Difference between revisions of "Citadel: Forged with Fire"
From PCGamingWiki, the wiki about fixing PC games
m (→System requirements: updated template usage) |
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{{Infobox game/row/publisher|Blue Isle Studios}} | {{Infobox game/row/publisher|Blue Isle Studios}} | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|Unreal Engine 4}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|EA}} | {{Infobox game/row/date|Windows|EA}} | ||
Line 29: | Line 30: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|}} | + | {{Game data/row|Windows|{{p|localappdata}}\Citadel\Saved\Config\WindowsNoEditor\}} |
}} | }} | ||
Line 78: | Line 79: | ||
|vsync = unknown | |vsync = unknown | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = hackable |
− | |120 fps notes = | + | |120 fps notes = Frame rate is capped at 62 FPS. See [[#High frame rate|High frame rate]]. |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:High frame rate|High frame rate]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Unlock FPS cap|ref=<ref>[http://steamcommunity.com/sharedfiles/filedetails/?id=1091048627 Steam Community :: Guide :: How to unlock FPS]</ref>}} | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>GameUserSettings.ini</code>. | ||
+ | # Change <code>FrameRateLimit</code> to <code>300</code>. | ||
}} | }} | ||
Revision as of 01:57, 11 October 2017
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Developers | |
---|---|
Blue Isle Studios | |
Virtual Basement | |
Publishers | |
Blue Isle Studios | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | Early access |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/487120/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/487120/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
High frame rate
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | 2.0 GHz or better | 3.0 GHz or better |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | Nvidia GeForce GTX 950 equivalent or better DirectX 10 compatible | Nvidia GeForce GTX 970 or better |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (487120) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.