Key points
- The game was re-released in 2004 as Advanced Battlegrounds: The Future of Combat (known in Europe as Chrome: Gold Edition).[1]
- The game includes a level editor, detailed editor tutorial and Java source code that can be recompiled to change the game logic and settings.
General information
- Steam Community Discussions
Availability
Essential improvements
Patches
- Install patch 1.1.3.0_v2, followed by patch 1.1.3.0_v2 to 1.2.0.0. Advanced Battlegrounds: The Future of Combat(Chrome: Gold Edition) is already patched to latest version.
Visual fidelity (unofficial patch)
- A set of widescreen, FOV, HUD and text rendering fixes for Chrome and Chrome SpecForce. Enables native support for higher resolutions and Hor+ FOV. Also includes files to disable mouse acceleration, LOD switching and increase draw distance. Download from Mod DB.
Limit FPS
You should limit the fps to 60, otherwise problems can arise.[2] Use a tool like Rivatuner Statistics Server for that.
Skip intro videos
"No Intro" fix
|
- Go to
<path-to-game>\Data\Menu
- Rename
techland_1024x512.jpg
|
Game data
Configuration file(s) location
-
AudioSettings.scr
contains audio settings.
-
Controller.scr
contains mouse and controller settings.
-
VideoSettings.scr
contains video settings.
-
UserControls.scr
contains key mapping settings.
Save game data location
- Each save uses multiple files.
Video
Set resolution in VideoSettings.scr[4]
|
- Go to the installation folder.
- Edit
VideoSettings.scr .
- Change the
Resolution values to the width and height of the resolution you want.
- Save your changes and close the file.
Notes
- Unofficial patch is available that makes the game support all available resolutions and displays them in the options menu. It also fixes stretching of some HUD elements.
|
Instructions[5]
|
- Open
<path-to-game>\code.pak with 7-Zip or similar.
- Extract
CameraPlayer.class file.
- Open
CameraPlayer.class using dirtyJOE(Java editor) and in the constant pool tab find and replace the following values:
- 82 - first person perspective
- 60 - third person perspective
- 75 - vehicles, sniper, binoculars...
- Drop the edited file inside the
<path-to-game>\code.pak archive to replace the existing file.
Notes
- Edited files can be downloaded from WSGF.
-
<path-to-game>\codenet.pak contains settings for the multiplayer and the same method can be used.
- Unofficial patch is available that changes FOV from Vert- to Hor+ and gives more options to edit different FOV settings.
|
Input
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
Music and FX. |
Surround sound |
|
5.0 |
Subtitles |
|
|
Closed captions |
|
|
Mute on focus lost |
|
|
EAX support |
|
Disabled by default. |
Localizations
Network
Multiplayer types
Connection types
VR support
3D modes |
State |
Notes |
vorpX |
| G3D User created game profile, see vorpx forum profile introduction. |
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
8 |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
Issues fixed
Advanced Battlegrounds installation problem
- The installation process fails with "Error 2711" message.
The game refuses to install if original Chrome is already installed on the computer[6]
|
- Uninstall original Chrome.
- Install Advanced Battlegrounds.
|
Run the game at screen refresh rate
- Fullscreen mode is limited to 85 Hz, even if the display refresh rate is set higher than that.
Set display refresh rate[citation needed]
|
- Go to the configuration file(s) location.
- Open
VideoSettings.scr with a text editor.
- Change
MaxRefresh(85) to MaxRefresh(0) .
- Save the changes.
|
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
98, ME, 2000, XP, Vista, 7 | |
Processor (CPU) |
PIII 800 MHz
| Intel Pentium 4 1.5 GHz |
System memory (RAM) |
256 MB |
512 MB |
Hard disk drive (HDD) |
2 GB | |
Video card (GPU) |
Nvidia GeForce 2MX ATI Radeon 7000 chipset 32 MB of VRAM DirectX 8.1 compatible
| Nvidia GeForce 4 ATI Radeon 9000 chipset 64 MB of VRAM DirectX 8.1 compatible |
Notes
References