Difference between revisions of "Call of Duty: Modern Warfare"
From PCGamingWiki, the wiki about fixing PC games
m (→Issues unresolved: renamed section to issues fixed and wrapped the section around using DisplayTemporarily, to that it automatically hides itself on the first of december (at which point the issue can be removed entirely if still resolved)) |
|||
(5 intermediate revisions by 3 users not shown) | |||
Line 53: | Line 53: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= Cutscenes are {{term| | + | |widescreen resolution notes= Cutscenes are {{term|letterboxed}} to 21:9. |
|multimonitor = true | |multimonitor = true | ||
− | |multimonitor notes = {{term|Hor+}} gameplay and menus. Cutscenes are 16:9 {{Term| | + | |multimonitor notes = {{term|Hor+}} gameplay and menus. Cutscenes are 16:9 {{Term|pillarboxed}}.<ref>{{Refcheck|user=Fayaine|date=2019-10-30|comment=Tested at 5760x1080 custom resolution. |
− | }}</ref> <ref>{{Refurl|url=https://blog.activision.com/call-of-duty/2019-10/Get-Ready-for-Call-of-Duty-Modern-Warfare-PC|title=GET READY FOR CALL OF DUTY®: MODERN WARFARE®: PC LAUNCH TRAILER AND PC PRELOAD INFORMATION DROPS TODAY!|date=2019-10-30}}</ref> | + | }}</ref><ref>{{Refurl|url=https://blog.activision.com/call-of-duty/2019-10/Get-Ready-for-Call-of-Duty-Modern-Warfare-PC|title=GET READY FOR CALL OF DUTY®: MODERN WARFARE®: PC LAUNCH TRAILER AND PC PRELOAD INFORMATION DROPS TODAY!|date=2019-10-30}}</ref> |
|ultrawidescreen = true | |ultrawidescreen = true | ||
− | |ultrawidescreen notes = {{term|Hor+}} gameplay and menus. <ref>{{Refcheck|user=Fayaine|date=2019-10-30|comment=Tested at 2560x1080 custom resolution. | + | |ultrawidescreen notes = {{term|Hor+}} gameplay and menus.<ref>{{Refcheck|user=Fayaine|date=2019-10-30|comment=Tested at 2560x1080 custom resolution.}}</ref><ref>{{Refurl|url=https://blog.activision.com/call-of-duty/2019-10/Get-Ready-for-Call-of-Duty-Modern-Warfare-PC|title=GET READY FOR CALL OF DUTY®: MODERN WARFARE®: PC LAUNCH TRAILER AND PC PRELOAD INFORMATION DROPS TODAY!|date=2019-10-30}}</ref> |
− | }}</ref> <ref>{{Refurl|url=https://blog.activision.com/call-of-duty/2019-10/Get-Ready-for-Call-of-Duty-Modern-Warfare-PC|title=GET READY FOR CALL OF DUTY®: MODERN WARFARE®: PC LAUNCH TRAILER AND PC PRELOAD INFORMATION DROPS TODAY!|date=2019-10-30}}</ref> | ||
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = <ref>{{Refcheck|user=Fayaine|date=2019-10-30|comment=Tested at 3840x2060 custom resolution.}}</ref> | |4k ultra hd notes = <ref>{{Refcheck|user=Fayaine|date=2019-10-30|comment=Tested at 3840x2060 custom resolution.}}</ref> | ||
Line 107: | Line 106: | ||
|controller support notes = | |controller support notes = | ||
|full controller = true | |full controller = true | ||
− | |full controller notes = An option to swap between keyboard and gamepad | + | |full controller notes = An option to swap between keyboard and gamepad without needing the other is accessible in-game. |
|controller remap = false | |controller remap = false | ||
|controller remap notes = Only layout presets available. | |controller remap notes = Only layout presets available. | ||
Line 123: | Line 122: | ||
|dualshock 4 notes = | |dualshock 4 notes = | ||
|dualshock prompts = true | |dualshock prompts = true | ||
− | |dualshock prompts notes = | + | |dualshock prompts notes = DualShock 4 prompts are available in-game.<ref>[https://www.youtube.com/watch?v=Ih-wRph3MlA How to Play Cod MW On PC With A Controller ! Easy Setup Guide ! *PC GAMERS* - YouTube]</ref> |
|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = | ||
Line 166: | Line 165: | ||
{{Audio settings | {{Audio settings | ||
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = Master, Music, Dialogue, Effects | + | |separate volume notes = Master, Music, Dialogue, Effects. |
|surround sound = true | |surround sound = true | ||
|surround sound notes = | |surround sound notes = | ||
Line 283: | Line 282: | ||
|local play players = | |local play players = | ||
|local play modes = | |local play modes = | ||
− | |local play notes = | + | |local play notes = |
|lan play = false | |lan play = false | ||
|lan play players = | |lan play players = | ||
Line 312: | Line 311: | ||
}} | }} | ||
− | ==Issues | + | ==Issues fixed== |
+ | |||
+ | {{DisplayTemporarily|to=2019-12-01|data= | ||
===Campaign cutscene stuttering=== | ===Campaign cutscene stuttering=== | ||
+ | {{ii}}This has been largely fixed as of the 11/16/2019 patch.<ref>https://twitter.com/InfinityWard/status/1195372997403561986</ref> | ||
;Micro-stuttering & audio-desync during cutscene playback in Campaign Mode | ;Micro-stuttering & audio-desync during cutscene playback in Campaign Mode | ||
