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Difference between revisions of "BlastZone 2"

From PCGamingWiki, the wiki about fixing PC games
(Created article skeleton)
 
(35 intermediate revisions by 7 users not shown)
Line 11: Line 11:
 
|steam appid  = 349260
 
|steam appid  = 349260
 
|steam appid side  =  
 
|steam appid side  =  
|gogcom page  =  
+
|gogcom id    =  
 
|strategywiki =  
 
|strategywiki =  
 
|wikipedia    =  
 
|wikipedia    =  
 
|winehq      =  
 
|winehq      =  
 +
|license      = commercial
 
}}
 
}}
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://steamcommunity.com/app/349260/discussions/ Steam Community Discussions]
+
{{mm}} [https://steamcommunity.com/app/349260/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
Line 28: Line 29:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/config|Windows|{{p|game}}\bz2config.cfg}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/saves|Windows|}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                =
|origin notes         =  
+
|discord notes          =
|steam cloud           = true
+
|epic games store      =
|steam cloud notes     =  
+
|epic games store notes =
|uplay                 =  
+
|gog galaxy            =
|uplay notes           =  
+
|gog galaxy notes      =
|xbox cloud           =  
+
|origin                 =  
|xbox cloud notes     =  
+
|origin notes           =  
 +
|steam cloud           = true
 +
|steam cloud notes     = Only highscores and unlock data are stored in the cloud. Graphics settings are not to allow for different settings on different machines
 +
|uplay                 =  
 +
|uplay notes           =  
 +
|xbox cloud             =  
 +
|xbox cloud notes       =  
 
}}
 
}}
  
Line 55: Line 62:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = true
|widescreen resolution notes=  
+
|widescreen resolution notes= locked to a 16:9 aspect ratio; other aspect ratios use letterboxing
|multimonitor              = unknown
+
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = false
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = true
|anisotropic notes          =  
+
|anisotropic notes          = Up to 16x
|antialiasing              = unknown
+
|antialiasing              = true
|antialiasing notes        =  
+
|antialiasing notes        = Up to 8x msaa
|vsync                      = unknown
+
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = true
|60 fps notes              =  
+
|60 fps notes              = Can be done via 60hz vsync, or a 60fps lock
|120 fps                    = unknown
+
|120 fps                    = true
|120 fps notes              =  
+
|120 fps notes              = Allows up to a 240fps lock in 1hz increments, or the framerate can be unlocked
|color blind                = unknown
+
|hdr                        = unknown
 +
|hdr notes                  =  
 +
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
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==Input settings==
 
==Input settings==
 
{{Input settings
 
{{Input settings
|key remap                = unknown
+
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = false
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = unknown
+
|mouse menu                = false
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = false
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|controller support        = false
+
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = true
|full controller notes    =  
+
|full controller notes    = Except when typing an IP address for Direct IP multiplayer
|controller remap          = unknown
+
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = false
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = false
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen              = unknown
+
|touchscreen              = true
|touchscreen notes        =  
+
|touchscreen notes        = Only on Android version
|button prompts            = unknown
+
|controller hotplug        = true
|button prompts notes      =
+
|controller hotplug notes  = Only on android version, Windows version does not support this
|controller hotplug        = unknown
+
|haptic feedback          = false
|controller hotplug notes  =  
 
|haptic feedback          = unknown
 
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = unknown
 +
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
 
}}
 
}}
Line 119: Line 130:
 
==Audio settings==
 
==Audio settings==
 
{{Audio settings
 
{{Audio settings
|separate volume          = unknown
+
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Separate volume for sounds and music
|surround sound          = unknown
+
|surround sound          = false
 
|surround sound notes    =  
 
|surround sound notes    =  
 
|subtitles                = n/a
 
|subtitles                = n/a
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = true
|closed captions notes    =  
+
|closed captions notes    = English only
|mute on focus lost      = unknown
+
|mute on focus lost      = false
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
|eax support              =  
+
|eax support              = false
 
|eax support notes        =  
 
|eax support notes        =  
 
}}
 
}}
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{{L10n/switch
 
{{L10n/switch
 
|language  = English
 
|language  = English
|interface = yes
+
|interface = true
 
|audio    = n/a
 
|audio    = n/a
 
|subtitles = n/a
 
|subtitles = n/a
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
}}
 
}}
Line 148: Line 158:
 
{{Network/Multiplayer
 
{{Network/Multiplayer
 
|local play          = true
 
|local play          = true
|local play players  =  
+
|local play players  = 2
 
|local play modes    =  
 
|local play modes    =  
|local play notes    =  
+
|local play notes    = Allows any combination of Keyboard, mouse, and gamepad
|lan play            = unknown
+
|lan play            = true
|lan play players    =  
+
|lan play players    = 2
 
|lan play modes      =  
 
|lan play modes      =  
|lan play notes      =  
+
|lan play notes      = Uses direct IP for lan play
|online play          = unknown
+
|online play          = true
|online play players  =  
+
|online play players  = 2
 
|online play modes    =  
 
|online play modes    =  
|online play notes    =  
+
|online play notes    = Can be played through Direct IP or Steamworks.
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
 
