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Difference between revisions of "Cars"

From PCGamingWiki, the wiki about fixing PC games
(Undo revision 967400 by Tomomimi (talk) unnecessary removal of content)
Tag: Undo
Line 15: Line 15:
 
|steam appid  = 331160
 
|steam appid  = 331160
 
|steam appid side  =  
 
|steam appid side  =  
 +
|gogcom id    =
 
|strategywiki = Cars
 
|strategywiki = Cars
 
|wikipedia    = Cars (video game)
 
|wikipedia    = Cars (video game)
 +
|winehq      =
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
Line 41: Line 43:
 
* Delete the folder <code>{{p|game}}\Data\AppStart\</code>.
 
* Delete the folder <code>{{p|game}}\Data\AppStart\</code>.
 
}}
 
}}
 
===Higher difficulty===
 
{{Fixbox|description=When creating a profile, set the name of a profile to <code>CHMPION</code>|ref=<ref>{{Refsnip|url=http://www.aintitcool.com/node/23508|title=AICN Games: Monki interviews CARS game designer, Rainbow Studios' Jordan Itkowitz!!!|date=January 25, 2019|snippet=Jordan (developer): Well, given that we were trying to go as mass-market as possible with Cars (our core demo for the game is 6-12, but we think Pixar has the ability to jump that generation gap), we had to give the game a gentler default difficulty level than we’re used to shipping. We still want a challenge, though, and so we added a more difficult version of the Story Mode, where the races are much more competitive. Players can create a new profile (at the start of the game, or via the Options section of the front-end) and call it CHMPION.}}</ref><ref>{{Refurl|url=https://www.youtube.com/watch?v=-og6F1ZNLws&t=721|title=Disney's surprisingly impressive Cars tie-in game | minimme|date=January 25, 2019}}</ref>}}
 
  
 
==Game data==
 
==Game data==
Line 60: Line 59:
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
 +
|discord                =
 +
|discord notes          =
 +
|epic games store      =
 +
|epic games store notes =
 +
|gog galaxy            =
 +
|gog galaxy notes      =
 +
|origin                =
 +
|origin notes          =
 
|steam cloud            = true
 
|steam cloud            = true
 +
|steam cloud notes      =
 +
|uplay                  =
 +
|uplay notes            =
 +
|xbox cloud            =
 +
|xbox cloud notes      =
 
}}
 
}}
  
Line 71: Line 83:
 
|4k ultra hd wsgf award    = incomplete
 
|4k ultra hd wsgf award    = incomplete
 
|widescreen resolution      = true
 
|widescreen resolution      = true
|widescreen resolution notes= The menu and HUD map are stretched.
+
|widescreen resolution notes=  
 
|multimonitor              = unknown
 
|multimonitor              = unknown
 +
|multimonitor notes        =
 
|ultrawidescreen            = true
 
|ultrawidescreen            = true
 +
|ultrawidescreen notes      =
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 +
|4k ultra hd notes          =
 
|fov                        = false
 
|fov                        = false
 +
|fov notes                  =
 
|windowed                  = false
 
|windowed                  = false
 +
|windowed notes            =
 
|borderless windowed        = false
 
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
Line 98: Line 115:
 
{{Input settings
 
{{Input settings
 
|key remap                = true
 
|key remap                = true
 +
|key remap notes          =
 
|acceleration option      = false
 
|acceleration option      = false
 +
|acceleration option notes =
 
|mouse sensitivity        = false
 
|mouse sensitivity        = false
 +
|mouse sensitivity notes  =
 
|mouse menu                = true
 
|mouse menu                = true
 +
|mouse menu notes          =
 
|invert mouse y-axis      = false
 
|invert mouse y-axis      = false
 +
|invert mouse y-axis notes =
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
|controller support notes  = No matter what controller you use, they will be identified as a generic PC controller, with button prompts being numbers.
+
|controller support notes  =  
 
