Difference between revisions of "Chernobylite"

From PCGamingWiki, the wiki about fixing PC games
m (Adjust controller deadzone)
m (Adjust controller deadzone: left->right? Looks like a typo)
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<pre>AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.100000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
 
<pre>AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.100000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
 
AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.100000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))</pre>
 
AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.100000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))</pre>
Increase the deadzone to 0.15 to eliminate left stick drift.
+
Increase the deadzone to 0.15 to eliminate right stick drift.
 
}}
 
}}
  

Revision as of 23:43, 1 August 2021

Chernobylite
Chernobylite cover
Developers
The Farm 51
Publishers
October 2020 onward All in! Games[1]
Engines
Unreal Engine 4
Release dates
Windows July 28, 2021
Taxonomy
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, Shooter
Art styles Realistic
Themes Eastern Europe
Chernobylite on HowLongToBeat
Chernobylite on IGDB
Chernobylite on MobyGames
Chernobylite on Wikipedia

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\ChernobylGame\Saved\Config\WindowsNoEditor\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1016800/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\ChernobylGame\Saved\SaveGames\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1016800/pfx/[Note 1]

Save game cloud syncing

Video

Video settings
Video settings
Advanced video settings
Advanced video settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Vert- scaling of the view, cutscenes and first-person model.
Ultra-widescreen
Vert- scaling of the view, cutscenes and first-person model.[2][3]
See Field of view (FOV) for a workaround.
4K Ultra HD
Field of view (FOV)
Between 60 and 120. Default is 81.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
8x by default, see Anisotropic filtering (AF).
Anti-aliasing (AA)
Low, Medium, High, and Ultra options, super scaling up to 200%, and Nvidia DLSS.
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
Results in image drastically different from the original.[4][dubious – discuss]
Supports FidelityFX Super Resolution 1.0.

Field of view (FOV)

Edit a config file to force the game to maintain its vertical FOV at any aspect ratio[5]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini in a text editor.
  3. Add the following lines:
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
Addresses the issues of Vert- scaling of cutscenes and overall view affecting 21:9 and wider resolutions.

Anisotropic filtering (AF)

Add custom AF variable to Engine.ini
  1. Go to the configuration file(s) location.
  2. Open Engine.ini with a text editor.
  3. Add [SystemSettings] to the bottom of the file, if that section doesn't already exist.
  4. Inside that section, add r.MaxAnisotropy=16 or the desired sample rate.

Input

Input settings
Input settings

Keyboard and mouse State Notes
Remapping
1, 2, 3 etc. may not be accessible for rebinding on AZERTY keyboards.[6]
Mouse acceleration
Mouse sensitivity
From 0.10 to 2.00. Shared with controller setting.
Mouse input in menus
Mouse Y-axis inversion
Shared with controller setting.
Controller
Controller support
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Shared with mouse setting. Deadzone may need adjusting to avoid stick drift.
Controller Y-axis inversion
Shared with mouse setting.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M
Steam Input
Steam Input API support
Hook input (legacy mode)
Official controller preset(s)
Steam Controller button prompts
Cursor detection

Adjust controller deadzone

Increase deadzone via config file[7]
  1. Navigate to Configuration file(s) location.
  2. Edit Input.ini with a text editor.
  3. Find lines:
AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.100000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.100000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))

Increase the deadzone to 0.15 to eliminate left stick drift.

AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.100000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.100000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))

Increase the deadzone to 0.15 to eliminate right stick drift.

Audio

Audio settings
Audio settings
Game settings
Game settings

Audio feature State Notes
Separate volume controls
Volume, Music, Dialogue, Effects.
Surround sound
Subtitles
Closed captions
Mute on focus lost
No option to enable it.

Localizations

Language UI Audio Sub Notes
English
Some audio lines may be missing.[8]
Czech
Dutch
French
German
Hungarian
May feature a lot of untranslated text.
Russian
Polish
Spanish
Turkish
Ukrainian

Other information

API

Technical specs Supported Notes
Direct3D 11 DirectX 12 was added in an update and then removed as a start option on April 14, 2021.[9][10] Players can still access the DirectX 12 renderer at their own risk by running the game with with the -dx12 parameter.
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 7 SP1
Processor (CPU) Intel Core i5-2500K
System memory (RAM) 8 GB
Hard disk drive (HDD) 40 GB
Video card (GPU) Nvidia GeForce GTX 660 / GTX 1050
Nvidia GeForce GTX 770M
AMD Radeon R7 260
AMD Radeon RX Vega 7
DirectX 11 compatible
A 64-bit operating system is required.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1016800/ in addition to or instead of this directory. The app ID (1016800) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. All in! Games partners with The Farm 51 to publish Chernobylite! - last accessed on 2021-04-24
  2. 21:9 zoomed in? - last accessed on 2019-11-14
  3. Verified by User:Rose on 2021-07-31
  4. Verified by User:Suicide machine on 2021-07-28
  5. Verified by User:Rose on 2021-07-31
    Screenshots taken at 1920x1080, 2560x1080, 3840x1080 and 5760x1080 with and without the change, then compared. The first-person model was not affected but the change resulted in vertical parity at the intro cutscene and gameplay views.
  6. Quick access menu doesn't work. - last accessed on 2019-11-13
  7. Xbox One Controller - Right Stick Drift - last accessed on 2021-08-01
  8. Mega Patch #4 - “Web of Lies” Changelog - last accessed on 2020-05-26
    "Many of you complain about the lack of VO in the game, which for financial reasons we are not recording right now. So we've added a system that replaces all missing VOs with a suitably processed and personalized voice creation, so that the dialogues are at least reasonably indicated. For people who do not speak Russian, at the same time using Russian VOs for the "climate" should be a quite optimal solution. The system can be turned off in options."
  9. Web of Lies Changelog - last accessed on 2021-05-03
  10. [1] - last accessed on 2021-05-03