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Blood Bowl 2

From PCGamingWiki, the wiki about fixing PC games
Revision as of 23:06, 25 July 2020 by Baronsmoki (talk | contribs) (Standardized developer name)
Blood Bowl 2
Blood Bowl 2 cover
Developers
Cyanide Studio
Publishers
Focus Home Interactive
Engines
Cyatech
Release dates
Windows September 22, 2015
macOS (OS X) May 17, 2016[1]
Reception
Metacritic 76
OpenCritic 71
IGDB 69
Blood Bowl 2 on HowLongToBeat
Blood Bowl 2 on IGDB
Blood Bowl 2 on MobyGames
Blood Bowl 2 on Wikipedia
Blood Bowl
Subseries of Warhammer
Blood Bowl 1995
Blood Bowl (2009) 2009
Blood Bowl: Chaos Edition 2012
Blood Bowl 2 2015
Blood Bowl: Death Zone 2019
Blood Bowl 3 2023

Key points

Many outstanding bugs and rule miscalculations from previous titles have been fixed.
Lacking a significant number of league management features from previous titles.
Various players and rules have been changed from the standard tabletop rules.[2][3]

General information

Official forums
Steam Community Discussions

Availability

All versions require Steam DRM.

DLC and expansion packs

Name Notes
Team Pack Contains up to 8 DLC (Lizardmen, Wood Elves, Norse, Undead, Necromantic, Nurgle, Chaos Dwarfs and Khemri). Price adjusts depending on the number of DLC already owned.[4]
Windows
macOS (OS X)
Lizardmen Adds Lizardmen as playable race. Previously available as pre-order bonus.
Windows
macOS (OS X)
Wood Elves Adds Wood Elves as playable race. Previously available as pre-order bonus.
Windows
macOS (OS X)
Norse Adds Norse as playable race. Free, if base game owned prior to release.
Windows
macOS (OS X)
Undead Adds Undead as playable race. Free, if base game owned prior to release.
Windows
macOS (OS X)
Necromantic Adds Necromantic as playable race. Free, if base game owned prior to release.
Windows
macOS (OS X)
Nurgle Adds Nurgle as playable race. Free, if base game owned prior to release.
Windows
macOS (OS X)
Chaos Dwarfs Adds Chaos Dwarfs as playable race.
Windows
macOS (OS X)
Khemri Adds Khemri as playable race.
Windows
macOS (OS X)

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Data\[Note 1]
%USERPROFILE%\Documents\BloodBowl2\
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/236690/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\Documents\BloodBowl2\
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/236690/pfx/[Note 2]

Save game cloud syncing

System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video settings

General settings.
General settings.
Video settings.
Video settings.
Graphical presets in-game do not explain feature differences between them.
Numerous standard options are missing in-game and are exclusive to the config files.
The UI does not properly scale for Nvidia DSR/AMD VSR resolutions beyond native.

Template:Video settings

Widescreen resolution

XML files[citation needed]
  1. Go to <path-to-game>\Data\
  2. Open Options.xml with your text editor of choice.
  3. Find the line <Limits>.
  4. Change the <Min></Min>, <Max></Max>, and <Range></Range> values to accommodate your desired resolution size and refresh rate.
  5. Save and exit the text editor.
  6. Edit %USERPROFILE%\Documents\BloodBowl2\Config.xml
  7. Change the <Resolution>(XXXX,YYYY)</Resolution>, <Frequency>X</Frequency>, and <Fullscreen>X</Fullscreen> values as desired.
  8. Save and exit the text editor.

Vertical sync (Vsync)

XML file[citation needed]
  1. Go to <path-to-game>\Data\
  2. Open Config.xml with your text editor of choice.
  3. Find <PresentationInterval>0</PresentationInterval>.
  4. Change the value to 1 to enable it.
  5. Save and exit the text editor.

Input settings

Controller settings.
Controller settings.

Template:Input settings

Audio settings

Sound settings.
Sound settings.
Subtitles can be mistranslated from actual speech for certain languages.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Polish
Russian
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
2 Hot seat
LAN play
Online play
2 Versus

Connection types

Type Native Notes
Matchmaking
Matchmaking done within the league your team is registered.
Peer-to-peer
Dedicated
Self-hosting
Direct IP

Other information

API

A specific API cannot be forced via the config files.
Technical specs Supported Notes
Direct3D 11
OpenGL 3.3
Shader Model support 4
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

System requirements

Windows
Minimum
Operating system (OS) Vista, 7, 8, 10
Processor (CPU) AMD Dual-Core 2.5 GHz
Intel Dual-Core 2.5 GHz
System memory (RAM) 3072 MB
Hard disk drive (HDD) 8 GB
Video card (GPU) ATI Radeon HD 5670
Nvidia GeForce GTX 260
768 MB of VRAM
OpenGL 3.3 compatible
DirectX 10 compatible
Shader model 4.0 support
Sound (audio device) DirectX compatible
Despite stated system requirements, game will not run without DirectX 11 or OpenGL 3.3 support.

Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/236690/ in addition to or instead of this directory. The app ID (236690) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References