Difference between revisions of "California Games II"
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|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Epyx}} | {{Infobox game/row/publisher|Epyx}} | ||
+ | {{Infobox game/row/publisher|Pixel Games UK|Steam}} | ||
|engines = | |engines = | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|DOS|1990}} | {{Infobox game/row/date|DOS|1990}} | ||
− | |steam appid = | + | {{Infobox game/row/date|Windows|wrapper=DOSBox|September 21, 2020}} |
+ | |steam appid = 1418350 | ||
|steam appid side = | |steam appid side = | ||
|gogcom id = | |gogcom id = | ||
|strategywiki = | |strategywiki = | ||
|mobygames = california-games-ii | |mobygames = california-games-ii | ||
− | |wikipedia = | + | |wikipedia = California Games II |
|winehq = | |winehq = | ||
}} | }} | ||
{{Series|California Games}} | {{Series|California Games}} | ||
+ | |||
+ | '''General information''' | ||
+ | {{mm}} [https://steamcommunity.com/app/1418350/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | Unknown | | |DOS }} | + | {{Availability/row| Retail | | Unknown | | | DOS }} |
+ | {{Availability/row| Steam | 1418350 | DRM-free | Pre-packaged with DOSBox. | | Windows }} | ||
}} | }} | ||
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{{Game data| | {{Game data| | ||
{{Game data/saves|DOS|{{p|game}}\CG2MED.YAY}} | {{Game data/saves|DOS|{{p|game}}\CG2MED.YAY}} | ||
+ | {{Game data/saves|Windows|}} | ||
}} | }} | ||
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|fov = n/a | |fov = n/a | ||
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = false |
− | |windowed notes = | + | |windowed notes = |
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = true |
− | |windows 64-bit exe = | + | |windows 64-bit exe = unknown |
|windows exe notes = | |windows exe notes = | ||
|macos 32-bit app = | |macos 32-bit app = | ||
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|recOS = | |recOS = | ||
+ | |recCPU = | ||
+ | |recRAM = | ||
+ | |recHD = | ||
+ | |recGPU = | ||
+ | |recDX = | ||
+ | }} | ||
+ | {{System requirements | ||
+ | |OSfamily = Windows | ||
+ | |||
+ | |minOS = 7 | ||
+ | |minCPU = | ||
+ | |minRAM = | ||
+ | |minHD = | ||
+ | |minGPU = | ||
+ | |minother = | ||
+ | |||
+ | |recOS = 10 | ||
|recCPU = | |recCPU = | ||
|recRAM = | |recRAM = |
Revision as of 13:39, 20 September 2020
Developers | |
---|---|
Epyx | |
Publishers | |
Epyx | |
Steam | Pixel Games UK |
Release dates | |
DOS | 1990 |
Windows (DOSBox) | September 21, 2020 |
California Games | |
---|---|
Subseries of Games (Epyx) | |
California Games | 1988 |
California Games II | 1990 |
California Games (2009) | 2009 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Steam | Pre-packaged with DOSBox. |
Version differences
- The following versions are known to exist [1]
Version 1.0
When looking through CGII.EXE, it contains the strings "Version 1.0" and "12/26/90". This version does not support Adlib sound. The box for this version said "Adlib upgrade available", this was an upgrade that could be ordered from Epyx for $10.
Version 1.2.1
When looking through GCII.EXE, it contains the strings "Version 1.2.1" and "4/3/91". This version has Adlib support.
Essential improvements
Bypass video selection
By default the game will ask on each start which video mode you want to use. This is not mentioned in the games manual, but this can be circumvented by appending a letter representing the video mode to CGII.EXE. For instance CGII V will bypass the video selection screen and start the game in VGA mode.
Video Mode | Resolution | Colours | Commandline option | Comment |
---|---|---|---|---|
CGA | 320x200 | 4 | CGII.EXE C | |
EGA | 640x200 | 16 | CGII.EXE E | Gets line-doubled to 640x400 by the graphics adapter |
Hercules | 720x348 | 2 | CGII.EXE H | Only available with a Hercules adapter, or with DOSBox with machine=hercules |
MCGA / VGA | 320x200 | 256 | CGII.EXE V | |
Tandy | 320x200 | 16 | CGII.EXE T | Only available on Tandy 1000 machines, or with DOSBox with machine=tandy |
Game data
Configuration file(s) location
- The game auto asks for video hardware on each startup. There is no configuration file.
Save game data location
- The game does not support saving progress, it does however have a high-score table
System | Location |
---|---|
DOS | <path-to-game>\CG2MED.YAY |
Windows | <path-to-game> (mounted in DOSBox)[Note 1] |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1418350/pfx/[Note 2] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | For DOSBox toggle with Alt+↵ Enter (see the glossary page for other workarounds). | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | For DOSBox use an unofficial build (see the glossary page for other workarounds). | ||
60 FPS and 120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | No mouse support. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | If a Joystick is detected when starting the game, you will be prompted if you want to use it. | |
Full controller support | ||
Controller remapping | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
- The original 1.0 version only supports the IBM PC Speaker. The 1.2.1 version supports both the PC Speaker and Adlib.
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | For DOSBox change the priority background value in the DOSBox configuration file. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | CGA, EGA, Hercules, MCGA, Tandy, PCjr, VGA |
System requirements
DOS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2.0 | |
Processor (CPU) | Intel 8088 / 8086 | |
System memory (RAM) | 512 KB | |
Hard disk drive (HDD) |
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
Notes
- ↑ File/folder structure within the installation folder reflects the path(s) listed for DOS game data.
- ↑ File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/1418350/
in addition to or instead of this directory. The app ID (1418350) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.