Difference between revisions of "Blue Fire"

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Revision as of 15:34, 23 July 2021

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Blue Fire
Blue Fire cover
Developers
ROBI Studios
Publishers
Graffiti Games
Engines
Unreal Engine 4
Release dates
Windows February 4, 2021
Reception
Metacritic 70
OpenCritic 72
IGDB 73
Taxonomy
Modes Singleplayer
Perspectives Third-person
Controls Direct control
Genres Action, Adventure, Platform
Blue Fire on HowLongToBeat
Blue Fire on IGDB
Blue Fire on MobyGames

Blue Fire is a singleplayer action and adventure game. The official strategy guide is available from the publisher's website (DDL to v0.1).

General information

Official Discord server
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Blue Fire\Saved\Config\WindowsNoEditor\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1220150/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\Blue Fire\Saved\SaveGames\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1220150/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Brazilian Portuguese
Russian
Latin American Spanish

Issues fixed

Windows 7 compatibility

Create support files[citation needed]
  1. Go to %SystemRoot%\System32 (i.e. C:\Windows\System32).
  2. Create a copy of xinput1_3.dll and rename it to xinput1_4.dll.
  3. Download DXVK (not the source code) and extract the dxvk-*.tar.gz archive.
  4. From the extracted x64 directory copy d3d11.dll and dxgi.dll into <path-to-game>\Blue Fire\Binaries\Win64\
Exiting the main menu without having first entered the actual game will lead to a crash.

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) 3.0 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 6 GB
Video card (GPU) DirectX 11 compatible
A 64-bit operating system is required.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1220150/ in addition to or instead of this directory. The app ID (1220150) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. 1.0 1.1 Ultrawide Support - last accessed on 2021-03-09