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Difference between revisions of "Blood: Fresh Supply"

From PCGamingWiki, the wiki about fixing PC games
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|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = true
 
|fov                        = true
|fov notes                  = 74-140° vertical via slider.
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|fov notes                  = 74-140° vertical via slider.  
 
|windowed                  = true
 
|windowed                  = true
 
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|windowed notes            =  
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|key remap notes          =  
 
|key remap notes          =  
 
|acceleration option      = true
 
|acceleration option      = true
|acceleration option notes =  
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|acceleration option notes = negative acceleration always active
 
|mouse sensitivity        = true
 
|mouse sensitivity        = true
|mouse sensitivity notes  =  
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|mouse sensitivity notes  = command "cl_mbasensitivity <value>" for high-dpi or low-dpi usecases. a value of 10 is recommended for 800 dpi (mid-range)
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = true
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|invert mouse y-axis      = unknown
|invert mouse y-axis notes =  
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|invert mouse y-axis notes = command "m_sensitivityy 0" to decreases y-axis sensitivity
 
|touchscreen              = false
 
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  

Revision as of 04:50, 15 June 2024

This page is for the enhanced version. For the 1997 original game, see Blood.

Blood: Fresh Supply
Blood: Fresh Supply cover
Developers
Original game, Plasma Pak Monolith Productions
Cryptic Passage Sunstorm Interactive
Fresh Supply Night Dive Studios
Publishers
Night Dive Studios
Atari
Engines
Kex Engine 3.8
Release dates
Windows May 9, 2019
Reception
Metacritic 77
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Shooter
Art styles Realistic
Themes Fantasy, Horror
Series Blood
Blood: Fresh Supply on HowLongToBeat
Blood: Fresh Supply on IGDB
Blood: Fresh Supply on MobyGames
Blood: Fresh Supply on Wikipedia
Blood
Blood 1997
Blood II: The Chosen 1998
Blood: Fresh Supply 2019

Blood: Fresh Supply is an enhanced version of the 1997 first-person shooter Blood and its expansion packs, ported to the Kex Engine.

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Includes Blood with Plasma Pak and Cryptic Passage DLC.
Windows
Humble Store
Icon overlay.png
Windows
Steam
DRM-free after installation through Steam client (notes may include more details)
Includes Blood Plasma Pak and Cryptic Passage DLC.
Windows

Essential improvements

Skip intro videos

Instructions[1]
  1. Go to Options → Display Setup, and scroll down to Show Splash Movies and set it to Off.
Alternative[1]
  1. Go to <path-to-game>\movie.
  2. Rename, move or delete these files:
ATARI.ogv
GTI.ogv
Kex.ogv
MONOLITH.ogv
NightDive.ogv

Game data

Configuration file(s) location

System Location
Windows %APPDATA%\Nightdive Studios\Blood EX\kexengine.cfg
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1010750/pfx/[Note 1]

Save game data location

System Location
Windows %APPDATA%\Nightdive Studios\Blood EX\saves\save_**.sav
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1010750/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Video settings
Video settings
Display settings
Display settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
74-140° vertical via slider.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
force-enabled by default at 16x. "r_rhianisotropic 0" to disable.
Anti-aliasing (AA)
FXAA, SMAA, or up to 8x MSAA.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Optional cap to 30, 60, 120, 144, 240 FPS or MAX (1920 FPS).
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Bindings settings
Bindings settings
Mouse settings
Mouse settings
Gamepad settings
Gamepad settings

Keyboard and mouse State Notes
Remapping
Mouse acceleration
negative acceleration always active
Mouse sensitivity
command "cl_mbasensitivity <value>" for high-dpi or low-dpi usecases. a value of 10 is recommended for 800 dpi (mid-range)
Mouse input in menus
Mouse Y-axis inversion
command "m_sensitivityy 0" to decreases y-axis sensitivity
Controller
Controller support
Full controller support
Requires keyboard for manual saving (needed for typing in the save file name). Another workaround would be to bind a button (preferrably not the A, B, or any of the dpad buttons) to quicksave. The use of an Xbox One controller with a chatpad attached solves this issue.
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Not shown during gameplay, but only in controller rebinding screen.
Impulse Trigger vibration
PlayStation controllers
Touchpad button cannot be bound to any in-game function.
PlayStation button prompts
Controller rebinding screen only shows Xbox button labels.
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Music and Sound effects
Surround sound
7.0
Subtitles
No subtitles for pre-rendered movie sequences.
Closed captions
Mute on focus lost
Royalty free audio
Red Book CD audio
Uses Ogg Vorbis files in lieu of the original game's Redbook audio tracks when CD Music is enabled.
General MIDI audio
Uses included FluidSynth library rather than external midi hardware. alternate soundfonts are applied via the "snd_soundfontfile /name_of_soundfont.sf2" command.

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
8 Co-op, Versus
Split-screen
LAN play
8 Host must use spawnipserver command, Direct IP Connect only
Online play
8 Co-op, Versus

Issues fixed

Muffled audio fix

Add alsoft.ini file[2]
  1. Download the alsoft.ini file from here
  2. Copy it to <path-to-game>.

Other information

API

Technical specs Supported Notes
Direct3D 11
OpenGL 3.2
Vulkan 1.0
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio OpenAL Soft, FluidSynth
Input SDL2 Version 2.0.9
Cutscenes Theora [1]

Upscaled cinematics

This package contains game cinematics upscaled 4x using ESRGAN with and interpolated to 30 FPS.

Mods

Blood: Extra Crispy

This mod adds lots of improvements to the game such as new sprites, weapons, and more.

Coagulated

This mod makes all of the sprites into 3D models.

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) 2.0 GHz Dual Core
System memory (RAM) 1 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) 256 MB of VRAM
OpenGL 3.2 compatible
DirectX 11 compatible
Sound (audio device) DirectX compatible
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. 1.0 1.1 Verified by User:Nessy on 2022-01-25
  2. How to fix the muffled audio in Blood Fresh Supply - last accessed on May 2023