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Difference between revisions of "Bright Memory"

From PCGamingWiki, the wiki about fixing PC games
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|multimonitor notes        =  
 
|multimonitor notes        =  
 
|ultrawidescreen            = true
 
|ultrawidescreen            = true
|ultrawidescreen notes      = {{Term|Vert-}} but can be adjusted with FOV 110°.
+
|ultrawidescreen notes      = {{Term|Vert-}}
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
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|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        = [[FXAA]], options to choose are medium and high.
 
|antialiasing notes        = [[FXAA]], options to choose are medium and high.
|vsync                      = true
+
|vsync                      = always on
|vsync notes                =  
+
|vsync notes                = Even though there is an option to turn it on or off, it is always on.
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
|120 fps notes              =  
+
|120 fps notes              = Maximum FPS in game is 120.
 
|hdr                        = false
 
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  

Revision as of 18:12, 18 January 2020

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Dev general icon.svg
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Bright Memory
Bright Memory cover
Developers
FYQD Personal Studio
Engines
Unreal Engine 4
Release dates
Windows Early access
Bright Memory on MobyGames

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\BrightMemory_EP1\Saved\Config\WindowsNoEditor\GameUserSettings.ini
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/955050/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\BrightMemory_EP1\Saved\SaveGames
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/955050/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Japanese

VR support

3D modes State Notes
vorpX
G3D
User created game profile, see vorpx forum profile introduction.

Other information

API

Technical specs Supported Notes
Direct3D 11, 12 Ray tracing require the use of DX12.
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Audio Vorbis

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-3470
System memory (RAM) 6 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce GTX 660
AMD Radeon HD 7770
DirectX 11 compatible
A 64-bit system is required.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/955050/ in addition to or instead of this directory. The app ID (955050) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References