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Difference between revisions of "Chrome"

From PCGamingWiki, the wiki about fixing PC games
(→‎Limit FPS: Source)
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|minOS    = 98, ME, 2000, XP, Vista, 7
 
|minOS    = 98, ME, 2000, XP, Vista, 7
|minCPU  = PIII 800 MHz
+
|minCPU  = Intel Pentium III 800 MHz
 
|minRAM  = 256 MB
 
|minRAM  = 256 MB
 
|minHD    = 2 GB
 
|minHD    = 2 GB
|minGPU  = Nvidia GeForce 2MX
+
|minGPU  = Nvidia GeForce 2 MX
 
|minGPU2  = ATI Radeon 7000 chipset
 
|minGPU2  = ATI Radeon 7000 chipset
 
|minDX    = 8.1
 
|minDX    = 8.1
Line 434: Line 434:
 
|recGPU  = Nvidia GeForce 4
 
|recGPU  = Nvidia GeForce 4
 
|recGPU2  = ATI Radeon 9000 chipset
 
|recGPU2  = ATI Radeon 9000 chipset
|recDX    = 8.1
+
|recDX    =  
 
|recVRAM  = 64 MB
 
|recVRAM  = 64 MB
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Revision as of 11:48, 17 October 2021

Chrome
Chrome cover
Developers
Techland
Publishers
Meridian4
Engines
Chrome Engine
Release dates
Windows June 16, 2003
Taxonomy
Series Chrome
Chrome on Wikipedia
Chrome
Chrome 2003
Chrome SpecForce 2005

Key points

The game was re-released in 2004 as Advanced Battlegrounds: The Future of Combat (known in Europe as Chrome: Gold Edition).[1]
The game includes a level editor, detailed editor tutorial and Java source code that can be recompiled to change the game logic and settings.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Windows
Amazon.com
DRM details are not known
Windows
Amazon.com
Icon overlay.png
Windows

Essential improvements

Patches

Install patch 1.1.3.0_v2, followed by patch 1.1.3.0_v2 to 1.2.0.0. Advanced Battlegrounds: The Future of Combat(Chrome: Gold Edition) is already patched to latest version.

Visual fidelity (unofficial patch)

A set of widescreen, FOV, HUD and text rendering fixes for Chrome and Chrome SpecForce. Enables native support for higher resolutions and Hor+ FOV. Also includes files to disable mouse acceleration, LOD switching and increase draw distance. Download from Mod DB.

Limit FPS

You should limit the fps to 60, otherwise problems can arise, like "slippery / sliding" movement.[2][3][4] Use a tool like Rivatuner Statistics Server for that. Alternatively, force VSync if it leads to the same outcome for your monitor.

Skip intro videos

"No Intro" fix
  1. Go to <path-to-game>\Data\Menu
  2. Rename techland_1024x512.jpg

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Data\[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/46420/pfx/[Note 2]
AudioSettings.scr contains audio settings.
Controller.scr contains mouse and controller settings.
VideoSettings.scr contains video settings.
UserControls.scr contains key mapping settings.

Save game data location

System Location
Windows <path-to-game>\Save\[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/46420/pfx/[Note 2]
Each save uses multiple files.

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Video settings.
Video settings.

Graphics feature State WSGF Notes
Widescreen resolution
See Widescreen resolution.
Multi-monitor
See Widescreen resolution.
Ultra-widescreen
See Widescreen resolution.
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
See Field of view (FOV).
Windowed
Borderless fullscreen windowed
Run in window mode and use Borderless Gaming.
Anisotropic filtering (AF)
Set in <path-to-game>\VideoSettings.scr or use unofficial patch to enable it in the options menu. Force in the graphics card control panel for highest quality.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Disabled by default. Must be set individually for each executable in graphics card control panel (chromesingle.exe for SP and chromenet.exe for MP). Use D3Doverrider if it can't be forced using the graphics card control panel.
60 FPS and 120+ FPS
No frame rate cap. Excessively high frame rate (over 200) can result in delayed player movement responsiveness and sliding on terrain.[5]

Widescreen resolution

Set resolution in VideoSettings.scr[6]
  1. Go to the installation folder.
  2. Edit VideoSettings.scr.
  3. Change the Resolution values to the width and height of the resolution you want.
  4. Save your changes and close the file.

Notes

Unofficial patch is available that makes the game support all available resolutions and displays them in the options menu. It also fixes stretching of some HUD elements.

Field of view (FOV)

Instructions[7]
  1. Open <path-to-game>\code.pak with 7-Zip or similar.
  2. Extract CameraPlayer.class file.
  3. Open CameraPlayer.class using dirtyJOE(Java editor) and in the constant pool tab find and replace the following values:
    1. 82 - first person perspective
    2. 60 - third person perspective
    3. 75 - vehicles, sniper, binoculars...
  4. Drop the edited file inside the <path-to-game>\code.pak archive to replace the existing file.

Notes

Edited files can be downloaded from WSGF.
<path-to-game>\codenet.pak contains settings for the multiplayer and the same method can be used.
Unofficial patch is available that changes FOV from Vert- to Hor+ and gives more options to edit different FOV settings.

Input

Input settings.
Input settings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
On by default. Unofficial patch includes recompiled Player.class file that disables it (put it inside <path-to-game>\code.pak and <path-to-game>\codenet.pak archives).
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Music and FX.
Surround sound
5.0
Subtitles
Closed captions
Mute on focus lost
EAX support
Disabled by default.

Localizations

Language UI Audio Sub Notes
English
Hungarian
Local Retail version only, but can be downloaded from here. Also a fan translation is available.
Polish
Russian
Available here.
Spanish

Network

Multiplayer types

Type Native Players Notes
LAN play
32
Online play
32

Connection types

VR support

3D modes State Notes
vorpX
G3D
User created game profile, see vorpx forum profile introduction.

Other information

API

Technical specs Supported Notes
Direct3D 8
Executable 32-bit 64-bit Notes
Windows

Issues fixed

Advanced Battlegrounds installation problem

The installation process fails with "Error 2711" message.
The game refuses to install if original Chrome is already installed on the computer[8]
  1. Uninstall original Chrome.
  2. Install Advanced Battlegrounds.

Run the game at screen refresh rate

Fullscreen mode is limited to 85 Hz, even if the display refresh rate is set higher than that.
Set display refresh rate[citation needed]
  1. Go to the configuration file(s) location.
  2. Open VideoSettings.scr with a text editor.
  3. Change MaxRefresh(85) to MaxRefresh(0).
  4. Save the changes.

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, ME, 2000, XP, Vista, 7
Processor (CPU) Intel Pentium III 800 MHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce 2 MX
ATI Radeon 7000 chipset
32 MB of VRAM
DirectX 8.1 compatible


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/46420/ in addition to or instead of this directory. The app ID (46420) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References