
# Set {{code|Use3dHardware=True}}.
 +
# Save the changes and exit.
 +
}}
  
 
==VR support==
 
==VR support==
Line 384: Line 452:
 
{{ii}} An in depth comparison of the Glide and Direct3D renderers can be found [https://www.gog.com/forum/clive_barkers_undying/glide_wrapper_just_why/post41 on the GOG forums]. Of note is that Direct3D takes advantage of 32-bit assets, but Glide has more accurate and variable lighting and shadows.
 
{{ii}} An in depth comparison of the Glide and Direct3D renderers can be found [https://www.gog.com/forum/clive_barkers_undying/glide_wrapper_just_why/post41 on the GOG forums]. Of note is that Direct3D takes advantage of 32-bit assets, but Glide has more accurate and variable lighting and shadows.
 
{{API
 
{{API
|direct3d versions      = 7, 11
+
|direct3d versions      = 7
|direct3d notes        = https://www.moddb.com/mods/unreal-directx11-renderer-for-ut-ug-rune-and-dx
+
|direct3d notes        = <ref>{{Refcheck|user=AlphaYellow|date=2024-04-06|comment=dgVoodoo2's API traces point to Direct3D 7 (e.g: "Direct3DDevice7").}}</ref>
|directdraw versions    =  
+
|directdraw versions    = 2
|directdraw notes      =  
+
|directdraw notes      = Software renderer mode.<ref>{{Refcheck|user=AlphaYellow|date=2024-04-06|comment=dgVoodoo2's API tracing points to DirectDraw 2.}}</ref>
 
|opengl versions        =  
 
|opengl versions        =  
 
|opengl notes          =  
 
|opengl notes          =  
 
|glide versions        = 2
 
|glide versions        = 2
|glide notes            =  
+
|glide notes            = <ref>{{Refcheck|user=AlphaYellow|date=2024-04-06|comment=According to System Informer and dgVoodoo2's API traces in DebugView, the game loads dgVoodoo2's glide2x.dll.}}</ref>
 
|software mode          = true
 
|software mode          = true
 
|software mode notes    =  
 
|software mode notes    =  
Line 406: Line 474:
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        =
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|mac os x powerpc app  = true
 
|mac os x powerpc app  = true
 
|macos intel 32-bit app = unknown
 
|macos intel 32-bit app = unknown
 
|macos intel 64-bit app = unknown
 
|macos intel 64-bit app = unknown
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
|linux 32-bit executable= unknown
+
|linux 32-bit executable=  
|linux 64-bit executable= unknown
+
|linux 64-bit executable=  
 +
|linux arm app          =
 
|linux executable notes =  
 
|linux executable notes =  
 +
|mac os powerpc app    = true
 +
|mac os 68k app        = unknown
 +
|mac os executable notes=
 
}}
 
}}
  
Line 422: Line 496:
 
|minOS    = 95 OSR2
 
|minOS    = 95 OSR2
 
|minCPU  = Intel Pentium II 400 MHz
 
|minCPU  = Intel Pentium II 400 MHz
 +
|minCPU2  = AMD K6-2
 
|minRAM  = 64 MB
 
|minRAM  = 64 MB
 
|minHD    = 90 MB
 
|minHD    = 90 MB
 
|minGPU  =  
 
|minGPU  =  
 
|minVRAM  = 16 MB
 
|minVRAM  = 16 MB
|minDX    = 9.0c
+
|minDX    = 8
 +
|minaudio = DirectX 8 compatible
 +
|minother = 8X CD-ROM/DVD-ROM
  
 
|recOS    = 98, ME, XP
 
|recOS    = 98, ME, XP
Line 434: Line 511:
 
|recGPU  =  
 
|recGPU  =  
 
|recVRAM  = 32 MB
 
|recVRAM  = 32 MB
 +
|recaudio = EAX compatible
 
}}
 
}}
 +
{{--}} Windows NT and 2000 not supported.
 +
{{ii}} Supported video chipsets: Nvidia GeForce2, GeForce256, Riva TNT, Riva TNT2; 3dfx Voodoo3, Voodoo5; ATI Radeon, Rage 128, Rage 128 Pro, Rage 128 Pro Maxx; MATROX MGA-G400, MGA-G450; 3DLabs Permedia3.
  
 
{{System requirements
 
{{System requirements

Latest revision as of 10:21, 7 April 2024

Clive Barker's Undying
Clive Barker's Undying cover
Developers
DreamWorks Interactive
Mac OS (Classic) Westlake Interactive
macOS (OS X) Westlake Interactive
Publishers
Electronic Arts
Retail re-release Sold Out Software
Mac OS Aspyr Media
OS X Aspyr Media
Engines
Unreal Engine 1
Release dates
Windows February 21, 2001
Mac OS (Classic) June 12, 2002
macOS (OS X) June 12, 2002
Reception
Metacritic 85
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres FPS, Survival horror, Immersive sim, Shooter
Art styles Realistic
Themes Horror, Supernatural, Interwar, Europe, Fantasy
Series Clive Barker
Clive Barker's Undying on HowLongToBeat
Clive Barker's Undying on IGDB
Clive Barker's Undying on MobyGames
Clive Barker's Undying on Wikipedia
Clive Barker
Clive Barker's Undying 2001
Clive Barker's Jericho 2007

Clive Barker's Undying is a singleplayer first-person FPS, survival horror, immersive sim and shooter game in the Clive Barker series.

