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Carmageddon

From PCGamingWiki, the wiki about fixing PC games
Revision as of 07:10, 14 December 2018 by Garrbot (talk | contribs) (→‎top: updated GOG.com ID format)
Carmageddon
Carmageddon cover
Developers
Stainless Games
Publishers
Sales Curve Interactive
Interplay Entertainment
Engines
BRender
Release dates
DOS June 30, 1997
Windows August 30, 1997
Mac OS (Classic) August 30, 1997
Carmageddon on Wikipedia
Carmageddon
Carmageddon 1997
Carmageddon II: Carpocalypse Now 1998
Carmageddon TDR 2000 2000
Carmageddon: Reincarnation 2015
Carmageddon: Max Damage 2016

General information

Official website (archived)
Official forums (archived)
Carmageddon Wiki
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
DOS
Windows
Mac OS
GOG.com
DRM-free
Carmageddon Max Pack. Pre-packaged with DOSBox[1] and pre-configured with nGlide.
Windows
Steam
Icon overlay.png
Carmageddon Max Pack. Pre-packaged with DOSBox.[2]
Windows
Carmageddon Max Pack includes the base game along with the Splat Pack expansion.

DLC and expansion packs

Name Notes
Splat Pack Included with Carmageddon Max Pack.
Windows

Essential improvements

Windows 95 Restoration Pack

The Unofficial Max Pack 95 Restoration Project Pack adds the Windows 95 version of the game, alongside the DOS version.

The Windows 95 version allows the game to run at a higher native resolution and with higher frame rates. However, it is not as stable as the DOS version (some AMD/ATI cards have issues running it) and has poor multiplayer support.[3]


Improved draw distances

Edit OPTIONS.txt[4]
  1. Go to the configuration file location.
  2. Open OPTIONS.TXT (Steam) or DATA.TWT (GOG.com, 3dfx).
  3. Find the line containing Yon and change the value from 35.00 to 70.00 or more.
Entering the in-game settings menu will revert the value.

Game data

Configuration file(s) location

System Location
DOS
Windows <path-to-game>\DATA[Note 1]
Mac OS (Classic)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/282010/pfx/[Note 2]

Save game data location

System Location
DOS
Windows <path-to-game>\DATA\SAVEGAME[Note 1]
Mac OS (Classic)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/282010/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

In-game video settings.
In-game video settings.
300px
Graphics settings (GOG.com version)

Template:Video settings

Widescreen resolution

DOS version

Use nGlide. Note that the picture will be stretched.

Windows 95 version

Modifying the ddraw.ini file[citation needed]
  1. Go to the game installation folder
  2. Open ddraw.ini.
  3. Change the lines with width and height to the width and height the game should run in (ex. width=1680 and height=1050 will run the game in 1680x1050 resolution).
  4. Save the file.
  5. Launch the game.

Windowed

DOS version

Toggle with Alt+ Enter (when using DOSBox).

Windows 95 version

Modifying the ddraw.ini file[citation needed]
  1. Go to the game installation folder
  2. Open ddraw.ini.
  3. Change the line with windowed from false to true.
  4. Save the file.
  5. Launch the game.

Borderless fullscreen windowed

Modifying the ddraw.ini file[citation needed]
  1. Go to the game installation folder
  2. Open ddraw.ini.
  3. Change the line with windowed from false to true.
  4. Change the line with border from true to false.
  5. Save the file.
  6. Launch the game.

Vertical sync (Vsync)

DOS version

Use nGlide.

Windows 95 version

Modifying the ddraw.ini file[citation needed]
  1. Go to the game installation folder
  2. Open ddraw.ini.
  3. Change the line with vsync to either true or false.
  4. Save the file.
  5. Launch the game.

High frame rate

Modifying the ddraw.ini file[citation needed]
  1. Go to the game installation folder
  2. Open ddraw.ini.
  3. Change the line with vsync from true to false.
  4. Change the line with maxfps to either 0 (no limit), -1 (cap the FPS to the monitor refresh rate), or any arbitrary number (ex. maxfps=75 will cap the game at 75 FPS).
  5. Save the file.
  6. Launch the game.

Input settings

In-game control settings.
In-game control settings.

Template:Input settings

Audio settings

In-game audio settings (DOS version).
In-game audio settings (DOS version).

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
PlayStation version only.
LAN play
6
Online play

Connection types

Other information

API

Technical specs Supported Notes
DOS video modes
ExecutablePPC16-bit 32-bit 64-bit Notes
Windows
Mac OS (Classic)

System requirements

DOS
Minimum Recommended
Operating system (OS) 6.2
Processor (CPU) Intel Pentium
System memory (RAM) 32 MB
Hard disk drive (HDD) 20 MB
Video card (GPU) 2 MB of VRAM
Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium
System memory (RAM) 32 MB
Hard disk drive (HDD) 20 MB
Video card (GPU) 2 MB of VRAM
DirectX 3a compatible

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/282010/ in addition to or instead of this directory. The app ID (282010) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References