Difference between revisions of "Bloodstained: Curse of the Moon"
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Baronsmoki (talk | contribs) (Added MobyGames) |
(To me the developer and publisher fields don't make sense since Inti Creates co-developed this game with ArtPlay. Also fixing a few things to reflect on the recent updates.) |
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|cover = Bloodstained Curse of the Moon cover.jpg | |cover = Bloodstained Curse of the Moon cover.jpg | ||
|developers = | |developers = | ||
− | {{Infobox game/row/developer|ArtPlay | + | {{Infobox game/row/developer|ArtPlay}} |
+ | {{Infobox game/row/developer|Inti Creates}} | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher| | + | {{Infobox game/row/publisher|ArtPlay}} |
|engines = | |engines = | ||
|release dates= | |release dates= | ||
Line 19: | Line 20: | ||
'''Key points''' | '''Key points''' | ||
− | {{ii}} An 8-bit styled spin-off game, promised as a stretch goal of the 2015 Kickstarter campaign for ''[[Bloodstained: Ritual of the Night]]''. | + | {{ii}} An 8-bit styled spin-off game, promised as a stretch goal of the 2015 Kickstarter campaign for '''''[[Bloodstained: Ritual of the Night]]'''''. |
'''General information''' | '''General information''' | ||
Line 80: | Line 81: | ||
|fov notes = Uses 2D 8-bit-style pixel art. | |fov notes = Uses 2D 8-bit-style pixel art. | ||
|windowed = true | |windowed = true | ||
− | |windowed notes = Displays at | + | |windowed notes = Displays at 1x to 4x of native resolution. |
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
Line 87: | Line 88: | ||
|antialiasing = n/a | |antialiasing = n/a | ||
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |vsync = always on |
− | |vsync notes = | + | |vsync notes = Vsync is always on as of recent patches.<ref>{{Refcheck|user=AmethystViper|date=2020-02-24|comment=There appears to be no more screen tearing as of v1.1.2 without having Vsync forced on by Nvidia Control Panel from previous versions which did exhibit screen tearing issues.}}</ref> Can be forced off by GPU control panel. |
|60 fps = true | |60 fps = true | ||
|60 fps notes = Game slows down under 60 FPS. | |60 fps notes = Game slows down under 60 FPS. |
Revision as of 19:53, 24 February 2020
Developers | |
---|---|
ArtPlay | |
Inti Creates | |
Publishers | |
ArtPlay | |
Release dates | |
Windows | May 24, 2018 |
Bloodstained | |
---|---|
Bloodstained: Curse of the Moon | 2018 |
Bloodstained: Ritual of the Night | 2019 |
Bloodstained: Curse of the Moon 2 | 2020 |
Key points
- An 8-bit styled spin-off game, promised as a stretch goal of the 2015 Kickstarter campaign for Bloodstained: Ritual of the Night.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\exe\SystemData.bin[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/838310/pfx/[Note 2] |
- Configuration file is encrypted.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\exe\GameData*.bin[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/838310/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c | |
Shader Model support | 3.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, 7, 8.1, 10 | |
Processor (CPU) | 2 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 500 MB / 1 GB[1] | |
Video card (GPU) | Nvidia GeForce Type 512 MB of VRAM DirectX 9.0c compatible |
- Total size after installation at June 3, 2018 was 20 MB.[2]
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/838310/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (838310) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Bloodstained: Curse of the Moon Official web site - last accessed on 2018-06-03
- "※Steam Ver. System Requirements※...HDD: 1GB or more of free space"
- ↑ Verified by User:AmethystViper on May 24, 2018
- The actual game installation only took up roughly 20 MB of hard drive space contrary to what the minimum system requires states.