General information

Official site - Retrieved with Wayback Machine from June 4, 2001.
GOG.com Community Discussions
GOG.com Support Page

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
SafeDisc DRM[Note 1].
Windows
GOG.com
DRM-free
Comes pre-configured with nGlide.
Windows
SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).

Demo

A demo is available here.

Essential improvements

Exemplary setup of GOG version

An exemplary way to set the GOG version up for widescreen on modern systems. Other solutions are also possible (see below).
  1. Download the Widescreen + High Resolution Patch 1.2, unpack it and paste its System folder to <path-to-game>. Override existing files.
  2. Go into <path-to-game>/System/ and delete all files starting with nglide, like nglide_config.exe.
  3. Go to <path-to-game>\Help\ and delete or rename Intro.bik.
  4. Launch the game and go into the video settings. Check if the driver is 3dfx (on the right). If not, click change driver. In the upcoming menu, select Show all devices and then 3dfx glide for Windows. Now run the game with these settings.
  5. Now when going into the video menu, the driver should show as 3dfx and should be possible to select a resolution like 1920x1080 (click on the arrows to scroll down). # Set graphics to 32 Bit and in the Advanced tab (on the left), set everything to maximum (but ignore the FPS setting).

Patches

Texture Patch fixes issues with some textures (already present in the GOG.com version).

Texture Updater

Texture Updater updates original textures with detail textures to improve image quality.

Undying Renewal

Includes the widescreen patch above from the same creator, which allows for high and widescreen resolutions, has dgVoodoo 2 already set for supporting both Direct3D and Glide renderers, and properly scales the journal.
Adds Vulkan renderer.
Makes changes to gameplay that can be turned off. (see changelog)
Improves loading times.
Adds cut features.
Launcher allows for easy access to custom maps.

Peixoto's patch

Peixoto's patch Forced resolution allows high resolution without shrinking the HUD\menus.

Skip intro videos

Delete/rename video file[citation needed]
  1. Go to <path-to-game>\Help\.
  2. Delete or rename Intro.bik.

Subtitles

  • Official subtitle support only covers 40% of the game, but unofficial patches provide complete subtitles for all dialog, scripted or otherwise.[3] Such patches can be found in the localizations section.
Compatible with other mods and enhancements.
Patch overwrites three files (CreatureSFX.uax, LevelMechanics.uax and Voiceover.uax), so back them up just in case.
The unofficial patches only provide full support for one language at a time, there is no patch to provide full support for all available languages.[4]

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\System\*.ini[Note 2]
macOS (OS X)

Save game data location

System Location
Windows <path-to-game>\Save\[Note 2]
macOS (OS X)

Save game cloud syncing

System Native Notes
GOG Galaxy

Video

Video settings.
Video settings.
Advanced video settings.
Advanced video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Non-4:3 resolutions are stretched unless external fix is used.[dubious – discuss] See Widescreen Patch 1.2.
Multi-monitor
Ultra-widescreen
See Widescreen Patch 1.2.
4K Ultra HD
See Widescreen Patch 1.2
Field of view (FOV)
See Field of view (FOV).
Windowed
Toggle with Alt+ Enter.
Borderless fullscreen windowed
See Borderless fullscreen windowed.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
Glide renderer is capped at 62.5 FPS.
120+ FPS
Going above 60 FPS breaks cutscenes, they advance too quickly and cut off voiceovers. See Steam guide (only changing 0AD7A33B to 00000000 needed).
High dynamic range display (HDR)

Field of view (FOV)

The default FOV is 90° when outputting a 4:3 image.
Handled Automatically by Widescreen Patch 1.2.
Set custom FOV[citation needed]
  1. Press Tab while playing.
  2. Type in and enter fov x (replace x with the desired FOV).
    • To match the original FOV, use 100.3 (16:10), 106.2 (16:9), or 121.1 (21:9).

Borderless fullscreen windowed

Force borderless fullscreen (nGlide)[citation needed]
  1. Download and run DxWnd.
  2. Click on Edit and Add.
  3. Set the Path to <path-to-game>\System\Undying.exe.
  4. Set Do not notify on task switch.
  5. Set Desktop for borderless fullscreen windowed.
  6. Click on DirectX tab, set DirectX 9.
  7. Click OK, then File and Save.

Vertical sync (Vsync)

Enable Vsync[citation needed]
  1. Open <path-to-game>\System\System.ini.
  2. Change UseVSync=False to UseVSync=True.
  3. Save the changes.

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Forced on in Windows Mouse Properties. Can be disabled using this fix.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Ambient, Effects and Voices sliders.
Surround sound
Up to 7.0 with Creative ALchemy.
Subtitles
Unofficial patches provide complete support for the English, Spanish, Italian, and German languages.
Closed captions
Mute on focus lost
EAX support
EAX 1.0.
Royalty free audio
May require DirectSound3D restoration software to restore proper audio functionality on Windows Vista and later.