|full controller          = true
 
|full controller          = true
 +
|full controller notes    =
 
|controller remap          = true
 
|controller remap          = true
 +
|controller remap notes    =
 
|controller sensitivity    = false
 
|controller sensitivity    = false
 +
|controller sensitivity notes=
 
|invert controller y-axis  = true
 
|invert controller y-axis  = true
 +
|invert controller y-axis notes=
 +
|xinput controllers        = unknown
 +
|xinput controllers notes  =
 +
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4              = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=
 
|button prompts            = generic
 
|button prompts            = generic
 +
|button prompts notes      =
 +
|controller hotplug        = unknown
 +
|controller hotplug notes  =
 
|haptic feedback          = true
 
|haptic feedback          = true
 +
|haptic feedback notes    =
 
|simultaneous input        = true
 
|simultaneous input        = true
 +
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =
 
}}
 
}}
  
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{{Audio settings
 
{{Audio settings
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    = Master, music, effects, engine and voices can be adjusted seperately.
+
|separate volume notes    = Master, Music, Effects, Engine, Voice
 
|surround sound          = true
 
|surround sound          = true
 
|surround sound notes    = Up to 7.0 output with [[Glossary:Sound_card#DirectSound_hardware_path|DirectSound3D restoration software.]]
 
|surround sound notes    = Up to 7.0 output with [[Glossary:Sound_card#DirectSound_hardware_path|DirectSound3D restoration software.]]
 
|subtitles                = true
 
|subtitles                = true
|subtitles notes          = Subtitles are bitmap, so they will appear pixelated at high resolutions
+
|subtitles notes          =  
 
|closed captions          = false
 
|closed captions          = false
 +
|closed captions notes    =
 
|mute on focus lost      = true
 
|mute on focus lost      = true
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
Line 279: Line 345:
 
}}
 
}}
  
==Multiplayer==
+
==Network==
 
{{Network/Multiplayer
 
{{Network/Multiplayer
 
|local play          = true
 
|local play          = true
 
|local play players  = 2
 
|local play players  = 2
|local play modes    =  
+
|local play modes    = versus
|local play notes    = You'll be forced to play the game at reduced graphics fidelity when playing in splitscreen, even if your hardware is capable otherwise. This is because this is the port of the Xbox version, and that console did the same to keep the framerate constant. The game wasn't optimized for PC. This applies to the Steam version.
+
|local play notes    = Split-screen. Graphical fidelity is reduced.
 
|lan play            = false
 
|lan play            = false
 +
|lan play players    =
 +
|lan play modes      =
 +
|lan play notes      =
 
|online play          = false
 
|online play          = false
 +
|online play players  =
 +
|online play modes    =
 +
|online play notes    =
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
 +
}}{{Network/Connections
 +
|matchmaking        =
 +
|matchmaking notes  =
 +
|p2p                =
 +
|p2p notes          =
 +
|dedicated          =
 +
|dedicated notes    =
 +
|self-hosting      =
 +
|self-hosting notes =
 +
|direct ip          =
 +
|direct ip notes    =
 +
}}{{Network/Ports
 +
|tcp  =
 +
|udp  =
 +
|upnp =
 
}}
 
}}
  
 
==Issues unresolved==
 
==Issues unresolved==
These issues are in the Steam version of the game.
+
These issues are known to occur on the Steam version of the game.
 
===Brightness issue===
 
===Brightness issue===
 
On some hardware, the game will play at a much lower brightness level. This may not seem like a problem at first, but it makes night-time very hard to see.
 
On some hardware, the game will play at a much lower brightness level. This may not seem like a problem at first, but it makes night-time very hard to see.
 +
 
===Visual bugs===
 
===Visual bugs===
 
There are visual issues, such as menu icons being in the wrong layer order, and Mack's eyelids flickering at night-time.
 
