Difference between revisions of "Celeste"
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'''Key points''' | '''Key points''' | ||
− | {{ii}} On Windows the [[#Windows| | + | {{ii}} On Windows the [[#Windows|FNA version]] supports more controllers than the DirectX version (notably [[Controller:DualShock 4|DualShock 4]]).<ref name="opengl-playstation4">{{Refsnip|url=https://steamcommunity.com/app/504230/discussions/1/1692659769955719963/|title=Steam Community - PS4 Controllers on PC|date=2018-04-28|snippet=Alternatively you can use the OpenGL Beta branch (by changing it in Celeste's Steam settings by right clicking the app). The OpenGL version of the game runs on FNA & SDL2, which has more controller support than XNA.}}</ref> |
'''General information''' | '''General information''' | ||
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{{Availability| | {{Availability| | ||
{{Availability/row| Retail | celeste | unknown | [https://www.fangamer.com/collections/celeste/products/celeste-collectors-edition Collector's edition] | | Windows }} | {{Availability/row| Retail | celeste | unknown | [https://www.fangamer.com/collections/celeste/products/celeste-collectors-edition Collector's edition] | | Windows }} | ||
− | {{Availability/row| Epic Games Store | celeste | DRM-free | Limited to the [[#Windows| | + | {{Availability/row| Epic Games Store | celeste | DRM-free | Limited to the [[#Windows|FNA version]] on Windows.<ref>{{Refcheck|user=Aemony|date=2019-08-30|comment=The DirectX version is nowhere to be found after having downloaded the game.}}</ref><br/>DRM-free when launched directly from executable. | | Windows, OS X }} |
{{Availability/row| Humble | celeste | Steam | | | Windows, OS X, Linux }} | {{Availability/row| Humble | celeste | Steam | | | Windows, OS X, Linux }} | ||
{{Availability/row| itch.io | https://mattmakesgames.itch.io/celeste | DRM-free | | | Windows, OS X, Linux }} | {{Availability/row| itch.io | https://mattmakesgames.itch.io/celeste | DRM-free | | | Windows, OS X, Linux }} | ||
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===Version differences=== | ===Version differences=== | ||
====Windows==== | ====Windows==== | ||
− | {{ii}} There are two versions available on Windows: | + | {{ii}} There are two versions available on Windows: an XNA version and an FNA version. |
− | {{ii}} Discord, itch.io, and Steam include both versions. Epic Games Store is limited to the | + | {{ii}} Discord, itch.io, and Steam include both versions. Epic Games Store is limited to the FNA version. |
− | {{++}} The | + | {{++}} The FNA version of the game runs on SDL2, which has more controller support than XNA.<ref name="opengl-playstation4"/> |
− | {{Fixbox|description=Discord: Launch the | + | {{Fixbox|description=Discord: Launch the FNA version|ref=<ref name="aemony-2019-08-30">{{Refcheck|user=Aemony|date=2019-08-30}}</ref>|fix= |
# Launch Discord and navigate to the library. | # Launch Discord and navigate to the library. | ||
# Click on '''the downwards pointing arrow''' to the right side of the '''Play''' button for the game. | # Click on '''the downwards pointing arrow''' to the right side of the '''Play''' button for the game. | ||
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}} | }} | ||
− | {{Fixbox|description=itch.io: Download the | + | {{Fixbox|description=itch.io: Download the FNA version|ref=<ref name="aemony-2019-08-30"/>|fix= |
# Navigate to the {{Store link|itch.io|https://mattmakesgames.itch.io/celeste|download page}} on itch.io. | # Navigate to the {{Store link|itch.io|https://mattmakesgames.itch.io/celeste|download page}} on itch.io. | ||
# Download '''Celeste Windows (FNA)'''. | # Download '''Celeste Windows (FNA)'''. | ||
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}} | }} | ||
− | {{Fixbox|description=Steam: Change to the | + | {{Fixbox|description=Steam: Change to the FNA version|ref=<ref name="opengl-playstation4"/>|fix= |
