Difference between revisions of "BloodRayne: Terminal Cut"

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Revision as of 16:16, 17 September 2021

BloodRayne: Terminal Cut
BloodRayne: Terminal Cut cover
Developers
Terminal Reality
Publishers
Ziggurat Interactive
Engines
Infernal Engine
Release dates
Windows November 20, 2020
Taxonomy
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Hack and slash
Art styles Realistic
Themes Interwar, Supernatural
Series BloodRayne
BloodRayne: Terminal Cut on IGDB
BloodRayne: Terminal Cut on MobyGames
BloodRayne: Terminal Cut on Wikipedia
BloodRayne
BloodRayne 2002
BloodRayne 2 2005
BloodRayne: Betrayal 2014
BloodRayne: Terminal Cut 2020
BloodRayne 2: Terminal Cut 2020
BloodRayne Betrayal: Fresh Bites 2021

BloodRayne: Terminal Cut is an updated version of BloodRayne featuring native support for widescreen resolutions up to 4K and XInput controllers. Graphical improvements include upscaled FMVs, up to 4x anti-aliasing, higher resolution textures, and enhanced visual effects such as reflections, water, fog, and shadows. Despite improvements, this version presented all the original PC port censorship such as replaced swastikas while also adding green zombies from the original Japanese release on launch. Official 1.04 update removed the censorship.[1]

Previous owners of BloodRayne were automatically given this version for free.

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Not available in Germany.
Windows
Green Man Gaming
Icon overlay.png
Not available in Germany.
Windows
Humble Store
Icon overlay.png
Not available in Germany.
Windows
Steam
DRM-free after installation through Steam client (notes may include more details)
Not available in Germany.
Windows

Essential improvements

BloodRayne_tweaks

BloodRayne_tweaks is a project designed to fix and tweak small features of the game. List of current features:
  • Fix HUD - Fix the HUD position, moving it further away from the center of the screen on wide and ultrawide resolutions.
  • Lock cursor to game window - Both the original version and the Terminal Cut re-release have problems with multi-monitor systems where the mouse cursor is not constrained to the game's window.
  • High-resolution UI - A companion mod for BloodRayne_tweaks that replaces the low-resolution UI and HUD from the original version with faithful higher resolution counterparts to be on par with the Terminal Cut version. The mod can be downloaded here.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\BloodRayne1\settings\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1373510/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Documents\BloodRayne1\savegame\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1373510/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud
Currently doesn't show up as a feature on product page (Nov 2020).

Video

Graphics feature State Notes
Widescreen resolution
The HUD's position is hardcoded to the center of the screen. Use BloodRayne_tweaks to fix this issue.
Multi-monitor
Ultra-widescreen
21:9 natively supported. Wider resolutions may be Vert-.[citation needed]
The HUD's position is hardcoded to the center of the screen. Use BloodRayne_tweaks to fix this issue.
4K Ultra HD
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
[2]
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
In-engine cutscenes are capped at 30 FPS.[3]
120+ FPS
Game is capped at 60 fps to prevent bugs tied to high frame rate.
High dynamic range display (HDR)

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
The video setup menu that appears when launching the game can be interacted with a controller unlike the original release.[4]
Controller remapping
Remap menu still shows generic PC button prompts.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Up to 7.0 output with DirectSound3D restoration software.
Subtitles
Closed captions
Mute on focus lost
EAX support
EAX 3.0.

Localizations

Language UI Audio Sub Notes
English
French
German
Available here.
Italian
Japanese
Russian
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 8 Bundled with Crosire's d3d8to9 tool to convert to D3D9.[5]
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum Recommended
Operating system (OS) 8.1
Processor (CPU) Intel 4th Generation Core i3, i5, i7
System memory (RAM) 2 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Intel HD Graphics 520

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1373510/ in addition to or instead of this directory. The app ID (1373510) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References