Difference between revisions of "Castle of Illusion"
From PCGamingWiki, the wiki about fixing PC games
Line 140: | Line 140: | ||
|minOS = Windows Vista SP2 | |minOS = Windows Vista SP2 | ||
|minproc = 2.8 GHz Dual Core | |minproc = 2.8 GHz Dual Core | ||
− | |minmem = | + | |minmem = 2 GB |
− | |minHD = | + | |minHD = 10GB |
|minGPU = ATI 2600/Nvidia 8600 | |minGPU = ATI 2600/Nvidia 8600 | ||
Revision as of 15:00, 5 September 2013
Developers | |
---|---|
Sega Studios Australia | |
Publishers | |
Sega | |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Key points'
- Bad port with numerous issues including framerate cape and limited rendering resolution.[1]
General information
Availability
Game data
- Settings are saved in registry instead of configuration files.
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Widescreen resolution
- In fullscreen mode game is rendered in 720p resolution and then scaled to resolution set in menu.
Instructions |
---|
Instructions |
---|
Anti-aliasing (AA)
Instructions |
---|
Input settings
Audio settings
Issues fixed
High input lag
Instructions |
---|
System requirements
References
Categories:
- Pages with no release dates
- Games
- Invalid section order
- Invalid template usage (Fixbox)
- Missing section (Availability)
- Missing section (Save game cloud syncing)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)
- Missing section (API)
- Missing section (System requirements)
- Windows