# Launch Steam. | # Launch Steam. | ||
# Select the game, {{key|Right-click}} on it and select '''Properties'''. | # Select the game, {{key|Right-click}} on it and select '''Properties'''. | ||
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{{Image|Celeste_controller_remapping.png|In-game controller remapping.}} | {{Image|Celeste_controller_remapping.png|In-game controller remapping.}} | ||
{{Image|Celeste_keyboard_remapping.png|In-game keyboard remapping.}} | {{Image|Celeste_keyboard_remapping.png|In-game keyboard remapping.}} | ||
− | |||
{{Input | {{Input | ||
|key remap = true | |key remap = true | ||
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|impulse triggers notes = | |impulse triggers notes = | ||
|dualshock 4 = true | |dualshock 4 = true | ||
− | |dualshock 4 notes = Only supported natively on Windows by the [[#Windows| | + | |dualshock 4 notes = Only supported natively on Windows by the [[#Windows|FNA version]] of the game. XNA users must use an [[Controller:DualShock 4#Windows|XInput wrapper]]. |
|dualshock prompts = true | |dualshock prompts = true | ||
|dualshock prompts notes = | |dualshock prompts notes = | ||
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==Other information== | ==Other information== | ||
===API=== | ===API=== | ||
− | |||
− | |||
{{API | {{API | ||
− | |direct3d versions = 9 | + | |direct3d versions = 9, 11 |
− | |direct3d notes = | + | |direct3d notes = On Windows, the XNA version uses Direct3D 9 and the FNA version uses Direct3D 11 in v1.4+.<ref name="1.4 fna">{{Refurl|url=https://store.steampowered.com/news/app/504230/view/2984171597628988822|title=Steam News - Celeste - V1.4.0.0 Changelog|date=2021-10-17|snippet=Updated to the latest version of FNA, introducing FNA3D. This means the FNA version can run DirectX on Windows and Metal on Mac}}</ref> |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
|opengl versions = 2.1, 3.0 | |opengl versions = 2.1, 3.0 | ||
− | |opengl notes = | + | |opengl notes = The FNA version used OpenGL prior to v1.4. |
|glide versions = | |glide versions = | ||
|glide notes = | |glide notes = | ||
Line 355: | Line 352: | ||
|mantle support = | |mantle support = | ||
|mantle support notes = | |mantle support notes = | ||
− | |metal support = | + | |metal support = true |
− | |metal support notes = | + | |metal support notes = The FNA version supports Metal since v1.4.<ref name="1.4 fna"/> |
|vulkan versions = | |vulkan versions = | ||
|vulkan notes = | |vulkan notes = | ||
Line 372: | Line 369: | ||
|linux 32-bit executable= true | |linux 32-bit executable= true | ||
|linux 64-bit executable= true | |linux 64-bit executable= true | ||
− | |linux executable notes = itch.io DRM-free download offers both executables in one archive. | + | |linux executable notes = The itch.io DRM-free download offers both executables in one archive. |
}} | }} | ||
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|interface notes = | |interface notes = | ||
|input = SDL2 | |input = SDL2 | ||
− | |input notes = | + | |input notes = FNA version only. |
|cutscenes = | |cutscenes = | ||
|cutscenes notes = | |cutscenes notes = |
Revision as of 00:24, 18 October 2021
Developers | |
---|---|
Extremely OK Games | |
Linux | Ethan Lee |
Engines | |
Windows, OS X, Linux | Monocle Engine |
Windows, OS X, Linux | FNA |
Windows | XNA |
Release dates | |
Windows | January 25, 2018 |
macOS (OS X) | January 25, 2018 |
Linux | January 25, 2018 |
Reception | |
Metacritic | 88 |
OpenCritic | 92 |
IGDB | 91 |
Key points
- On Windows the FNA version supports more controllers than the DirectX version (notably DualShock 4).[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Collector's edition | |||
Epic Games Store | Limited to the FNA version on Windows.[2] DRM-free when launched directly from executable. |
|||
Humble Store | ||||
itch.io | ||||
Microsoft Store | Xbox Game Pass for PC, Xbox Play Anywhere. | |||
Steam |
- Celeste Classic can be played through a web browser on itch.io.