There are visual issues, such as menu icons being in the wrong layer order, and Mack's eyelids flickering at night-time.
 +
 
===Cutscenes unwatchable===
 
===Cutscenes unwatchable===
 
Deleted scenes and movie clips can't be watched. Trying to select a scene will return you to the selection menu. They might have been removed due to outdated licenses, or perhaps they're just corrupted and can't be played.
 
Deleted scenes and movie clips can't be watched. Trying to select a scene will return you to the selection menu. They might have been removed due to outdated licenses, or perhaps they're just corrupted and can't be played.
Line 306: Line 395:
 
{{Fixbox|description=Use [https://drive.google.com/file/d/1Z0z8X1q4nrMRxkalLlew6YCzgtMaQPel/view replacement Scenes.pak]|ref=<ref>[https://steamcommunity.com/app/331160/discussions/0/1679189548066508837/ Cars TVG Keeps Crashing for you?, Well click here for the fix problem. :: Cars General Discussions]</ref>|fix=
 
{{Fixbox|description=Use [https://drive.google.com/file/d/1Z0z8X1q4nrMRxkalLlew6YCzgtMaQPel/view replacement Scenes.pak]|ref=<ref>[https://steamcommunity.com/app/331160/discussions/0/1679189548066508837/ Cars TVG Keeps Crashing for you?, Well click here for the fix problem. :: Cars General Discussions]</ref>|fix=
 
}}
 
}}
{{--}}If trying to force the game to run with an integrated Intel GPU, chances are you'll come across the gameplay briefly freezing when a dialogue is played. This applies to the Steam version.
 
  
 
==Other information==
 
==Other information==
Line 353: Line 441:
 
|multiplayer notes=  
 
|multiplayer notes=  
 
}}
 
}}
 +
 +
===Higher difficulty===
 +
{{Fixbox|description=When creating a profile, set the name of a profile to <code>CHMPION</code>|ref=<ref>{{Refsnip|url=http://www.aintitcool.com/node/23508|title=AICN Games: Monki interviews CARS game designer, Rainbow Studios' Jordan Itkowitz!!!|date=January 25, 2019|snippet=Jordan (developer): Well, given that we were trying to go as mass-market as possible with Cars (our core demo for the game is 6-12, but we think Pixar has the ability to jump that generation gap), we had to give the game a gentler default difficulty level than we’re used to shipping. We still want a challenge, though, and so we added a more difficult version of the Story Mode, where the races are much more competitive. Players can create a new profile (at the start of the game, or via the Options section of the front-end) and call it CHMPION.}}</ref><ref>{{Refurl|url=https://www.youtube.com/watch?v=-og6F1ZNLws&t=721|title=Disney's surprisingly impressive Cars tie-in game | minimme|date=January 25, 2019}}</ref>}}
  
 
==System requirements==
 
==System requirements==
Line 386: Line 477:
 
|minGPU2  = ATI Radeon 7500
 
|minGPU2  = ATI Radeon 7500
 
|minVRAM  = 32 MB
 
|minVRAM  = 32 MB
 +
 +
|recOS    =
 +
|recCPU  =
 +
|recRAM  =
 +
|recHD    =
 +
|recGPU  =
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Revision as of 00:39, 24 May 2020

Cars
Cars cover
Developers
Rainbow Studios
Windows Beenox Shift
macOS (OS X) Beenox Shift
Publishers
THQ
Russia Noviy Disk
Digital Disney Interactive Studios
Release dates
Windows June 6, 2006
macOS (OS X) June 6, 2006
Cars guide on StrategyWiki
Cars on Wikipedia

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Cars
Subseries of Pixar
Cars 2006
Cars: Radiator Springs Adventures 2006
Cars Mater-National Championship 2007
The World of Cars Online 2008
Cars Toon: Mater's Tall Tales 2010
Cars 2 2011
Disney Planes 2013
Cars: Fast as Lightning 2014

Key points

Frame rate is capped at 30 FPS, with physics issues above 30 FPS.[citation needed]
Port of the Xbox version. PC version does not include the graphical improvements from the Xbox 360 release.
Despite it not being pointed out in the Steam store, the game confirms it doesn't support integrated Intel graphics, only AMD or NVIDIA GPUs. If you absolutely need to use the Intel graphics, see Game crashes when starting Story Mode.

