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Bloons TD 6

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Revision as of 21:01, 15 October 2021 by Garrbot (talk | contribs) (updated template usage)
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Bloons TD 6
Bloons TD 6 cover
Developers
Ninja Kiwi
Engines
Unity 2018
Release dates
Windows December 17, 2018
macOS (OS X) December 17, 2018
Taxonomy
Microtransactions Loot box
Series Bloons Tower Defense
Bloons TD 6 on MobyGames
Bloons TD 6 on Wikipedia
Bloons Tower Defense
Bloons TD 5 Deluxe 2012
Bloons TD 5 2014
Bloons Monkey City 2014
Bloons TD Battles 2016
Bloons TD 6 2018
Bloons Adventure Time TD 2019
Bloons TD Battles 2 2021

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Microsoft Store
Microsoft Store
Windows
Steam
Icon overlay.png
Windows
macOS (OS X)

Game data

Configuration file(s) location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/960090/pfx/[Note 1]

Save game data location

System Location
Windows <Steam-folder>\userdata\<user-id>\960090
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/960090/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud
Ninja Kiwi uses it's own cloud solution which allows syncing across devices including mobile. This needs prior setup and a manual push every time a cloud sync should happen.

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
A border is displayed around a 16:9 gameplay window.
4K Ultra HD
supports up to 5k resolutions
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Can only run in borderless fullscreen, no exclusive fullscreen support
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
Only if monitor has high enough hertz for vsync to raise fps to 120fps or higher
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Music, SFX
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
(Only Heroes talk)
Simplified Chinese
Traditional Chinese
French
Italian
German
Danish
Finnish
Japanese
Korean
Norwegian
Brazilian Portuguese
Russian
Latin American Spanish
Swedish
Turkish

Other information

API

Technical specs Supported Notes
Direct3D 11
OpenGL 2.0
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) 1.5 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) ATI
Nvidia
Intel HD Graphics
OpenGL 2.0 compatible
A 64-bit system is required.

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References