Difference between revisions of "Call of Duty: Black Ops IIII"
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Baronsmoki (talk | contribs) (Updated series) |
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|gogcom id = | |gogcom id = | ||
|strategywiki = | |strategywiki = | ||
+ | |mobygames = call-of-duty-black-ops-iiii | ||
|wikipedia = Call of Duty: Black Ops 4 | |wikipedia = Call of Duty: Black Ops 4 | ||
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | {{Series|Call of Duty}} | + | {{Series|Call of Duty: Black Ops}} |
− | |||
− | |||
− | |||
'''General information''' | '''General information''' | ||
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{{Availability/row| Amazon.com | B071G5K49R | Battle.net, online | | | Windows }} | {{Availability/row| Amazon.com | B071G5K49R | Battle.net, online | | | Windows }} | ||
{{Availability/row| Battle.net | call-of-duty-black-ops-4 | Battle.net, online | | | Windows }} | {{Availability/row| Battle.net | call-of-duty-black-ops-4 | Battle.net, online | | | Windows }} | ||
+ | {{Availability/row| Gamesplanet | 3672-1 | Battle.net, online | {{store link|Gamesplanet|3672-2|Digital Deluxe Edition}} also available. | | Windows }} | ||
+ | {{Availability/row| GMG | call-of-duty-black-ops-4-pc | Battle.net, online | | | Windows }} | ||
{{Availability/row| Humble | call-of-duty-black-ops-4 | Battle.net, online | | | Windows }} | {{Availability/row| Humble | call-of-duty-black-ops-4 | Battle.net, online | | | Windows }} | ||
}} | }} | ||
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# Open <code>config.ini</code>. | # Open <code>config.ini</code>. | ||
# Find the line <code>threaded_rendering</code> and set the value to <code>1</code>. | # Find the line <code>threaded_rendering</code> and set the value to <code>1</code>. | ||
− | # Find the line <code>worker_threads</code> set the value by the number of threads your processor has, or example <code> | + | # Find the line <code>worker_threads</code> set the value by the number of threads your processor has, or example <code>7</code> for 4 physical and 8 logical units. <ref>https://www.reddit.com/r/Blackops4/comments/9gbjks/if_you_have_high_cpu_usage_bad_performance_try/</ref> |
# Save your changes. | # Save your changes. | ||
− | {{ii}}Changing this parameter can increase FPS and smoothness of the gameplay. | + | {{ii}}Changing this parameter can increase FPS and smoothness of the gameplay. Even despite the fact that in the comments to this option is indicated explicitly and is intended for 6 with a large number of processor cores, in fact this option activates a more optimal load on the threads. |
{{--}}Sometimes these values are best left as defaults, as they can have a negative effect. | {{--}}Sometimes these values are best left as defaults, as they can have a negative effect. | ||
}} | }} | ||
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# Save your changes. | # Save your changes. | ||
# And use [https://community.pcgamingwiki.com/files/file/84-d3doverrider/ D3DOverrider] to force triple buffering on. | # And use [https://community.pcgamingwiki.com/files/file/84-d3doverrider/ D3DOverrider] to force triple buffering on. | ||
− | {{ii}} This greatly increases the smoothness and also greatly prevents a drop in the frame rate. | + | {{ii}}This greatly increases the smoothness and also greatly prevents a drop in the frame rate. |
− | {{--}} Usually the use of triple buffering only works with vertical sync enabled. But instead of using vertical synchronization, you can use FastSync in the settings of the NVidia video card driver, as well as turn off vertical synchronization in the settings of the game itself. A similar option for amd owners is called as Enhanced Sync. This mode will not limit the FPS, but also allows you to activate triple buffering. | + | {{--}}Usually the use of triple buffering only works with vertical sync enabled. But instead of using vertical synchronization, you can use FastSync in the settings of the NVidia video card driver, as well as turn off vertical synchronization in the settings of the game itself. A similar option for amd owners is called as Enhanced Sync. This mode will not limit the FPS, but also allows you to activate triple buffering. |
− | {{--}} These options should be used additionally, only if the above tips do not provide the expected improvements, since their activation may increase the input lag. | + | {{--}}These options should be used additionally, only if the above tips do not provide the expected improvements, since their activation may increase the input lag. |
+ | }} | ||
+ | |||
+ | ===Decrease the draw distance=== | ||
+ | {{Fixbox|description=Edit config.ini|ref={{cn|date=April 2019}}|fix= | ||
+ | # Go to the [[#Game data|configuration file location]]. | ||
+ | # Open <code>config.ini</code>. | ||
+ | # Find the line <code>auto_cull_radius</code> and set the value to <code>10</code>. | ||
+ | # Save your changes. | ||
+ | {{ii}}It should be used only in case of problems with FPS, as this option does not give any advantages over other players, it only removes objects and reduces the quality of models with sufficient distance. | ||
}} | }} | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = unknown |
− | |64-bit executable notes= | + | |windows 64-bit exe = true |
+ | |windows exe notes = | ||
+ | |macos 32-bit app = | ||
+ | |macos 64-bit app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = Bink Video | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
}} | }} | ||
Revision as of 04:02, 2 January 2020
Developers | |
---|---|
Treyarch | |
Windows | Beenox |
Publishers | |
Activision | |
Release dates | |
Windows | October 12, 2018 |
Warnings
- This game requires a constant internet connection for all game modes.
