Difference between revisions of "Call to Arms"
From PCGamingWiki, the wiki about fixing PC games
(Made the FOV fix clearer and more detailed, also fixed grammar.) |
m (Fixed an error in the FOV section.) |
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Line 124: | Line 124: | ||
# Backup <code>camera.reg</code>. | # Backup <code>camera.reg</code>. | ||
# Open <code>camera.reg</code> with a text editor. | # Open <code>camera.reg</code> with a text editor. | ||
− | # In the camera section, <code>"main"</code> is RTS camera FOV, <code>"human_zoom0"</code> is TPS FOV, <code>"human_zoom1"</code> is FPS | + | # In the camera section, <code>"main"</code> is RTS camera and vehicle FOV, <code>"human_zoom0"</code> is TPS FOV, and <code>"human_zoom1"</code> is FPS FOV. |
# Change the corresponding FOV values listed under each setting to your preferred FOV. | # Change the corresponding FOV values listed under each setting to your preferred FOV. | ||
# Save your changes. | # Save your changes. |
Revision as of 08:18, 29 January 2022
Developers | |
---|---|
Digitalmindsoft | |
Release dates | |
Windows | Early access |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Allied Army | Includes UAF and Rebel Factions + GRM Campaign | |
Deluxe Edition | Base + Allied Army DLC | |
German Army | Includes the German Army + German Campaign | |
Russian Army | Includes the Russian Army + Russian Campaign | |
Season Pass | Bundles Allied Army, German Army, and Russian Army | |
Gates of Hell - Ostfront | WW2 DLC with a Soviet and German Campaign |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\call to arms\profiles\"string of numbers" |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/302670/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\call to arms\profiles\"string of numbers" |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/302670/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 4k+ shrinks the UI. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | UI does not scale. | ||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Up to 8x. | ||
Anti-aliasing (AA) | MSAA 2x or 4x, FXAA Optional. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
Field of view (FOV)
Alter the game's field of view |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | Only supports 64bit operating systems. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 64bit | 10 64bit |
Processor (CPU) | ||
System memory (RAM) | 4 GB | 16 GB |
Hard disk drive (HDD) | 40 GB | 40 GB |
Video card (GPU) | DirectX 11 compatible | DirectX 12 compatible |
- A 64-bit system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/302670/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (302670) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.