General information

World of Cars Wiki
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 7 DRM disc check, USA: 2 CD's UK: 1 DVD
Windows
macOS (OS X)
Steam
Icon overlay.png
Windows
A demo is available, containing the first race of Story Mode.[Note 1]

Essential improvements

Skip intro videos

Delete video files[citation needed]

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\THQ\Cars\Settings\
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/331160/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\Documents\THQ\Cars\Save\
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/331160/pfx/[Note 2]

Save game cloud syncing

System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Danish
Dutch
Finnish
French
German
Italian
Norwegian
Polish
Portuguese
Russian
Only available in retail.
Spanish
Swedish

VR support

3D modes State Notes
vorpX
G3D
User created game profile, see vorpx forum profile introduction.

Network

Multiplayer types

Type Native Players Notes
Local play
2 Versus
Split-screen. Graphical fidelity is reduced.
LAN play
Online play

Issues unresolved

These issues are known to occur on the Steam version of the game.

Brightness issue

On some hardware, the game will play at a much lower brightness level. This may not seem like a problem at first, but it makes night-time very hard to see.

Visual bugs

There are visual issues, such as menu icons being in the wrong layer order, and Mack's eyelids flickering at night-time.

Cutscenes unwatchable

Deleted scenes and movie clips can't be watched. Trying to select a scene will return you to the selection menu. They might have been removed due to outdated licenses, or perhaps they're just corrupted and can't be played.

Issues fixed

Game crashes when starting Story Mode

Run application with Nvidia Graphics card[1]
Change anti-aliasing to 4x[2]
Use replacement Scenes.pak[3]

Other information

API

Technical specs Supported Notes
Direct3D 9
ExecutablePPC 32-bit 64-bit Notes
Windows
macOS (OS X)
Intel support requires an update. Still 32-bit only.

Middleware

Middleware Notes
Cutscenes Bink Video

Higher difficulty

When creating a profile, set the name of a profile to CHMPION[4][5]

System requirements

Windows
Minimum Recommended
Operating system (OS) 2000
Processor (CPU) Intel Pentium III 800 MHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 500 MB
Video card (GPU) Nvidia GeForce 2
ATI Radeon 7500
32 MB of VRAM
DirectX 9.0c compatible
Sound (audio device) DirectX 9.0c compatible
macOS (OS X)
Minimum
Operating system (OS) 10.3
Processor (CPU) PowerPC G4 1.2 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 1.2 GB
Video card (GPU) Nvidia GeForce 2
ATI Radeon 7500
32 MB of VRAM

Notes

  1. The demo does not let you adjust any configuration settings, such as controls or resolution.
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Why Cars does not work on computers (TESTED) :: Cars General Discussions
  2. Why Cars does not work on computers (TESTED) :: Cars General Discussions, post #32
  3. Cars TVG Keeps Crashing for you?, Well click here for the fix problem. :: Cars General Discussions
  4. AICN Games: Monki interviews CARS game designer, Rainbow Studios' Jordan Itkowitz!!! - last accessed on January 25, 2019
    "Jordan (developer): Well, given that we were trying to go as mass-market as possible with Cars (our core demo for the game is 6-12, but we think Pixar has the ability to jump that generation gap), we had to give the game a gentler default difficulty level than we’re used to shipping. We still want a challenge, though, and so we added a more difficult version of the Story Mode, where the races are much more competitive. Players can create a new profile (at the start of the game, or via the Options section of the front-end) and call it CHMPION."
  5. Disney's surprisingly impressive Cars tie-in game - last accessed on January 25, 2019