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Blood

From PCGamingWiki, the wiki about fixing PC games
Blood
Blood cover
Developers
Monolith Productions
Cryptic Passage Sunstorm Interactive
Publishers
GT Interactive
Atari
Engines
Build
Release dates
DOS May 31, 1997
Windows (DOSBox) April 22, 2010
Linux (DOSBox) May 18, 2015[1]
Reception
Metacritic 82
Blood on MobyGames
Blood on Wikipedia
Blood
Blood 1997
Blood II: The Chosen 1998
Blood: Fresh Supply 2019

This page is for the original release. For the enhanced version, see Blood: Fresh Supply.

General information

Blood Wiki
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
DOS
Amazon.com
DRM details are not known
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
GOG.com
DRM-free
Packaged with Blood: Fresh Supply. Also includes the "Plasma Pak" and "Cryptic Passage" expansions. Pre-packaged with DOSBox.[2]
Windows
Linux
Green Man Gaming
Icon overlay.png
Windows
Steam (unavailable)
DRM-free after installation through Steam client (notes may include more details)
Also includes the "Plasma Pak" and "Cryptic Passage" expansions. Pre-packaged with DOSBox.[3]
Windows

DLC and expansion packs

Name Notes
Cryptic Passage
DOS
Windows
Linux
Plasma Pak
DOS
Windows
Linux

Essential improvements

Patches

The latest official patch 1.20 (3dfx-patch) is available at soggi.org.

Source ports

Name Description
BuildGDX Reverse-engineered gameplay-accurate port written in Java. Adds high resolutions support, OpenGL renderer, improved mouse controls, and fixes for the original game bugs with an option to revert them.

Can run official addon and custom made campaings straight from the main menu without the need to use installers or replace any original files.

Has custom difficulty option that allows to choose different combinations of enemies count and damage dealing or receiving.

Windows
macOS (OS X)
Linux
NBlood Reverse-engineered gameplay-accurate port of Blood based on EDuke32.

Features original software renderer, improved OpenGL renderer, and OPL3 emulation.

Windows
macOS (OS X)
Linux
Raze Fork of NBlood to GZDoom architecture. Also supports Duke Nukem 3D, Redneck Rampage, and PC Powerslave/Exhumed.
Windows
macOS (OS X)
Linux

Improve performance in DOSBox

Edit DOSBox configuration file
  • Change output=surface to output=openglnb
  • Change memsize=16 to memsize=64
  • Change core=normal to core=dynamic
  • Change cycles=auto to cycles=max
  • Change aspect=false to aspect=true
  • Change fullresolution=original to fullresolution=0x0

Launchers

Blood Launcher

The One Unit Whole Blood Launcher is recommended for the best experience. It includes a large number of optional modifications and custom maps.

Build Game DOSBox Launcher

The Build Game DOSBox Launcher allows installation from both digital release and retail release. It also includes a large number of optional modifications and custom maps.

Mouse fixes

bMouse

bMouse is a DOS extension which improves mouse looking by removing the mouse filter which causes issues related to both axis not updating properly.

Choose either method to use it:

Declare bMouse as an external device[4]
  1. Unzip bmouse.exe into the folder where BLOOD.EXE is located.
  2. Run setup.exe through DOSBox and go to Controller Setup, then Choose Controller Type and select Keyboard and External.
  3. Go to Setup External and change the program name to BMOUSE.EXE. Save and exit.
Run Blood through bMouse[4]

Open dosboxBlood_single.conf in a text editor and replace the line containing BLOOD.EXE with bmouse.exe launch blood.exe.

The same can be done with Cryptic Passage by opening dosboxBlood_Addon.conf and replacing CRYPTIC.EXE with bmouse.exe launch cryptic.exe.
bMouse will cause the vertical aiming to be inverted. To fix this just go to Setup Advanced Control Options from Control Setup, then in Advanced Mouse Setup change the Mouse Y Scale to negative number.

Buildmfx

Buildmfx is a patch which improves mouse looking. Unlike bMouse, it modifies the game executable.
Patch the executable with Buildmfx[5]
  1. Download the patch.
  2. Unzip the archive where BLOOD.EXE is located.
  3. Enter the command BUILDMFX.EXE BLOOD.EXE
This is a one-time set-up.
Enter the command BUILDMFX.EXE BLOOD.EXE /u to revert the executable to its original state.

