Difference between revisions of "Cemu"
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'''Key points''' | '''Key points''' | ||
{{ii}} Emulator for [[Emulation:Wii U|Wii U]] | {{ii}} Emulator for [[Emulation:Wii U|Wii U]] | ||
− | {{++}} Over | + | {{++}} Over 37% of Wii U games are considered playable and 11% are considered perfect<ref>[http://compat.cemu.info/ Cemu Compatibility List Cemu Compatibility List]</ref> |
'''General information''' | '''General information''' | ||
Line 48: | Line 48: | ||
|ultrawidescreen = unknown | |ultrawidescreen = unknown | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = via Graphics Packs (Not available for all games) |
− | |fov = | + | |fov = n/a |
|fov notes = | |fov notes = | ||
|windowed = true | |windowed = true | ||
Line 56: | Line 56: | ||
|borderless windowed = unknown | |borderless windowed = unknown | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = hackable |
− | |anisotropic notes = | + | |anisotropic notes = via Graphics Packs (Not available for all games) |
− | |antialiasing = | + | |antialiasing = hackable |
− | |antialiasing notes = | + | |antialiasing notes = via Graphics Packs (Not available for all games) |
|vsync = true | |vsync = true | ||
|vsync notes = Double or triple buffered. | |vsync notes = Double or triple buffered. | ||
− | |60 fps = | + | |60 fps = hackable |
− | |60 fps notes = | + | |60 fps notes = via Graphics Packs (Not available for all games) |
− | |120 fps = | + | |120 fps = hackable |
− | |120 fps notes = | + | |120 fps notes = via Graphics Packs (Supported on a few games) |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|ray tracing = unknown | |ray tracing = unknown | ||
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==Input== | ==Input== | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
|acceleration option = unknown | |acceleration option = unknown | ||
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|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = true |
− | |full controller notes = | + | |full controller notes = Supports SDL, WGI, XInput, DirectInput, DSUClient, Wii Remotes and Gamecube Controllers. |
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = false |
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= |
|xinput controllers = true | |xinput controllers = true | ||
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = hackable |
− | |xbox prompts notes = | + | |xbox prompts notes = via Graphics Packs (Not available for all games) |
|impulse triggers = unknown | |impulse triggers = unknown | ||
|impulse triggers notes = | |impulse triggers notes = | ||
|dualshock 4 = true | |dualshock 4 = true | ||
|dualshock 4 notes = | |dualshock 4 notes = | ||
− | |dualshock prompts = | + | |dualshock prompts = hackable |
− | |dualshock prompts notes = | + | |dualshock prompts notes = via Graphics Packs (Not available for all games) |
|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = | ||
|dualshock 4 modes = unknown | |dualshock 4 modes = unknown | ||
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
− | |tracked motion controllers= | + | |tracked motion controllers= true |
− | |tracked motion controllers notes = | + | |tracked motion controllers notes = Wii Remotes native. Others via workarounds |
|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
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|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
− | |simultaneous input notes = | + | |simultaneous input notes = Up to 8 Input Devices |
|steam input api = unknown | |steam input api = unknown | ||
|steam input api notes = | |steam input api notes = | ||
Line 140: | Line 140: | ||
==Audio== | ==Audio== | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Different Sliders for Gamepad and TV audio. |
|surround sound = true | |surround sound = true | ||
− | |surround sound notes = | + | |surround sound notes = TV output only |
− | |subtitles = | + | |subtitles = n/a |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = n/a |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = |
Revision as of 16:45, 7 December 2021
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This article is about the emulation of a console or deprecated PC platform on Windows, macOS (OS X), or Linux.
Developers | |
---|---|
Team Cemu | |
Release dates | |
Windows | TBA |
Key points
- Emulator for Wii U
- Over 37% of Wii U games are considered playable and 11% are considered perfect[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website |
- Updates are locked to Patreon donors for about a week until it's released to the public.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | via Graphics Packs (Not available for all games) | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | via Graphics Packs (Not available for all games) | ||
Anti-aliasing (AA) | via Graphics Packs (Not available for all games) | ||
Vertical sync (Vsync) | Double or triple buffered. | ||
60 FPS | via Graphics Packs (Not available for all games) | ||
120+ FPS | via Graphics Packs (Supported on a few games) | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Supports SDL, WGI, XInput, DirectInput, DSUClient, Wii Remotes and Gamecube Controllers. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | via Graphics Packs (Not available for all games) | |
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | via Graphics Packs (Not available for all games) | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Tracked motion controllers | Wii Remotes native. Others via workarounds | |
---|---|---|
Button/gesture prompts |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Up to 8 Input Devices |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Different Sliders for Gamepad and TV audio. | |
Surround sound | TV output only | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Catalan | ||||
Simplified Chinese | ||||
Dutch | ||||
French | ||||
German | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Russian | ||||
Spanish | ||||
Swedish | ||||
Turkish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 4.5 | |
Vulkan | 1.1 | Recommended for AMD GPUs. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | DirectSound, XAudio2 | |
Input | SDL2 |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | ||
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | ||
Video card (GPU) | OpenGL 4.5 compatible |
- A 64-bit operating system is required.