Call of the Sea
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Developers | |
---|---|
Out of the Blue | |
Publishers | |
Raw Fury | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | December 8, 2020 |
Reception | |
Metacritic | 78 |
OpenCritic | 78 |
IGDB | 73 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Perspectives | First-person |
Controls | Direct control |
Genres | Adventure |
Themes | Detective/mystery, Interwar, Oceania, Lovecraftian |
Call of the Sea is a singleplayer first-person adventure game.
General information
- Publisher Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Can be launched directly from the executable.[3] Deluxe Edition also available. | |||
GamersGate | Deluxe Edition also available. | |||
Deluxe Edition also available. | ||||
GOG.com | Deluxe Edition also available. | |||
Humble Store | Deluxe Edition also available. | |||
Microsoft Store | ||||
Steam | Deluxe Edition also available. | |||
Green Man Gaming (unavailable) | Deluxe Edition also available. |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\COTS\Saved\Config\WindowsNoEditor\ |
Microsoft Store | %LOCALAPPDATA%\Packages\RawFury.CallofTheSeaW10_9s0pnehqffj7t\LocalCache\Local\COTS\Saved\Config\WinGDK\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1042490/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\COTS\Saved\SaveGames\ |
Microsoft Store | %LOCALAPPDATA%\Packages\RawFury.CallofTheSeaW10_9s0pnehqffj7t\SystemAppData\wgs\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1042490/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud | 976.56 KB available | |
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Vert- scaling.[4] | ||
4K Ultra HD | |||
Field of view (FOV) | 80-100. See Field of view (FOV) for more. | ||
Windowed | |||
Borderless fullscreen windowed | Fullscreen is always borderless. | ||
Anisotropic filtering (AF) | 8x regardless of preset. | ||
Anti-aliasing (AA) | Scales with Global Quality option. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) | RT supported at least on Xbox Series X[5], but no PC support as of now. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Field of view (FOV)
Use the Universal Unreal Engine 4 Console Unlocker[6] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Controller and mouse/keyboard controls can be remapped. | |
Mouse acceleration | Negative acceleration regardless of Smooth Camera Rotation option in the Accessibility settings menu. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Full native DS4 support with both wired and wireless. | |
---|---|---|
PlayStation button prompts | Displays XBOX controller prompts. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | , Wired, Wired, Wireless (Bluetooth) |
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, Dialogue, Sound effects. | |
Surround sound | [7] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i3-3220 AMD FX-6100 |
Intel Core i7-6700K AMD Ryzen 7 1700 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | Nvidia GeForce GTX 650 AMD Radeon HD 7750 DirectX 11 compatible | Nvidia GeForce GTX 1070 Nvidia GeForce GTX 1660 Ti AMD Radeon RX Vega 56 |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.26.2.0[1][2]
- ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/1042490/
in addition to or instead of this directory. The app ID (1042490) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Call of the Sea on Steam - last accessed on 2020-05-19
- "Explore a stunning tropical island (meticulously modeled in Unreal Engine 4)..."
- ↑ Verified by User:Baronsmoki on 2022-06-15
- ↑ Verified by User:Dribbleondo on 2023-03-09
- Ran the game for 5 minutes, each time offline and online on both EXE's provided, and EGS never opened.
- ↑ Support ultrawide? - last accessed on 2020-12-08
- ↑ Inside Xbox Series X Optimized: Call of the Sea - last accessed on [unknown]
- ↑ Verified by User:Rose on 2021-03-14
- ↑ Verified by User:Rose on 2021-04-27
- The game made use of the rear speakers for positional audio.