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Difference between revisions of "Chicken Invaders Universe"

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(→‎Video: game is capable of 4K according to dev)
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|ultrawidescreen            = false
 
|ultrawidescreen            = false
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = false
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|4k ultra hd                = true
|4k ultra hd notes          = Only support up to 1920x1080
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|4k ultra hd notes          = Game is capable of upscale to any resolution reported by DirectX<ref>{{Refurl|url=https://forum.chickeninvaders.com/t/can-this-game-run-at-4k/12932|title=Can this game run at 4K?|date=2020-12-22|snippet=The game can upscale to any resolution, provided it’s reported as available by DirectX.}}</ref>
 
|fov                        = n/a
 
|fov                        = n/a
 
|fov notes                  = FOV change is depending on gameplay
 
|fov notes                  = FOV change is depending on gameplay

Revision as of 10:39, 4 January 2021

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Dev general icon.svg
This product is a prototype covered here for historical reference.
Chicken Invaders Universe
Chicken Invaders Universe cover
Developers
InterAction Studios
Engines
Ultra VGA Engine[Note 1]
Release dates
Windows Early access
macOS (OS X) TBA
Linux TBA
Taxonomy
Monetization Free-to-play, Subscription
Microtransactions Currency, Free-to-grind, Unlock
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Top-down view
Controls Direct control
Genres RPG, Shooter
Vehicles Space flight
Art styles Cartoon
Themes Sci-fi
Series Chicken Invaders
Chicken Invaders
Chicken Invaders 1999
Chicken Invaders 2 2002
Chicken Invaders 3 2006
Chicken Invaders 4 2010
Chicken Invaders 5 2014
Chicken Invaders Universe Early Access

Availability

Source DRM Notes Keys OS
Official website
Always online (requires a constant internet connection to play)
Chicken Hunter License is currently not available for purchase, purchase the license will allow cross-platform save.
Windows

DLC and expansion packs

Name Notes
Chicken Hunter License Available for free during Early Access for testing purposes and will be removed after EA
Windows
Christmas Edition First available in v61.2, and will reappear when having Christmas
Windows

Microtransactions

Type Notes
Boost By purchasing Chicken Hunter License which is one-time purchase, players can activate cross-platform account saves, account will not ever be deleted due to inactivity and gain access to exclusive contents.
Currency Keys are the main currency in the game.
Free-to-grind Keys can be grinded from any missions.
Developer do have a plan to sell Keys when the game is balanced.
Unlock Most of locked items can be unlocked with Keys.
End-game spacecrafts requires Chicken Hunter License.

Game data

Configuration file(s) location

System Location
Windows %PROGRAMDATA%\InterAction studios\CIU\[Note 2]

Save game data location

System Location
Windows %PROGRAMDATA%\InterAction studios\CIU\[Note 2]

Save game cloud syncing

No save game cloud syncing information; you can edit this page to add it.

Video

Graphics feature State Notes
Widescreen resolution
Support 16:9 and 16:10 ratio
Multi-monitor
Ultra-widescreen
4K Ultra HD
Game is capable of upscale to any resolution reported by DirectX[1]
Field of view (FOV)
FOV change is depending on gameplay
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Up to Bilinear filter
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS and 120+ FPS
Currently support at maximum of 150 FPS, v59.3
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)
Color blind mode
Go to Options/Gameplay and toggle Color blind mode

Input

Audio

Audio feature State Notes
Separate volume controls
Sound volume and Music volume
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
1 Always require internet
Asynchronous multiplayer
as of v60.2

Connection types

Type Native Notes
Dedicated
Used for backup player data

Ports

Protocol Port(s) and/or port range(s)
TCP 23006
UDP 23006
Universal Plug and Play (UPnP) support status is unknown.

Other information

API

Technical specs Supported Notes
Direct3D 11 The original game engine use DX9 but since v45, it was upgraded to DX11 therefore will not work on Windows XP.[2]
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)

Notes

  1. UVE engine build: Ultra VGA Engine for C++11
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Can this game run at 4K? - last accessed on 2020-12-22
    "The game can upscale to any resolution, provided it’s reported as available by DirectX."
  2. Windows XP support removed in v.45 - last accessed on 2020-5-15
    "In the upcoming update (due sometime Friday, probably), Windows XP support has been removed. If you are one of the 6 recruits still using Windows XP, v.45 will NOT work on your computer."