− | As of launch there are severe and frequent stutters and audio de-syncing issues when viewing story cutscenes in the Campaign mode. This is suspected to be caused by the game loading a large amount of assets in the background and Infinity Ward are aware of the issue, promising to | + | As of launch there are severe and frequent stutters and audio de-syncing issues when viewing story cutscenes in the Campaign mode. This is suspected to be caused by the game loading a large amount of assets in the background, and Infinity Ward are aware of the issue, promising to deliver a hotfix soon.<ref>{{Refcheck|user=Fayaine|date=2019-11-10|comment=Stuttering due to streaming in assets still existing even after 2 major patches.}}</ref> |
+ | }} | ||
==Other information== | ==Other information== | ||
Line 367: | Line 370: | ||
|multiplayer notes= | |multiplayer notes= | ||
|anticheat = | |anticheat = | ||
− | |anticheat notes = <!-- They very likely use battle.net/blizzard own anticheat method, just like BO4 AFAIU.. But how do | + | |anticheat notes = <!-- They very likely use battle.net/blizzard own anticheat method, just like BO4 AFAIU.. But how do we name it? --> |
}} | }} | ||
Revision as of 07:34, 17 November 2019
This page is for the 2019 soft reboot. For the original 2007 release, see Call of Duty 4: Modern Warfare. For the updated 2016 version, see Call of Duty: Modern Warfare Remastered.
Developers | |
---|---|
Infinity Ward | |
Windows | Beenox |
Publishers | |
Activision | |
Release dates | |
Windows | October 25, 2019 |
Warnings
- This game requires a constant internet connection for all game modes.
⤏ Go to series page | |
Call of Duty | 2003 |
Call of Duty 2 | 2005 |
Call of Duty: Modern Warfare (series) | |
Call of Duty: Black Ops (series) | |
Call of Duty: Ghosts | 2013 |
Call of Duty: Online | 2013 |
Call of Duty: Advanced Warfare | 2014 |
Call of Duty: Heroes | 2014 |
Call of Duty: Infinite Warfare | 2016 |
Call of Duty: WWII | 2017 |
Call of Duty: Warzone | 2020 |
Call of Duty: Vanguard | 2021 |
Call of Duty: Warzone 2.0 | 2022 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Battle.net | Operator Edition and Operator Enhanced Edition also available. | |||
Operator Edition and Operator Enhanced Edition also available. | ||||
Green Man Gaming | Operator Edition and Operator Enhanced Edition also available. | |||
Humble Store | Operator Edition and Operator Enhanced Edition also available. |
- All versions require Battle.net DRM and a constant internet connection for all game modes.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Call of Duty Modern Warfare\players |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Call of Duty Modern Warfare\players |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 20 |
Connection types
Ports
Protocol | Port(s) and/or port range(s)[2] |
---|---|
TCP | 3074, 27014-27050 |
UDP | 3074, 3478, 4379-4380, 27000-27031, 27036 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 | Uses D3D12on7 on Windows 7 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | Supports Nvidia's RTX ray-tracing technology via DXR. |
Middleware
- Uses RAD's Oodle compression
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video | 1.300o |
Multiplayer | Battle.net |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Windows 7 64-Bit (SP1) or Windows 10 64-Bit (version 1709 or later) | Windows 10 64 Bit (latest major update) |
Processor (CPU) | Intel Core i3-4340 AMD FX-6300 |
Intel Core i5-2500K AMD Ryzen 5 1600X |
System memory (RAM) | 8GB | 12GB |
Hard disk drive (HDD) | 175GB | 175GB |
Video card (GPU) | Nvidia GeForce GTX 670 2GB / GTX 1650 4GB AMD Radeon HD 7950 DirectX Requires DirectX 12 compatible system compatible | Nvidia GeForce GTX 970 4GB / GTX 1660 6GB AMD Radeon R9 390 / AMD RX 580 DirectX Requires DirectX 12 compatible system compatible |
Other | Broadband Internet connection Required |
- A 64-bit operating system is required.
- Support for Windows 7 comes from the bundled D3D12on7 runtime. This effectively means that the in-between Windows 8 isn't supported at all.
- The game requires a CPU with POPCNT instructions.[5]
References
- ↑ Call of Duty: Modern Warfare will provide dedicated servers on all platforms - last accessed on 2019-10-30
- ↑ Ports Used for Call of Duty Games - Activision Support - last accessed on [unknown]
- ↑ https://twitter.com/InfinityWard/status/1195372997403561986
- ↑ Verified by User:Fayaine on 2019-11-10
- Stuttering due to streaming in assets still existing even after 2 major patches.
- ↑ Verified by Mirh from his own crash dump