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Difference between revisions of "Call of Juarez"

From PCGamingWiki, the wiki about fixing PC games
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|mute on focus lost      = true
 
|mute on focus lost      = true
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
|eax support              = true
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|eax support              = limited
 
|eax support notes        = Supports EAX through either DirectSound3D or OpenAL.
 
|eax support notes        = Supports EAX through either DirectSound3D or OpenAL.
 
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Revision as of 22:06, 2 February 2020

Call of Juarez
Call of Juarez cover
Developers
Techland
Publishers
North America Ubisoft
Europe Focus Home Interactive
Engines
Chrome Engine 3
Release dates
Windows September 5, 2006
Call of Juarez on MobyGames
Call of Juarez on Wikipedia
Call of Juarez
Call of Juarez 2006
Call of Juarez: Bound in Blood 2009
Call of Juarez: The Cartel 2011
Call of Juarez: Gunslinger 2013

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
SecuROM 7 DRM disc check
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
GOG.com
DRM-free
Windows
Humble Store
Icon overlay.png
Windows
Steam
DRM-free after installation through Steam client (notes may include more details)
Can be played without Steam running.[1]
Windows

Essential improvements

Patches

Patch 1.1.1.0 is the latest patch available

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\call of juarez\out\Settings\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/3020/pfx/[Note 1]
CD-key is stored in HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Techland\CallOfJuarez\SerialNumber

Save game data location

System Location
Windows %USERPROFILE%\Documents\call of juarez\out\save\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/3020/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

OpenAL mode has reversed front and rear channels. Use DirectSound3D mode instead.[2]
DirectX mode has reversed height channels for enemies even with DSOAL. Sounds above you will sound like they're below you.[3]

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Only available in the retail version.
Polish
Portuguese
Only available in the Fullgames (retail) version
Russian
Spanish

VR support

3D modes State Notes
vorpX
G3D
User created game profile, see vorpx forum profile introduction.

Network

Multiplayer types

Type Native Notes
LAN play
Versus
Online play
Versus

Issues fixed

Game crashes on launch after Techland logo when running in DirectX 10 mode

The DirectX 10 version may have compatibility issues with Windows 7 and later[4]
  1. Launch the game in compatibility mode for Windows XP SP 3

Run the game at screen refresh rate

Maximum selectable refresh rate is 100 Hz. This does not limit FPS, but may set your monitor's refresh rate to 100 Hz, which may result in screen tearing on a 120 Hz or 144 Hz monitor.
Set screen refresh rate[citation needed]
  1. Go to the configuration file(s) location.
  2. Open Video.scr with a text editor.
  3. Set MaxRefresh to the screen refresh rate (e.g. MaxRefresh(120)).

Other information

API

Technical specs Supported Notes
Direct3D 9, 10
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio DirectSound3D, OpenAL

System requirements

Windows
Minimum Recommended
Operating system (OS) 2000
Processor (CPU) Intel Pentium 4 2.2 GHz
AMD Athlon 2400+
System memory (RAM) 512 MB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce 6600
ATI Radeon 9800
DirectX 9.0c compatible
Sound (audio device) DirectX 9 compatible

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/3020/ in addition to or instead of this directory. The app ID (3020) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References