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Citadel: Forged with Fire

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Revision as of 22:40, 27 October 2019 by Garrett (talk | contribs) (updated release date and dedicated server details)
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Citadel: Forged with Fire
Citadel: Forged with Fire cover
Developers
Blue Isle Studios
Virtual Basement
Abstraction[1]
Publishers
Blue Isle Studios
Engines
Unreal Engine 4
Release dates
Windows Early access

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Citadel\Saved\Config\WindowsNoEditor\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/487120/pfx/[Note 1]

Save game data location

System Location
Windows
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/487120/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

High frame rate

Unlock FPS cap[2]
  1. Go to the configuration file(s) location.
  2. Open GameUserSettings.ini.
  3. Change FrameRateLimit to 300.

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Notes
LAN play
Online play

Connection types

Type Native Notes
Dedicated
Self-hosting
See the Setup Guide for details.

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) 2.0 GHz or better
System memory (RAM) 8 GB
Hard disk drive (HDD) 20 GB
Video card (GPU) Nvidia GeForce GTX 950 equivalent or better
DirectX 10 compatible

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/487120/ in addition to or instead of this directory. The app ID (487120) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References