DLC and expansion packs
Name | Notes | |
---|---|---|
Chapter 9: Farewell | Free DLC containing over 100 levels released on September 9, 2019.[3] |
Version differences
Windows
- There are two versions available on Windows: an XNA version and an FNA version.
- Discord, itch.io, and Steam include both versions. Epic Games Store is limited to the FNA version.
- The FNA version of the game runs on SDL2, which has more controller support than XNA.[1]
Discord: Launch the FNA version[4] |
---|
|
itch.io: Download the FNA version[4] |
---|
|
Steam: Change to the FNA version[1] |
---|
|
Essential improvements
Skip intro logos and autosaving notice
Modify the game executable[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Saves\settings.celeste[Note 1] |
macOS (OS X) | ~/Library/Application Support/Celeste/Saves/settings.celeste |
Linux | $XDG_DATA_HOME/Celeste/Saves/settings.celeste |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Saves\*.celeste[Note 1] |
Microsoft Store | %LOCALAPPDATA%\Packages\MattMakesGamesInc.Celeste_79daxvg0dq3v6\SystemAppData\wgs\ |
macOS (OS X) | ~/Library/Application Support/Celeste/Saves |
Linux | $XDG_DATA_HOME/Celeste/Saves |
-
*
corresponds to the number of the in-game save slot from 0 to 2 for a total of 3 slots.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Scaled from 320x180. | ||
Multi-monitor | |||
Ultra-widescreen | 16:9 pillarboxed.[5] | ||
4K Ultra HD | No resolution option in-game. Adjust Screen Size option is for scaling to fit the screen and resolution. |
||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | 3D models in menus are not antialiased. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Game capped at 61 FPS. Menus are uncapped. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | No mouse support. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Only supported natively on Windows by the FNA version of the game. XNA users must use an XInput wrapper. | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, Wireless (DualShock 4 USB Wireless Adapter) V2 tested. |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Can be reduced or disabled. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Sounds | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Canadian English. | |||
Simplified Chinese | ||||
French | ||||
German | ||||
Hungarian | Fan translation, download. | |||
Italian | ||||
Japanese | ||||
Korean | Fan translation, download. | |||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 | On Windows, the XNA version uses Direct3D 9 and the FNA version uses Direct3D 11 in v1.4+.[6] |
OpenGL | 2.1, 3.0 | The FNA version used OpenGL prior to v1.4. |
Metal support | The FNA version supports Metal since v1.4.[6] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux | The itch.io DRM-free download offers both executables in one archive. |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | |
Input | SDL2 | FNA version only. |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i3-380M | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1200 MB | |
Video card (GPU) | Intel HD Graphics 4000 DirectX 10 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.7.5 | |
Processor (CPU) | Intel Core i3-380M | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1200 MB | |
Video card (GPU) | OpenGL 2.1 with ARB compatible | OpenGL 3.0 compatible |
- A 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | glibc 2.17 | |
Processor (CPU) | Intel Core i3-380M | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1200 MB | |
Video card (GPU) | OpenGL 2.1 with ARB compatible | OpenGL 3.0 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ 1.0 1.1 1.2 Steam Community - PS4 Controllers on PC - last accessed on 2018-04-28
- "Alternatively you can use the OpenGL Beta branch (by changing it in Celeste's Steam settings by right clicking the app). The OpenGL version of the game runs on FNA & SDL2, which has more controller support than XNA."
- ↑ Verified by User:Aemony on 2019-08-30
- The DirectX version is nowhere to be found after having downloaded the game.
- ↑ Extremely OK Games - Hello, and Farewell - last accessed on 2019-09-06
- ↑ 4.0 4.1 Verified by User:Aemony on 2019-08-30
- ↑ 21:9 aspect ratio ?? - last accessed on 2020-11-16
- ↑ 6.0 6.1 Steam News - Celeste - V1.4.0.0 Changelog - last accessed on 2021-10-17
- "Updated to the latest version of FNA, introducing FNA3D. This means the FNA version can run DirectX on Windows and Metal on Mac"