Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "Bytepath"

From PCGamingWiki, the wiki about fixing PC games
m (Update template usage.)
(The game was open sourced. Adding the engine.)
Line 1: Line 1:
 
{{stub}}
 
{{stub}}
 
{{Infobox game
 
{{Infobox game
 +
|title        = BYTEPATH
 
|cover        = BYTEPATH cover.jpg
 
|cover        = BYTEPATH cover.jpg
 
|developers  =  
 
|developers  =  
Line 6: Line 7:
 
|publishers  =  
 
|publishers  =  
 
|engines      =  
 
|engines      =  
 +
{{Infobox game/row/engine|LÖVE}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|February 23, 2018}}
 
{{Infobox game/row/date|Windows|February 23, 2018}}
Line 17: Line 19:
 
|winehq      =  
 
|winehq      =  
 
}}
 
}}
 +
 +
'''Key points'''
 +
{{++}} Source code released on July 4, 2020 under the [https://opensource.org/licenses/MIT MIT License].<ref>{{Refurl|url=https://www.gamingonlinux.com/2020/07/arcade-shooter-with-a-massive-skill-tree-bytepath-goes-open-source|title=Arcade shooter with a massive skill tree 'BYTEPATH' goes open source|date=2020-10-06|snippet=A few years after release, adnzzzzZ has released the source code for their crazy skill-tree arcade shooter BYTEPATH. [...] Now available under the MIT license, it's another good look into how indie games get made and a good starting point for those looking to see a properly finished game.}}</ref>
  
 
'''General information'''
 
'''General information'''
 +
{{mm}} ''[https://github.com/a327ex/BYTEPATH BYTEPATH]'' on GitHub
 
{{mm}} [https://steamcommunity.com/app/760330/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/760330/discussions/ Steam Community Discussions]
  

Revision as of 02:04, 7 October 2020

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
BYTEPATH
BYTEPATH cover
Developers
SSYGEN
Engines
LÖVE
Release dates
Windows February 23, 2018
macOS (OS X) February 23, 2018
Linux February 23, 2018

Key points

Source code released on July 4, 2020 under the MIT License.[1]

General information

BYTEPATH on GitHub
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows
macOS (OS X)
Linux

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Other information

API

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum
Operating system (OS)
Processor (CPU) Dual Core+
System memory (RAM) 1 GB
Hard disk drive (HDD) 100 MB
Video card (GPU) Anything released from ~2004 onwards
OpenGL 2.1 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.7+
Processor (CPU) Dual Core+
System memory (RAM) 1 GB
Hard disk drive (HDD) 100 MB
Video card (GPU) Anything released from ~2004 onwards
OpenGL 2.1 compatible
Linux
Minimum
Operating system (OS) Ubuntu 14.04+
Processor (CPU) Dual Core+
System memory (RAM) 1 GB
Hard disk drive (HDD)
Video card (GPU) Anything released from ~2004 onwards
OpenGL 2.1 compatible

References

  1. Arcade shooter with a massive skill tree 'BYTEPATH' goes open source - last accessed on 2020-10-06
    "A few years after release, adnzzzzZ has released the source code for their crazy skill-tree arcade shooter BYTEPATH. [...] Now available under the MIT license, it's another good look into how indie games get made and a good starting point for those looking to see a properly finished game."