Difference between revisions of "BloodRayne: Terminal Cut"
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{{Introduction | {{Introduction | ||
− | |introduction = '''''BloodRayne: Terminal Cut''''' is a game in the [[Series:BloodRayne|BloodRayne]] series. It is an updated version of ''[[BloodRayne]]'' featuring worst version with Japanese censorship (green zombies) and censorship of Nazi symbols (Censorship is absent only in the US versions of PS2 and GameCube), poor native support for widescreen resolutions up to 4K and XInput controllers. Graphical improvements include upscaled {{term|FMV}}s, up to 4x anti-aliasing, enhanced visual effects such as , water reflections (with remaining bugs), and much more mystical shadows and their low detail. Removed bump mapping in some | + | |introduction = '''''BloodRayne: Terminal Cut''''' is a game in the [[Series:BloodRayne|BloodRayne]] series. It is an updated version of ''[[BloodRayne]]'' featuring worst version with Japanese censorship (green zombies) and censorship of Nazi symbols (Censorship is absent only in the US versions of PS2 and GameCube), poor native support for widescreen resolutions up to 4K and XInput controllers. Graphical improvements include upscaled {{term|FMV}}s, up to 4x anti-aliasing, enhanced visual effects such as , water reflections (with remaining bugs), and much more mystical shadows and their low detail. Removed bump mapping in some textures. |
|release history = Previous owners of ''[[BloodRayne]]'' were automatically given this version for free. | |release history = Previous owners of ''[[BloodRayne]]'' were automatically given this version for free. | ||
|current state = | |current state = |
Revision as of 23:59, 27 November 2020
Developers | |
---|---|
Terminal Reality | |
Publishers | |
Ziggurat Interactive | |
Engines | |
Infernal Engine | |
Release dates | |
Windows | November 20, 2020 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Hack and slash |
Art styles | Realistic |
Themes | Interwar, Supernatural |
Series | BloodRayne |
BloodRayne | |
---|---|
BloodRayne | 2002 |
BloodRayne 2 | 2005 |
BloodRayne: Betrayal | 2014 |
BloodRayne: Terminal Cut | 2020 |
BloodRayne 2: Terminal Cut | 2020 |
BloodRayne Betrayal: Fresh Bites | 2021 |
BloodRayne: Terminal Cut is a game in the BloodRayne series. It is an updated version of BloodRayne featuring worst version with Japanese censorship (green zombies) and censorship of Nazi symbols (Censorship is absent only in the US versions of PS2 and GameCube), poor native support for widescreen resolutions up to 4K and XInput controllers. Graphical improvements include upscaled FMVs, up to 4x anti-aliasing, enhanced visual effects such as , water reflections (with remaining bugs), and much more mystical shadows and their low detail. Removed bump mapping in some textures.
Previous owners of BloodRayne were automatically given this version for free.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | Not available in Germany. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\BloodRayne1\settings\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1373510/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\BloodRayne1\savegame\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1373510/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud | Currently doesn't show up as a feature on product page (Nov 2020). |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | 21:9 natively supported. Wider resolutions may be Vert-.[citation needed] | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | In-engine cutscenes are locked to 25 FPS. | ||
120+ FPS | Game is capped at 60 fps to prevent bugs tied to high frame rate. | ||
High dynamic range display (HDR) |
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | Available here. | |||
Italian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 | Bundled with Crosire's d3d8to9 tool to convert to D3D9.[1] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.1 | 10 |
Processor (CPU) | Intel 4th Generation Core i3, i5, i7 | Intel 8th, 9th, 10th, 11th Generation Core i3, i5, i7 or AMD Ryzen Series |
System memory (RAM) | 2 GB | 8 GB |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Intel HD Graphics 520 | Intel Iris, Nvidia GeForce (2015 or above) or AMD Radeon (2015 or above) 2 GB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1373510/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1373510) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Suicide machine on 2020-11-21