Difference between revisions of "Bright Memory: Infinite"

From PCGamingWiki, the wiki about fixing PC games
(Added taxonomy)
Line 40: Line 40:
 
{{Availability/row| Steam | 1178830 | Steam | {{store link|Steam-bundle|23375|Gold Edition}} and {{store link|Steam-bundle|23361|Ultimate Edition}} also available. |  | Windows }}
 
{{Availability/row| Steam | 1178830 | Steam | {{store link|Steam-bundle|23375|Gold Edition}} and {{store link|Steam-bundle|23361|Ultimate Edition}} also available. |  | Windows }}
 
}}
 
}}
{{ii}} A standalone ray tracing benchmark is available [https://store.steampowered.com/app/1409670/Bright_Memory_Infinite_Ray_Tracing_Benchmark/ here].
+
{{ii}} A standalone ray-tracing-benchmark is available [https://store.steampowered.com/app/1409670/Bright_Memory_Infinite_Ray_Tracing_Benchmark/ here].
  
 
==Game data==
 
==Game data==
Line 87: Line 87:
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = limited
 
|fov                        = limited
|fov notes                  = 80, 90 or 100.
+
|fov notes                  = 80, 90, or 100.
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
Line 101: Line 101:
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = Framecap options for at least 30, 60, 120 and 144 Hz.
+
|120 fps notes              = Framecap options for at least 30, 60, 120, and 144Hz.
 
|hdr                        = unknown
 
|hdr                        = unknown
 
|hdr notes                  =  
 
|hdr notes                  =  
Line 282: Line 282:
  
 
==Issues==
 
==Issues==
===Crash after Statue boss fight===
+
===Crash after Statue-boss-fight===
 
{{fixbox|description=Increase priority of the game in Task Manager|fix=
 
{{fixbox|description=Increase priority of the game in Task Manager|fix=
 
# Open Task Manager while the game is running.
 
# Open Task Manager while the game is running.

Revision as of 23:46, 29 November 2021

Bright Memory: Infinite
Bright Memory: Infinite cover
Developers
FYQD-Studio
Publishers
FYQD-Studio
AGM PLAYISM
Engines
Unreal Engine 4
Release dates
Windows November 12, 2021
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS
Vehicles Automobile
Themes China, Sci-fi, Supernatural
Series Bright Memory
Bright Memory: Infinite on IGDB
Bright Memory: Infinite on MobyGames
Bright Memory: Infinite on Wikipedia
Bright Memory
Bright Memory 2020
Bright Memory: Infinite 2021

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Gold Edition and Ultimate Edition also available.
Windows
Steam
Icon overlay.png
Gold Edition and Ultimate Edition also available.
Windows
A standalone ray-tracing-benchmark is available here.

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\BrightMemoryInfinite\Saved\Config\WindowsNoEditor
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1178830/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\BrightMemoryInfinite\Saved\SaveGames
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1178830/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Hor+ scaling.
4K Ultra HD
Field of view (FOV)
80, 90, or 100.
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
"Old" or "new" TAA.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Framecap options for at least 30, 60, 120, and 144Hz.
High dynamic range display (HDR)
Ray tracing
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Control and targeting sensitivity can be set independently.
Mouse input in menus
Only mouse can be used in menu, no keyboard.
Mouse Y-axis inversion
X-axis can also be inverted.
Controller
Controller support
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Sensitivity for x- and y-axis can be set independently.
Controller Y-axis inversion
X-axis can also be inverted.
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Brazilian Portuguese
Russian
Latin American Spanish

Issues

Crash after Statue-boss-fight

Increase priority of the game in Task Manager
  1. Open Task Manager while the game is running.
  2. Go to Details.
  3. Right-click on the BrightMemoryInfinite-Win64-Shipping.exe and set priority to at least above normal.
Or temporarily lower graphics settings until the level has loaded.

Other information

API

Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Xeon E3-1230 v2
AMD FX-8350
System memory (RAM) 8 GB
Hard disk drive (HDD) 13 GB
Video card (GPU) Nvidia GeForce GTX 960
4 GB of VRAM
DirectX 11 compatible
A 64-bit operating system is required.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1178830/ in addition to or instead of this directory. The app ID (1178830) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References