Difference between revisions of "Bullet Heaven 2"
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===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{p|game}}\BulletHeaven2data.meow}} |
}} | }} | ||
+ | |||
+ | {{ii}}This file may have to be created in-game by exporting the save data; it will automatically prompt to save in the game install directory. On a fresh install, if this file was saved in the cloud, it will be downloaded to the install directory, but still has to be manually imported in-game. | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
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|xbox cloud notes = | |xbox cloud notes = | ||
}} | }} | ||
+ | |||
+ | {{ii}}Steam Cloud will sync the aforementioned save file; it still has to be imported in-game manually. | ||
==Video settings== | ==Video settings== |
Revision as of 11:14, 27 November 2020
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Developers | |
---|---|
Matt Roszak | |
Release dates | |
Windows | December 7, 2015 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/412670/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\BulletHeaven2data.meow[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/412670/pfx/[Note 1] |
- This file may have to be created in-game by exporting the save data; it will automatically prompt to save in the game install directory. On a fresh install, if this file was saved in the cloud, it will be downloaded to the install directory, but still has to be manually imported in-game.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
- Steam Cloud will sync the aforementioned save file; it still has to be imported in-game manually.
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Brazilian Portuguese | ||||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | 2 GHz Dual Core or better | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 200 MB | |
Video card (GPU) | Anything that's not ancient |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/412670/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (412670) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).