Candle
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Developers | |
---|---|
Teku Studios | |
Publishers | |
Daedalic Entertainment | |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | November 11, 2016 |
macOS (OS X) | November 11, 2016 |
Linux | November 11, 2016 |
Reception | |
Metacritic | 80 |
OpenCritic | 84 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Flip screen, Side view |
Controls | Direct control |
Genres | Adventure, Platform, Puzzle |
Art styles | Cartoon |
Themes | Fantasy |
Candle is a singleplayer flip screen and side view adventure, platform and puzzle game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\Daedalic Entertainment GmbH\CANDLE |
macOS (OS X) | |
Linux | $XDG_CONFIG_HOME/unity3d/Daedalic Entertainment GmbH/CANDLE/prefs |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Daedalic Entertainment GmbH\CANDLE\*.sav |
macOS (OS X) | |
Linux | $XDG_DATA_HOME/Daedalic Entertainment GmbH/CANDLE/*.sav |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | Saves are independent on every OS. Linux syncing is broken, it is incorrectly configured. |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Only 16:9 resolutions are available. | ||
Multi-monitor | |||
Ultra-widescreen | Unavailable or pillarboxed 16:9. | ||
4K Ultra HD | Resolutions higher than 1920x1080 are nearest-neighbor scaled from 1920x1080. | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Fullscreen is always borderless. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Frame rate can be high, but screen actually updates 60 times per second. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Two predefined control schemes are available. | |
Mouse acceleration | ||
Mouse sensitivity | Mouse is not used. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Button prompts may flash. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Sound Effects | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1, 8 | 10 |
Processor (CPU) | 2.8 GHz Dual Core | 3.6 GHz Dual Core |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 12 GB | |
Video card (GPU) | Nvidia GeForce GT 220 AMD Radeon HD 8400 DirectX 9.0c compatible Shader model 3.0 support |
Nvidia GeForce GTX 260 AMD Radeon HD 6670 |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.9 | 10.10 |
Processor (CPU) | 2.6 GHz (Dual Core) Intel | 2.9 GHz (Dual Core) Intel |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 12 GB | |
Video card (GPU) | Intel Iris Nvidia GeForce GT 640 M AMD Radeon HD 6779M Shader model 3.0 support |
Nvidia GeForce GT 650 M AMD Radeon R9 M290X |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 12.04, 14.04, 16.04 | |
Processor (CPU) | 2.8 GHz Dual Core | 3.6 GHz Dual Core |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 12 GB | |
Video card (GPU) | Nvidia GeForce GT 220 AMD Radeon HD 5550 Shader model 3.0 support |
Nvidia GeForce GTX 260 AMD Radeon HD 7730 |
- A 64-bit operating system is required.
Notes
References
- ↑ Verified by User:Mastan on 2021-08-15