Difference between revisions of "Blueberry Garden"
From PCGamingWiki, the wiki about fixing PC games
m |
|||
Line 1: | Line 1: | ||
+ | {{stub}} | ||
{{Infobox game | {{Infobox game | ||
|cover = Blueberry Garden cover.jpg | |cover = Blueberry Garden cover.jpg | ||
Line 10: | Line 11: | ||
{{Infobox game/row/engine|FNA|OS X, Linux}} | {{Infobox game/row/engine|FNA|OS X, Linux}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows|June 2009}} | + | {{Infobox game/row/date|Windows|June 10, 2009|ref=<ref>[http://eriksvedang.com/2009/06/10/game-is-out/ Game is out! | ErikSvedang.com]</ref>}} |
{{Infobox game/row/date|OS X|January 24, 2014}} | {{Infobox game/row/date|OS X|January 24, 2014}} | ||
{{Infobox game/row/date|Linux|January 24, 2014}} | {{Infobox game/row/date|Linux|January 24, 2014}} | ||
Line 36: | Line 37: | ||
{{ii}} {{File|Settings.xml}} stores the configuration. | {{ii}} {{File|Settings.xml}} stores the configuration. | ||
{{XDG|true}} | {{XDG|true}} | ||
+ | |||
+ | ===Save game data location=== | ||
+ | {{Game data| | ||
+ | {{Game data/row|Windows|}} | ||
+ | {{Game data/row|OS X|}} | ||
+ | {{Game data/row|Linux|}} | ||
+ | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
Line 57: | Line 65: | ||
|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= See the [http://www.wsgf.org/dr/blueberry-garden WSGF entry]. |
− | |multimonitor = | + | |multimonitor = hackable |
− | |multimonitor notes = | + | |multimonitor notes = See the [http://www.wsgf.org/dr/blueberry-garden WSGF entry]. |
|ultrawidescreen = unknown | |ultrawidescreen = unknown | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
Line 162: | Line 170: | ||
|minOGLn = (2.1 with ARB extensions acceptable) | |minOGLn = (2.1 with ARB extensions acceptable) | ||
}} | }} | ||
+ | |||
+ | {{References}} |
Revision as of 20:20, 13 March 2015
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Erik Svedäng | |
Engines | |
Windows | XNA |
OS X, Linux | FNA |
Release dates | |
Windows | June 10, 2009[1] |
macOS (OS X) | January 24, 2014 |
Linux | January 24, 2014 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
- All versions require Steam; a DRM-free version was available as part of Indie Royale All-Charity Pack.
Game data
Configuration file location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/29160/pfx/[Note 1] |
-
Settings.xml
stores the configuration.
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/29160/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista | |
Processor (CPU) | 2.0 GHz Dual Core | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 40 MB | |
Video card (GPU) | NVIDIA GeForce or better, DirectX 9.0c compatible video card, Shader Model 3.0 required. Video card must have 256 MB |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | Snow Leopard 10.6.8, 32/64-bit | |
Processor (CPU) | Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 150 MB | |
Video card (GPU) | OpenGL 3.0 compatible (2.1 with ARB extensions acceptable) |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | glibc 2.15+, 32/64-bit. S3TC support is NOT required. | |
Processor (CPU) | Dual Core CPU | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 150 MB | |
Video card (GPU) | OpenGL 3.0 compatible (2.1 with ARB extensions acceptable) |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (29160) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.