}}{{Network/Connections
 
}}{{Network/Connections
|matchmaking        =  
+
|matchmaking        = false
 
|matchmaking notes  =  
 
|matchmaking notes  =  
|p2p                =  
+
|p2p                = true
 
|p2p notes          =  
 
|p2p notes          =  
|dedicated          =  
+
|dedicated          = false
 
|dedicated notes    =  
 
|dedicated notes    =  
|self-hosting      =  
+
|self-hosting      = true
 
|self-hosting notes =  
 
|self-hosting notes =  
|direct ip          =  
+
|direct ip          = true
 
|direct ip notes    =  
 
|direct ip notes    =  
 
}}{{Network/Ports
 
}}{{Network/Ports
|tcp  =  
+
|tcp  = 50768 (Direct IP only)
|udp  =  
+
|udp  = (3478, 4379, 4380) (Steamworks Only)
|upnp =  
+
|upnp = unknown
 
}}
 
}}
  
Line 185: Line 195:
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
|opengl versions        =  
+
|opengl versions        = 1.5, 3.0, 4.6
|opengl notes          =  
+
|opengl notes          = Uses the OpenGL 4.6 renderer by default, but OpenGL 3.0 and 1.5 renderers are selectable for legacy hardware
 
|glide versions        =  
 
|glide versions        =  
 
|glide notes            =  
 
|glide notes            =  
Line 195: Line 205:
 
|metal support          =  
 
|metal support          =  
 
|metal support notes    =  
 
|metal support notes    =  
|vulkan support        =  
+
|vulkan versions        =  
|vulkan support notes   =  
+
|vulkan notes           =  
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
|shader model versions  =  
+
|shader model versions  = GLSL 1.1/1.3
|shader model notes    =  
+
|shader model notes    = Uses GLSL 1.3 by default, but can fallback to GLSL 1.1 for legacy hardware
|64-bit executable     = unknown
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows exe notes      =
 +
|macos 32-bit app      =
 +
|macos 64-bit app      =
 +
|macos app notes        =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux executable notes =  
 
}}
 
}}
  
Line 210: Line 227:
  
 
|minOS    = Vista
 
|minOS    = Vista
|minCPU  = Any SSE2 capable CPU
+
|minCPU  = SSE2 capable CPU
 
|minRAM  = 1 GB
 
|minRAM  = 1 GB
|minHD    = 80 MB
+
|minHD    = 120 MB
|minGPU  = Nvidia GeForce 6600 with 128mb vram supporting OpenGL 1.3 or above
+
|minGPU  = Nvidia GeForce 6600
 
|minGPU2  = AMD Radeon 9700
 
|minGPU2  = AMD Radeon 9700
 +
|minGPU3  = Intel HD 2000
 +
|minVRAM  = 128 MB
 +
|minOGL  = 1.5
 
|minDX    = 8.1
 
|minDX    = 8.1
  
|recOS    = 7, 8, 8.1,  
+
|recOS    = 7, 8, 8.1, 10
|recCPU  = 2.4ghz Pentium4 or Athlon64 2800+ (multicore cpu recommended for multiplayer)
+
|recCPU  = 1.8 GHz Intel Core 2 Duo or AMD Athlon64 X2 or higher
|recRAM  = 2 GB
+
|recRAM  = 4 GB
|recHD    =  
+
|recHD    = 120 MB
|recGPU  = Nvidia GeForce 6800 with 256mb vram supporting OpenGL 2.0 or above
+
|recGPU  = Nvidia GeForce 7800
|recGPU2  = AMD Radeon x800
+
|recGPU2  = AMD Radeon x1800
 +
|recGPU3  = Intel HD 3000
 +
|recVRAM  = 512 MB
 +
|recOGL  = 3.0
 
|recDX    = 9.0
 
|recDX    = 9.0
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Revision as of 20:09, 7 November 2019

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
BlastZone 2
BlastZone 2 cover
Developers
Matt Edzenga
Publishers
Black Shell Media
Release dates
Windows February 19, 2015

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\bz2config.cfg[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/349260/pfx/[Note 2]

Save game data location

System Location
Windows
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/349260/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud
Only highscores and unlock data are stored in the cloud. Graphics settings are not to allow for different settings on different machines

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
2 Allows any combination of Keyboard, mouse, and gamepad
LAN play
2 Uses direct IP for lan play
Online play
2 Can be played through Direct IP or Steamworks.

Connection types

Ports

Protocol Port(s) and/or port range(s)
TCP 50768 (Direct IP only)
UDP (3478, 4379, 4380) (Steamworks Only)
Universal Plug and Play (UPnP) support status is unknown.

Other information

API

Technical specs Supported Notes
OpenGL 1.5, 3.0, 4.6 Uses the OpenGL 4.6 renderer by default, but OpenGL 3.0 and 1.5 renderers are selectable for legacy hardware
Shader Model support GLSL 1.1/1.3 Uses GLSL 1.3 by default, but can fallback to GLSL 1.1 for legacy hardware
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista
Processor (CPU) SSE2 capable CPU
System memory (RAM) 1 GB
Hard disk drive (HDD) 120 MB
Video card (GPU) Nvidia GeForce 6600
AMD Radeon 9700
Intel HD 2000
128 MB of VRAM
OpenGL 1.5 compatible
DirectX 8.1 compatible

Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/349260/ in addition to or instead of this directory. The app ID (349260) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References