Difference between revisions of "BloodRayne: Terminal Cut"
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|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = false |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = unknown | |anisotropic = unknown | ||
Line 112: | Line 112: | ||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |vsync = false |
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = false |
− | |120 fps notes = | + | |120 fps notes = Game is capped at 60 fps to prevent bugs tied to high frame rate. |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = |
Revision as of 23:58, 20 November 2020
Developers | |
---|---|
Terminal Reality | |
Publishers | |
Ziggurat Interactive | |
Release dates | |
Windows | November 20, 2020 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Hack and slash |
Art styles | Realistic |
Themes | Supernatural |
Series | BloodRayne |
BloodRayne | |
---|---|
BloodRayne | 2002 |
BloodRayne 2 | 2005 |
BloodRayne: Betrayal | 2014 |
BloodRayne: Terminal Cut | 2020 |
BloodRayne 2: Terminal Cut | 2020 |
BloodRayne Betrayal: Fresh Bites | 2021 |
BloodRayne: Terminal Cut is an upcoming game in the BloodRayne series. It is an updated version of BloodRayne featuring native support for widescreen resolutions up to 4K and XInput controllers. Graphical improvements include: upscaled FMVs, up to 4x anti-aliasing, higher resolution textures, and enhanced visual effects such as reflections, water, fog, and shadows.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | Not available in Germany |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1373510/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1373510/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Italian | ||||
Spanish |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.1 | 10 |
Processor (CPU) | Intel 4th Generation Core i3, i5, i7 | Intel 8th, 9th, 10th, 11th Generation Core i3, i5, i7 or AMD Ryzen Series |
System memory (RAM) | 2 GB | 8 GB |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Intel HD Graphics 520 or higher | Intel Iris, nVidia GeForce (2015 or above) or AMD Radeon (2015 or above) graphics card 2 GB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1373510/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1373510) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.