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

System Location
DOS <path-to-game>\BLOOD.CFG
Windows <path-to-game> (mounted in DOSBox)[Note 1]
Linux <path-to-game> (mounted in DOSBox)[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/299030/pfx/[Note 2]
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
DOS <path-to-game>\*.SAV
Windows <path-to-game> (mounted in DOSBox)[Note 1]
Linux <path-to-game> (mounted in DOSBox)[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/299030/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

In-game video settings.
In-game video settings.

Input

In-game general control settings.
In-game general control settings.
In-game key map settings.
In-game key map settings.

Use mouse wheel to change weapons

Bind up and down keys to the mouse wheel[6]
  1. Get AutoHotkey.
  2. Use this script when playing:
#ifWinActive, ahk_class SDL_app

*WheelUp::
SendEvent {Up Down}
Sleep 200
SendEvent {Up Up}
Return

*WheelDown::
SendEvent {Down Down}
Sleep 200
SendEvent {Down Up}
Return

Audio

Audio feature State Notes
Separate volume controls
Surround sound
See EAX support below.
Subtitles
Closed captions
Mute on focus lost
Can be enabled through DOSBox's priority settings (use the pause emulation option).
EAX support
Raze and Blood: Fresh Supply[7] support OpenAL Soft for binaural HRTF mixing.
Red Book CD audio
MIDI is used when CD audio is not available or not assigned to the current level.
Original DOS executable and NBlood include a 3D Audio option that works as crossfeed for headphones.
Older versions of BloodGDX supported OpenAL Soft for binaural HRTF mixing, but newer BuildGDX releases broke support.[8]

Localizations

Language UI Audio Sub Notes
English

VR support

A driver for the VFX1 headset can be found here.

Network

Multiplayer types

Type Native Players Notes
LAN play
8 Versus, Co-op
Co-op supports two players.
Online play

Issues fixed

HUD flashes

Use NOLFBLIM[9]
  1. Download the patch.
  2. Unzip the archive where BLOOD.EXE is.
  3. Rename nolfblim.ren2com to NOLFBLIM.COM.
  4. Run NOLFBLIM.COM before launching Blood.
Automate these steps by adding NOLFBLIM.COM before the line calling BLOOD.EXE in the DOSBox configuration file's autoexec section.

Damage scaling changes after loading a save

Use a modified executable[10]

Patch BLOOD.EXE with this patcher.

Notes

Freezes damage scaling to the Still Kicking setting, which makes the game easier on higher difficulties.
An alternate but complex workaround can be found here.
This issue is fixed in the source ports and Blood: Fresh Supply re-release.

Other information

API

Technical specs Supported Notes
OpenGL 1.0 Only available in source ports.
Glide 1.0 Beta patches for 3Dfx support can be found here. Note these patches are largely unstable and never completed.
DOS video modes VGA, SVGA Supports extremely high resolutions for a DOS game (over 1600x1200).

Middleware

Middleware Notes
Cutscenes Smacker

BloodCM

BloodCM is a Blood remake in the form of a mod for EDuke32, a Duke Nukem 3D source port that provides modern features such as widescreen resolutions and dynamic lighting.

System requirements

DOS
Minimum Recommended
Operating system (OS) 6.2
Processor (CPU) Intel Pentium 75 MHz
System memory (RAM) 16 MB
Hard disk drive (HDD) 75 MB
Video card (GPU) VGA 256-colour
Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7, 8
Processor (CPU) 1 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 430 MB
Video card (GPU) DirectX 7 compatible


Notes

  1. 1.0 1.1 1.2 1.3 File/folder structure within the installation folder reflects the path(s) listed for DOS game data. For the GOG.com release, file changes in DOSBox are redirected to <path-to-game>/cloud_saves/ even if GOG Galaxy is not used (this folder contains all redirected files, so some files in the cloud_saves folder might be temporary files or other files that do not contain saves or settings).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/299030/ in addition to or instead of this directory. The app ID (299030) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References