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Difference between revisions of "Cars"

From PCGamingWiki, the wiki about fixing PC games
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|4k ultra hd wsgf award    = incomplete
 
|4k ultra hd wsgf award    = incomplete
 
|widescreen resolution      = limited
 
|widescreen resolution      = limited
|widescreen resolution notes= The hud stretches and the camera zooms in a little closer than 4: 3  
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|widescreen resolution notes= The hud stretches and the camera zooms in a little closer than the original fullscreen ratio (4:3). Additionally, playing the game at unusual resolution ratios may cause the entire 3D image to be stretched/condensed.
 
|multimonitor              = unknown
 
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
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|vsync notes                = On by default. Can be forced off through the graphics card control panel.
 
|vsync notes                = On by default. Can be forced off through the graphics card control panel.
 
|60 fps                    = hackable
 
|60 fps                    = hackable
|60 fps notes              = Frame rate is capped at 30 FPS. Can be increased to 60 with [https://pastebin.com/6ZggqNvC this hack].<br>[https://www.youtube.com/watch?v=eje_Y9_mUxU Video tutorial.]
+
|60 fps notes              = Frame rate is capped at 30 FPS. Can be increased to 60 with [https://pastebin.com/6ZggqNvC this hack].<br>[https://www.youtube.com/watch?v=eje_Y9_mUxU Video tutorial.] This hack doesn't apply to the Steam version of the game because it has different hex values to the formerly physical version.
 
|120 fps                    = false
 
|120 fps                    = false
 
|120 fps notes              =  
 
|120 fps notes              =  

Revision as of 15:36, 25 March 2021

Cars
Cars cover
Developers
Rainbow Studios
Windows Beenox Shift
macOS (OS X) Beenox Shift
Publishers
THQ
Russia Noviy Disk
Digital Disney Interactive Studios
Release dates
Windows June 6, 2006
macOS (OS X) June 6, 2006
Cars guide on StrategyWiki
Cars on Wikipedia

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Cars
Subseries of Pixar
Cars 2006
Cars: Radiator Springs Adventures 2006
Cars Mater-National Championship 2007
The World of Cars Online 2008
Cars Toon: Mater's Tall Tales 2010
Cars 2 2011
Disney Planes 2013
Cars: Fast as Lightning 2014

Key points

Frame rate is capped at 30 FPS, with physics issues above 30 FPS.[citation needed]
Port of the Xbox version. PC version does not include the graphical improvements from the Xbox 360 release.
Despite it not being pointed out in the Steam store, the game doesn't support Intel integrated graphics, only AMD or NVIDIA GPUs. If you absolutely need to use the Intel graphics, see Game crashes when starting Story Mode.

General information

World of Cars Wiki
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 7 DRM disc check, USA: 2 CD's UK: 1 DVD
Windows
macOS (OS X)
GamersGate
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
A demo is available, containing the first race of Story Mode.[Note 1]

Essential improvements

Skip intro videos

Delete video files[citation needed]

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\THQ\Cars\Settings\
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/331160/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\Documents\THQ\Cars\Save\
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/331160/pfx/[Note 2]

Save game cloud syncing

System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Danish
Dutch
Finnish
French
German
Italian
Norwegian
Polish
Portuguese
Russian
Only available in retail.
Spanish
Swedish

VR support

3D modes State Notes
vorpX
G3D
User created game profile, see vorpx forum profile introduction.

Network

Multiplayer types

Type Native Players Notes
Local play
2 Versus
Split-screen. Graphical fidelity is reduced.
LAN play
Online play

Issues unresolved

These issues are known to occur on the Steam version of the game.

Brightness issue

On some hardware, the game will play at a much lower brightness level. This may not seem like a problem at first, but it makes night-time very hard to see.

Visual bugs

There are visual issues, such as menu icons being in the wrong layer order, and Mack's eyelids flickering at night-time.

Cutscenes unwatchable

Deleted scenes and movie clips can't be watched. Trying to select a scene will return you to the selection menu. They might have been removed due to outdated licenses, or perhaps they're just corrupted and can't be played.

Issues fixed

Game crashes when starting Story Mode

Change anti-aliasing to 4x[1]
Use replacement Scenes.pak[2]
Run application with Nvidia Graphics card[3]

Other information

API

Technical specs Supported Notes
Direct3D 9
ExecutablePPC 32-bit 64-bit Notes
Windows
macOS (OS X)
Intel support requires an update. Still 32-bit only.

Middleware

Middleware Notes
Cutscenes Bink Video

Higher difficulty

When creating a profile, set the name of a profile to CHMPION[4][5]

System requirements

Windows
Minimum Recommended
Operating system (OS) 2000
Processor (CPU) Intel Pentium III 800 MHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 500 MB
Video card (GPU) Nvidia GeForce 2
ATI Radeon 7500
32 MB of VRAM
DirectX 9.0c compatible
Sound (audio device) DirectX 9.0c compatible
macOS (OS X)
Minimum
Operating system (OS) 10.3
Processor (CPU) PowerPC G4 1.2 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 1.2 GB
Video card (GPU) Nvidia GeForce 2
ATI Radeon 7500
32 MB of VRAM

Notes

  1. The demo does not let you adjust any configuration settings, such as controls or resolution.
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/331160/ in addition to or instead of this directory. The app ID (331160) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Why Cars does not work on computers (TESTED) :: Cars General Discussions, post #32
  2. Cars TVG Keeps Crashing for you?, Well click here for the fix problem. :: Cars General Discussions
  3. Why Cars does not work on computers (TESTED) :: Cars General Discussions
  4. AICN Games: Monki interviews CARS game designer, Rainbow Studios' Jordan Itkowitz!!! - last accessed on January 25, 2019
    "Jordan (developer): Well, given that we were trying to go as mass-market as possible with Cars (our core demo for the game is 6-12, but we think Pixar has the ability to jump that generation gap), we had to give the game a gentler default difficulty level than we’re used to shipping. We still want a challenge, though, and so we added a more difficult version of the Story Mode, where the races are much more competitive. Players can create a new profile (at the start of the game, or via the Options section of the front-end) and call it CHMPION."
  5. Disney's surprisingly impressive Cars tie-in game - last accessed on January 25, 2019