Difference between revisions of "Carmageddon"
From PCGamingWiki, the wiki about fixing PC games
(→Windows 95 Restoration Pack: reworded to put link into first sentence; changed official to unofficial) |
m (updated template usage) |
||
Line 114: | Line 114: | ||
{{Fixbox/fix|Modifying the ddraw.ini file|ref={{cn|date=July 2016}}}} | {{Fixbox/fix|Modifying the ddraw.ini file|ref={{cn|date=July 2016}}}} | ||
# Go to the game installation folder | # Go to the game installation folder | ||
− | # Open | + | # Open <code>ddraw.ini</code>. |
# Change the lines with <code>width</code> and <code>height</code> to the width and height the game should run in (ex. width=1680 and height=1050 will run the game in 1680x1050 resolution). | # Change the lines with <code>width</code> and <code>height</code> to the width and height the game should run in (ex. width=1680 and height=1050 will run the game in 1680x1050 resolution). | ||
# Save the file. | # Save the file. | ||
Line 128: | Line 128: | ||
{{Fixbox/fix|Modifying the ddraw.ini file|ref={{cn|date=July 2016}}}} | {{Fixbox/fix|Modifying the ddraw.ini file|ref={{cn|date=July 2016}}}} | ||
# Go to the game installation folder | # Go to the game installation folder | ||
− | # Open | + | # Open <code>ddraw.ini</code>. |
# Change the line with <code>windowed</code> from false to true. | # Change the line with <code>windowed</code> from false to true. | ||
# Save the file. | # Save the file. | ||
Line 138: | Line 138: | ||
{{Fixbox/fix|Modifying the ddraw.ini file|ref={{cn|date=July 2016}}}} | {{Fixbox/fix|Modifying the ddraw.ini file|ref={{cn|date=July 2016}}}} | ||
# Go to the game installation folder | # Go to the game installation folder | ||
− | # Open | + | # Open <code>ddraw.ini</code>. |
# Change the line with <code>windowed</code> from false to true. | # Change the line with <code>windowed</code> from false to true. | ||
# Change the line with <code>border</code> from true to false. | # Change the line with <code>border</code> from true to false. | ||
Line 153: | Line 153: | ||
{{Fixbox/fix|Modifying the ddraw.ini file|ref={{cn|date=July 2016}}}} | {{Fixbox/fix|Modifying the ddraw.ini file|ref={{cn|date=July 2016}}}} | ||
# Go to the game installation folder | # Go to the game installation folder | ||
− | # Open | + | # Open <code>ddraw.ini</code>. |
# Change the line with <code>vsync</code> to either true or false. | # Change the line with <code>vsync</code> to either true or false. | ||
# Save the file. | # Save the file. | ||
Line 163: | Line 163: | ||
{{Fixbox/fix|Modifying the ddraw.ini file|ref={{cn|date=July 2016}}}} | {{Fixbox/fix|Modifying the ddraw.ini file|ref={{cn|date=July 2016}}}} | ||
# Go to the game installation folder | # Go to the game installation folder | ||
− | # Open | + | # Open <code>ddraw.ini</code>. |
# Change the line with <code>vsync</code> from true to false. | # Change the line with <code>vsync</code> from true to false. | ||
# Change the line with <code>maxfps</code> to either 0 (no limit), -1 (cap the FPS to the monitor refresh rate), or any arbitrary number (ex. maxfps=75 will cap the game at 75 FPS). | # Change the line with <code>maxfps</code> to either 0 (no limit), -1 (cap the FPS to the monitor refresh rate), or any arbitrary number (ex. maxfps=75 will cap the game at 75 FPS). |
Revision as of 08:33, 12 November 2016
Developers | |
---|---|
Stainless Games | |
Publishers | |
Interplay Entertainment | |
Engines | |
BRender | |
Release dates | |
DOS | June 30, 1997 |
Windows | August 30, 1997 |
Mac OS (Classic) | August 30, 1997 |
Carmageddon | |
---|---|
Carmageddon | 1997 |
Carmageddon II: Carpocalypse Now | 1998 |
Carmageddon TDR 2000 | 2000 |
Carmageddon: Reincarnation | 2015 |
Carmageddon: Max Damage | 2016 |
General information
- Official game series site
- Official forums
- Carmageddon Wiki
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GOG.com | Carmageddon Max Pack. Pre-packaged with DOSBox[1] and pre-configured with nGlide. | |||
Steam | Carmageddon Max Pack. Pre-packaged with DOSBox.[2] |
- Carmageddon Max Pack includes the base game along with the Splat Pack expansion.
DLC and expansion packs
Name | Notes | |
---|---|---|
Splat Pack | Included with Carmageddon Max Pack. |
Essential improvements
Windows 95 Restoration Pack
The Unofficial Max Pack 95 Restoration Project Pack adds the Windows 95 version of the game, alongside the DOS version.
The Windows 95 version allows the game to run at a higher native resolution and with higher frame rates. However, it is not as stable as the DOS version (some AMD/ATI cards have issues running it) and has poor multiplayer support.
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/282010/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/282010/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Graphics settings (GOG.com version)
Widescreen resolution
DOS version
Use nGlide. Note that the picture will be stretched.
Windows 95 version
Instructions |
---|
Windowed
DOS version
Toggle with Alt+↵ Enter (when using DOSBox).
Windows 95 version
Instructions |
---|
Borderless fullscreen windowed
Instructions |
---|
Vertical sync (Vsync)
DOS version
Use nGlide.
Windows 95 version
Instructions |
---|
High frame rate
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | PlayStation version only. | |||
LAN play | 6 | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 6.2 | |
Processor (CPU) | Intel Pentium | Intel Pentium 75 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 20 MB | 220 MB |
Video card (GPU) | 2 MB of VRAM | 4 MB of VRAM |
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | Intel Pentium | Intel Pentium 75 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 20 MB | 220 MB |
Video card (GPU) | 2 MB of VRAM DirectX 3a compatible | 4 MB of VRAM |
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/282010/
in addition to or instead of this directory. The app ID (282010) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
Categories:
- DOS
- Windows
- Mac OS
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (Save game cloud syncing)
- Pages with broken file links
- Invalid template usage (Image)
- Invalid section order
- Invalid template usage (Fixbox)
- Invalid template usage (Network)
- Self-hosting
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (API)