Difference between revisions of "Blues and Bullets"
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games store = |
− | |steam cloud notes | + | |epic games store notes = |
− | |uplay | + | |gog galaxy = |
− | |uplay notes | + | |gog galaxy notes = |
− | |xbox cloud | + | |origin = |
− | |xbox cloud notes | + | |origin notes = |
+ | |steam cloud = true | ||
+ | |steam cloud notes = | ||
+ | |uplay = | ||
+ | |uplay notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
Line 326: | Line 332: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = | ||
+ | |macos intel 32-bit app = unknown | ||
+ | |macos intel 64-bit app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= unknown | ||
+ | |linux 64-bit executable= unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Revision as of 18:05, 8 December 2019
Developers | |
---|---|
A Crowd of Monsters | |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | July 23, 2015 |
macOS (OS X) | December 22, 2015[2] |
Linux | December 22, 2015[2] |
Key points
- Episodic game which was seemingly abandoned after the second out of five planned episodes was released.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Episode 2 | ||
Digital Comic | ||
Soundtrack |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\A Crowd of Monsters\BluesAndBullets\ |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Blues and Bullets_Data\SaveFiles\[Note 2] |
macOS (OS X) | |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Ultra-widescreen
Custom resolution[3] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Czech | ||||
French | ||||
German | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Turkish | ||||
Ukrainian |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | ||
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | DirectX 9.0 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.7 | |
Processor (CPU) | ||
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 4 GB |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 4 GB |
Notes
- ↑ Unity engine build: 5.3.1p4[1]
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Vetle on 2018-01-27
- ↑ 2.0 2.1 Blues and Bullets :: Blues and Bullets for Mac and SteamOS: Now Live! - last accessed on 2018-08-24
- ↑ Verified by User:Waschbär on 2018-08-24