Localizations

Language UI Audio Sub Notes
English
Use the English Subtitles patch for full support. Installer version here.
French
Retail only; download for GOG.com version.
German
Fan translation; download.
Italian
Fan translation; download 1 and download 2.
Japanese
Retail only.
Russian
Retail only.
Spanish
Fan translations: by Fjapo download, and by darkpadawan download (From Clan Dlan archives) and backup download.

Issues fixed

Disable mouse acceleration

Enable DirectInput
  1. Download and extract dinput.dll to <path-to-game>\System\.
  2. Open <path-to-game>\System\System.ini.
  3. Change UseDirectInput=False to UseDirectInput=True.

"3d hardware initialization failed" error

Use dgVoodoo[5]
  1. Download dgVoodoo 2.
  2. Extract dgVoodooCpl.exe and the contents of the MS\x86 subfolder to <path-to-game>\System.
  3. Run dgVoodooCpl.exe.
  4. Click on Add and select <path-to-game>.
  5. Disable Capture mouse in the General tab.
  6. Go to the DirectX tab and disable dgVoodoo Watermark.
  7. Apply changes and start the game.

Windows 8 low frame rate in fullscreen

Use dgVoodoo 2[5]

Gamma doesn't work on Windows 8 and later

Use dgVoodoo 2[5]
Use DDrawCompat[6]
  1. Download DDrawCompat.
  2. Extract the contents from the .zip file to <path-to-game>\System\.

No mouse access with ReShade

Rename ReShade files[7]
  1. Rename dxgi.dll and dxgi.ini to dinput.dll and dinput.ini, respectively.

Game runs to fast/Cutscenes are too fast cutting off characters voice lines

Cap the framerate to 60 FPS[citation needed]
Set monitor refresh rate to 60 Hz[citation needed]

White borders appearing

When using the Scrye spell or after some cutscenes, the screen gets outlined in white under certain conditions. This can be ended by going to the pause menu.[8]
Use the Widescreen Patch with dgVoodoo[citation needed]

Notes

An examplary setup can be found here.

Black screen on startup

Change sound settings[9]
  1. Open <path-to-game>\System\System.ini in a text editor.
  2. Search for [Galaxy.GalaxyAudioSubsystem].
  3. Set {{{1}}}.
  4. Set {{{1}}}.
  5. Save the changes and exit.

VR support

3D modes State Notes
vorpX
G3D
G3D using the DX11 renderer mentioned above.User created game profile, see vorpx forum profile introduction.

Other information

API

An in depth comparison of the Glide and Direct3D renderers can be found on the GOG forums. Of note is that Direct3D takes advantage of 32-bit assets, but Glide has more accurate and variable lighting and shadows.
Technical specs Supported Notes
Direct3D 7 [10]
DirectDraw 2 Software renderer mode.[11]
Glide 2 [12]
Software renderer
ExecutablePPC16-bit 32-bit 64-bit Notes
Windows
macOS (OS X)
Mac OS (Classic)

System requirements

Windows
Minimum Recommended
Operating system (OS) 95 OSR2
Processor (CPU) Intel Pentium II 400 MHz
AMD K6-2
System memory (RAM) 64 MB
Hard disk drive (HDD) 90 MB
Video card (GPU) 16 MB of VRAM
DirectX 8 compatible
Sound (audio device) DirectX 8 compatible
Other 8X CD-ROM/DVD-ROM
Windows NT and 2000 not supported.
Supported video chipsets: Nvidia GeForce2, GeForce256, Riva TNT, Riva TNT2; 3dfx Voodoo3, Voodoo5; ATI Radeon, Rage 128, Rage 128 Pro, Rage 128 Pro Maxx; MATROX MGA-G400, MGA-G450; 3DLabs Permedia3.
Mac OS
Minimum Recommended
Operating system (OS) 8.6
Processor (CPU) PowerPC G3 400 MHz
System memory (RAM) 96 MB
Hard disk drive (HDD) 600 MB
Video card (GPU) ATI Rage 128
16 MB of VRAM


Notes

  1. SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
  2. Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
  3. No subtitles?, page 1 - Forum - GOG.com - last accessed on May 2023
  4. No subtitles?, page 6 - Forum - GOG.com - last accessed on May 2023
  5. 5.0 5.1 5.2 Verified by User:Keith on 2017-09-07
  6. GitHub - last accessed on May 2023
  7. ReShade Forum - Max Payne 1 - cursor stuck in middle - last accessed on 2020-01-27
  8. gog.com - last accessed on May 2023
  9. gog.com - last accessed on May 2023
  10. Verified by User:AlphaYellow on 2024-04-06
    dgVoodoo2's API traces point to Direct3D 7 (e.g: "Direct3DDevice7").
  11. Verified by User:AlphaYellow on 2024-04-06
    dgVoodoo2's API tracing points to DirectDraw 2.
  12. Verified by User:AlphaYellow on 2024-04-06
    According to System Informer and dgVoodoo2's API traces in DebugView, the game loads dgVoodoo2's glide2x.dll.