Call of Duty: Black Ops | |
---|---|
Subseries of Call of Duty | |
Call of Duty: World at War | 2008 |
Call of Duty: Black Ops | 2010 |
Call of Duty: Black Ops II | 2012 |
Call of Duty: Black Ops III | 2015 |
Call of Duty: Black Ops IIII | 2018 |
Call of Duty: Black Ops Cold War | 2020 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
Battle.net | ||||
Digital Deluxe Edition also available. | ||||
Green Man Gaming | ||||
Humble Store |
- All versions require Battle.net DRM and a constant internet connection for all game modes.
Essential improvements
- All of the following tweaks are applicable also for Black Ops 3, and they may have similar names. This is due to the fact that in both games a relatively identical engine is used and it has been modified further for this game.
- Take into account one important point, all manual changes to the settings in the configuration files can be overwritten and changed to those that the game considers necessary. To avoid this problem, it is worth changing the configuration files during the running game and mark the files as read-only, as well as not enter the settings in the game itself, even if nothing changes on your part. Also, some settings can be duplicated in the folder with the id of the player profile, there they should also be changed.
Skip intro videos
Edit config.ini[citation needed] |
---|
|
Preloading shaders
- Enable Shader Warming.
Edit config.ini[citation needed] |
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|
Reduced start time levels
- Disabling FPS limit.
Edit config.ini[citation needed] |
---|
|
Accelerated switching between windows
- Use Windowed borderless mode.
Edit config.ini[citation needed] |
---|
|
Additional optimization for multithreaded processors
- Adjust the configuration file.
Edit config.ini[citation needed] |
---|
|
Forced use of all video memory
Edit config.ini[citation needed] |
---|
|
Triple buffering activation and framerate smoothing
Edit config.ini[citation needed] |
---|
|
Decrease the draw distance
Edit config.ini[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\players\[Note 1] |
Save game data location
System | Location |
---|---|
Windows |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 100 | Versus, Co-op 8-10 players in most modes, 8-12 in Chaos TDM, 4 in Zombies, up to 100 in Blackout.[2] |
||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | Dedicated servers for Multiplayer and Blackout. P2P for Zombies mode. | |
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s)[3] |
---|---|
TCP | 443, 3074 |
UDP | 443, 3074 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Stuttering
- The game has some compatibility issues with older operating systems such as Windows 7 due to the outdated graphics stack (WDDM).
Change operating system[citation needed] |
---|
|
- You can also disable the function of HPET which is a technology of high-precision timer in the motherboard.
- This can sometimes cause performance problems.
Disable HPET[4] |
---|
Method 1:
Method 2:
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i3-4340 AMD FX-6300 |
Intel Core i5-2500K AMD Ryzen R5 1600X |
System memory (RAM) | 8 GB | 12 GB |
Hard disk drive (HDD) | 55 | |
Video card (GPU) | Nvidia GeForce GTX 660/1050 AMD Radeon HD 7950 2 GB of VRAM | Nvidia GeForce GTX 970/1060 AMD Radeon R9 390 / AMD Radeon RX 580 |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ https://www.reddit.com/r/Blackops4/comments/9gbjks/if_you_have_high_cpu_usage_bad_performance_try/
- ↑ Final push: Blackout Beta extended to 12PM PST + 100 player max! - last accessed on September 18, 2018
- ↑ Configuring Router and Firewall Ports - last accessed on September 17, 2018
- ↑ [1]