Difference between revisions of "Bytepath"
From PCGamingWiki, the wiki about fixing PC games
(The game was open sourced. Adding the engine.) |
m (The game is DRM-free on Steam.) |
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==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Steam | 760330 | Steam | | + | {{Availability/row| Steam | 760330 | DRM-free | Requires its {{File|steam_api.dll}} file in the installation folder to run the game but it is playable without Steam running.<ref>{{Refcheck|user=Lugamo|date=2020-10-11}}</ref> | | Windows, Linux }} |
}} | }} | ||
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===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{P|appdata}}\BYTEPATH}} |
{{Game data/saves|OS X|}} | {{Game data/saves|OS X|}} | ||
{{Game data/saves|Linux|}} | {{Game data/saves|Linux|}} | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = true |
− | |windows 64-bit exe = | + | |windows 64-bit exe = false |
|windows exe notes = | |windows exe notes = | ||
|macos 32-bit app = unknown | |macos 32-bit app = unknown |
Revision as of 15:55, 11 October 2020
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Developers | |
---|---|
SSYGEN | |
Engines | |
LÖVE | |
Release dates | |
Windows | February 23, 2018 |
macOS (OS X) | February 23, 2018 |
Linux | February 23, 2018 |
Key points
- Source code released on July 4, 2020 under the MIT License.[1]
General information
- BYTEPATH on GitHub
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | Requires its steam_api.dll file in the installation folder to run the game but it is playable without Steam running.[2] |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\BYTEPATH |
macOS (OS X) | |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | Dual Core+ | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | Anything released from ~2004 onwards OpenGL 2.1 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.7+ | |
Processor (CPU) | Dual Core+ | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | Anything released from ~2004 onwards OpenGL 2.1 compatible |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 14.04+ | |
Processor (CPU) | Dual Core+ | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | ||
Video card (GPU) | Anything released from ~2004 onwards OpenGL 2.1 compatible |
References
- ↑ Arcade shooter with a massive skill tree 'BYTEPATH' goes open source - last accessed on 2020-10-06
- "A few years after release, adnzzzzZ has released the source code for their crazy skill-tree arcade shooter BYTEPATH. [...] Now available under the MIT license, it's another good look into how indie games get made and a good starting point for those looking to see a properly finished game."
- ↑ Verified by User:Lugamo on 2020-10-11