Difference between revisions of "BlastZone 2"
From PCGamingWiki, the wiki about fixing PC games
m (updated template usage) |
|||
(6 intermediate revisions by 3 users not shown) | |||
Line 11: | Line 11: | ||
|steam appid = 349260 | |steam appid = 349260 | ||
|steam appid side = | |steam appid side = | ||
− | |gogcom | + | |gogcom id = |
|strategywiki = | |strategywiki = | ||
|wikipedia = | |wikipedia = | ||
|winehq = | |winehq = | ||
+ | |license = commercial | ||
}} | }} | ||
Line 38: | Line 39: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games store = |
− | |steam cloud notes | + | |epic games store notes = |
− | |uplay | + | |gog galaxy = |
− | |uplay notes | + | |gog galaxy notes = |
− | |xbox cloud | + | |origin = |
− | |xbox cloud notes | + | |origin notes = |
+ | |steam cloud = true | ||
+ | |steam cloud notes = Only highscores and unlock data are stored in the cloud. Graphics settings are not to allow for different settings on different machines | ||
+ | |uplay = | ||
+ | |uplay notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
Line 140: | Line 147: | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
|audio = n/a | |audio = n/a | ||
|subtitles = n/a | |subtitles = n/a | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
}} | }} | ||
Line 179: | Line 185: | ||
|tcp = 50768 (Direct IP only) | |tcp = 50768 (Direct IP only) | ||
|udp = (3478, 4379, 4380) (Steamworks Only) | |udp = (3478, 4379, 4380) (Steamworks Only) | ||
− | |upnp = | + | |upnp = unknown |
}} | }} | ||
Line 189: | Line 195: | ||
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
− | |opengl versions = 1.5, 3.0 | + | |opengl versions = 1.5, 3.0, 4.6 |
− | |opengl notes = Uses the OpenGL | + | |opengl notes = Uses the OpenGL 4.6 renderer by default, but OpenGL 3.0 and 1.5 renderers are selectable for legacy hardware |
|glide versions = | |glide versions = | ||
|glide notes = | |glide notes = | ||
Line 205: | Line 211: | ||
|shader model versions = GLSL 1.1/1.3 | |shader model versions = GLSL 1.1/1.3 | ||
|shader model notes = Uses GLSL 1.3 by default, but can fallback to GLSL 1.1 for legacy hardware | |shader model notes = Uses GLSL 1.3 by default, but can fallback to GLSL 1.1 for legacy hardware | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows exe notes = | ||
+ | |macos 32-bit app = | ||
+ | |macos 64-bit app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux executable notes = | ||
}} | }} | ||
Line 216: | Line 229: | ||
|minCPU = SSE2 capable CPU | |minCPU = SSE2 capable CPU | ||
|minRAM = 1 GB | |minRAM = 1 GB | ||
− | |minHD = | + | |minHD = 120 MB |
|minGPU = Nvidia GeForce 6600 | |minGPU = Nvidia GeForce 6600 | ||
|minGPU2 = AMD Radeon 9700 | |minGPU2 = AMD Radeon 9700 | ||
Line 227: | Line 240: | ||
|recCPU = 1.8 GHz Intel Core 2 Duo or AMD Athlon64 X2 or higher | |recCPU = 1.8 GHz Intel Core 2 Duo or AMD Athlon64 X2 or higher | ||
|recRAM = 4 GB | |recRAM = 4 GB | ||
− | |recHD = | + | |recHD = 120 MB |
|recGPU = Nvidia GeForce 7800 | |recGPU = Nvidia GeForce 7800 | ||
|recGPU2 = AMD Radeon x1800 | |recGPU2 = AMD Radeon x1800 |
Revision as of 20:09, 7 November 2019
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Matt Edzenga | |
Publishers | |
Black Shell Media | |
Release dates | |
Windows | February 19, 2015 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\bz2config.cfg[Note 1] |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/349260/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/349260/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Only highscores and unlock data are stored in the cloud. Graphics settings are not to allow for different settings on different machines |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Allows any combination of Keyboard, mouse, and gamepad | ||
LAN play | 2 | Uses direct IP for lan play | ||
Online play | 2 | Can be played through Direct IP or Steamworks. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 50768 (Direct IP only) |
UDP | (3478, 4379, 4380) (Steamworks Only) |
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 1.5, 3.0, 4.6 | Uses the OpenGL 4.6 renderer by default, but OpenGL 3.0 and 1.5 renderers are selectable for legacy hardware |
Shader Model support | GLSL 1.1/1.3 | Uses GLSL 1.3 by default, but can fallback to GLSL 1.1 for legacy hardware |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 7, 8, 8.1, 10 |
Processor (CPU) | SSE2 capable CPU | 1.8 GHz Intel Core 2 Duo or AMD Athlon64 X2 or higher |
System memory (RAM) | 1 GB | 4 GB |
Hard disk drive (HDD) | 120 MB | 120 MB |
Video card (GPU) | Nvidia GeForce 6600 AMD Radeon 9700 Intel HD 2000 128 MB of VRAM OpenGL 1.5 compatible DirectX 8.1 compatible | Nvidia GeForce 7800 AMD Radeon x1800 Intel HD 3000 512 MB of VRAM OpenGL 3.0 compatible DirectX 9.0 compatible |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/349260/
in addition to or instead of this directory. The app ID (349260) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.